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joe5mc

Rangers of Shadow Deep - Solo and Cooperative Wargame (by the Creator of Frostgrave)

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Hey guys, 

 

Need a new excuse to use some of those great reaper bones minis? Then this might be of interest.

 

Now available on RPG Now [Moderator removed commerce link.]

 

Rangers of Shadow Deep Cover (Small).jpg

Edited by Froggy the Great
Removed commerce link.
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I've picked this up because I love Frostgrave and this is the same author and  based on that system. Not done reading it yet but if anybody wants a tabletop skirmish with rpg elements, this has a very Ranger of the North from Lord of the Rings vibe.  Also nice that it is co-operative and solo-able.

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I've been looking forward to this ever since I heard about it. I'll be getting it soon.

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Joe,

 

I’m predisposed to like this based on your work on Frostgrave and Ghost Archipelago, but info is a little thin.

 

How many Ranger/follower figures will be in play?

 

What sort of monster collection would be needed to provide the opposition?

 

If my club elects to try this as a group effort, will playing it at home present a problem with spoilers?

 

Thanks!

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There is going to be a video play through tomorrow from Guerilla Miniatures Games, which will give you lots of details. Until then - each player plays a ranger and it can handle up to four players. Each player has a number of companions based on the number of players (1 player will have up to 7 companions, if 4 players, they have a max of 1 each). 

 

For the most part I've tried to keep the monsters pretty generic. For mission 1 (2 scenarios) you'll need zombies, giant rats, and giant spiders (or any proxies that make you happy).  Mission 2 (3 scenarios) mostly features gnolls (although orcs will work fine).

 

The first 3 missions (so 8 scenarios) have nothing to 'spoil'.  The final mission, with a potential 9 scenarios does. So if you want to give a try, play the first three missions solo, but save the big one for the group.

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Watched the GMG vid last night, very pumped. Looking forward to destroying my kids lol!!!! ^_^

Edited by Lithian

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One of the biggest differences is the inclusion of skills. So in most games, there are skills rolls that either effect how the table is set-up, or how you interact with the table during the game. 

 

Worth watching the GMG video if you are interested: https://www.youtube.com/watch?v=gPikm35IKNM

The Print on Demand version is now available for those that are interested.

 

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