Jump to content


Photo

Thule (1.2)


  • Please log in to reply
125 replies to this topic

#1 Emmel Eitch

Emmel Eitch

    Double E

  • Members
  • PipPipPipPipPip
  • 796 posts

Posted 20 July 2006 - 08:41 AM

With the mass update of the Data Cards to 1.2, we've decided to prune out old tactics discussions as they may be confusing the newer players.
Michael L. Hoehne MLH@reapermini.com "We all ate the biscuits, Fighter. We can all see through time." "Say that you're 'leveraging synergies.' Synergies are basically awesome, and they're even better when you leverage them." Tycho 2/12/2007

#2 Briareos

Briareos

    Mostly Harmless

  • Members
  • 40 posts

Posted 26 July 2006 - 09:38 PM

Ok, since no one is talking here I'll just post my latest army list. I did quite well with this army against an Overlords force.

Troop 1:
Lord Kentaur
Lord Gauren
7 Skeletal Breakers

Troop 2:
Railor (Ice Shardsx1)
6 Skeletal Archers

Troop 3:
Sir Azarphan
3 Skeletal Breakers

Troop 4:
Kaena

Totem of Battle

750 points

Comments/Critiques? I probably would have some Wraiths in there, but they haven't come in yet.

#3 Brushmaster

Brushmaster

    Deity of Brushlicking and Drybrushing

  • Black Lightning
  • 3683 posts

Posted 27 July 2006 - 12:35 AM

I'd drop Aza for a Railor and another 2 Breakers plus an Ice Shard . Remember "necromantic surges" is another us for the spell . ::D:
Just remember - Your weapons are made by the lowest bidder!!

"The fortunes of war are always doubtful" - Seneca

Law of Tactical Unreliability
Tactical geniuses aren't....

Posted Image

#4 Gus Landt

Gus Landt

    Godlike

  • Members
  • 5087 posts

Posted 27 July 2006 - 12:47 AM

I agree 100% with Brushmaster.
Especially in lower-point games, you gotta use cheap seargents and lots of grunts with Necropolis. Great job using all Breakers and no Warriors. That's what I always do too.
“There are two kinds of people: those who say to God, "Thy will be done," and those to whom God says, "All right, then, have it your way” - C.S. Lewis "I'm not sure God wants us to be happy. I think he wants us to love, and be loved. But we are like children, thinking our toys will make us happy and the whole world is our nursery. Something must drive us out of that nursery and into the lives of others, and that something is suffering." - C.S. Lewis

#5 underling

underling

    Instigator

  • Members
  • PipPip
  • 165 posts

Posted 27 July 2006 - 06:40 AM

I'd have to agree with the breakers. I bought the faction box and just proxy all the warriors as such. Cheap, I know. :P

@ Brieros: Do you mind if I take Brush's suggestions and add your list to my 750pt army thread with the changes made to it?
We might as well march to the beat of a different drum because it just sounds like noise anyway.

#6 Briareos

Briareos

    Mostly Harmless

  • Members
  • 40 posts

Posted 27 July 2006 - 09:22 AM

Haha, you guys are reading my mind. Told my opponent the only reason Aza was in there was because I didn't have two Railor minis. :) IMHO, with a crypt legion force the only reason to use warriors (tough) is gone since Dark Energy adds a 20% tough check to breakers and only an extra 10% chance to warriors.
The main reason for the smaller troop was to protect the totem in the case of fast flankers, which is what happened last time I played this opponent (2 Chevy's mobbed my totem.) This game, without any flankers to worry about, my totem protection was the perfect size to flank the main fight and attack the remains of his crossbow unit.

underling, no prob with that idea, add away.

#7 spiritual_exorcist

spiritual_exorcist

    Godlike

  • Members
  • 3547 posts

Posted 28 July 2006 - 01:46 AM

Still Warriors arn't totaly useless, even if they arn't nearly as appealing. They are decent value at 17 points, the only problem is that BReakers are awesome value at 20. The Warriors are certainly a worthwhile option in a standard default list where Breakers don't gain the Tough/1 check afforded by the Crypt Legion.
There's nothing I wouldn't do to win. But I never hurt anyone for any reason other than sticking a dog's skull on a stake.

#8 grey wolf

grey wolf

    Rabble Rouser

  • Members
  • Pip
  • 64 posts

Posted 29 July 2006 - 03:08 PM

I like to field tons of troops so i like the warriors. Breakers are great in crypt legion but tough 2 in crypt legion with warriors is really good for 17 pts a piece i'll take it. I can have two units of warriors led by railor for super cheap it gives the enemy something to think about and if they think it's not a threat then I show them otherwise. ::D:

Were there any stat changes in the new data cards or just point changes?
Death is only the beggining

#9 underling

underling

    Instigator

  • Members
  • PipPip
  • 165 posts

Posted 30 July 2006 - 07:58 AM

There were tons of stat changes. Gus posted a list of all the changes in the rules section.
We might as well march to the beat of a different drum because it just sounds like noise anyway.

#10 Gus Landt

Gus Landt

    Godlike

  • Members
  • 5087 posts

Posted 30 July 2006 - 09:13 AM

Were there any stat changes in the new data cards or just point changes?

List of all changes:
http://www.reapermin...showtopic=22316
Necropolis had more than most..

Print off the new datacards here:
http://www.guslandt..../Necropolis.pdf
“There are two kinds of people: those who say to God, "Thy will be done," and those to whom God says, "All right, then, have it your way” - C.S. Lewis "I'm not sure God wants us to be happy. I think he wants us to love, and be loved. But we are like children, thinking our toys will make us happy and the whole world is our nursery. Something must drive us out of that nursery and into the lives of others, and that something is suffering." - C.S. Lewis

#11 Ravenwolf

Ravenwolf

    Instigator

  • Members
  • PipPip
  • 194 posts

Posted 06 August 2006 - 09:11 AM

You can also drop Kentaur and Gauren for Azarphan and more soldiers and another Banshee! Which would look like this:

Troop 1
Azarphan @ 79 Pts
2 Wraith Harvesters @ 40 Pts
6 Skeletal Breakers @ 120 Pts

Troop 2
Ralior of the Unbodied (Ice Shards x1) @ 41 Pts
6 Skeletal Archers @ 144 Pts

Troop 3
Ralior of the Unbodied (Ice Shards x1) @ 41 Pts
5 Skeletal Breakers @ 100 Pts

1 Kaena, Banshee @ 54 Pts

1 Kaena, Banshee @ 54 Pts

1 Altar of Blood and Death (Totem) @ 75 Pts

Total Company Cost: 748

You have the same number of cards in the deck and more firepower in another Banshee. I've found that in lower point games Kentaur isn't worth the Tactician card when you can field more units. Plus heroes are better left for larger point games. Also, I've thrown in a couple of Wraiths to support Azarphan with his Trencher.
Gods of War, I call you
My sword is by my side
I seek a life of honor
Free from all false pride
I will crack the whip with a bold, mighty hail
Cover me with death if I should ever fail
Glory, majesty, unity
Hail, hail, hail
--The Warrior's Prayer


Black Lightning MA012

#12 bonebasher

bonebasher

    Newbie

  • Members
  • 13 posts

Posted 11 August 2006 - 10:42 PM

One of my friends abd me were playing a game with elves and he like the game warlords a lot and then i let him look at some necropolis models and stats and i was wondering if someone chould give him a starting necropils army of like 1000 points


:upside:
Fear The Mercyful Killers


Cursaders Rule Yea Baby

#13 tabascojunkie

tabascojunkie

    Bruce Almighty

  • Members
  • 2136 posts

Posted 12 August 2006 - 09:22 AM

One thing I discovered the other night with my first time using the Bone Horror- don't use him on large tables like a 4x8 and start on the far ends. By the time he gets to anyone the archers and mages will take him out or significantly weaken him.

#14 mooseyjoe

mooseyjoe

    Off-Topic Lizard

  • Members
  • 1635 posts

Posted 12 August 2006 - 02:43 PM

In my experiance the bone horror is the perfect anti-monster monster. His Mav5 and uber DV make him ideal for squishing the similarly priced monsters that are designed more as anti infantry critters (think Krung beast). He also makes a great mage squisher.
Reptus Say GRRRRRRRR!!!!!!!!

Posted Image

Can we have a new rulebook now?

Official Registered Fanboy.

#15 elwoodblues6389

elwoodblues6389

    Newbie

  • Members
  • 3 posts

Posted 16 August 2006 - 03:29 PM

At my local gaming store, I just made a combat heavy 1,500 point army. Its main purpose is to be able to beat the living crap out of the other army. I really like it, and Haven't lost with my old list. I just added 500 points, and i think it will do well. If you are wondering why I use railor with no spells, He is a SUPER CHEAP seargent, and with a unit like the called where there are no heroes who can go underground, It isnt much of a loss if he dies due to archery or magic. In Elsabeth's unit, the skellies serve more of a fodder purpose than a muscle purpose. They help her and the wraiths get to the other side of the board without being shot to death. Briarkiss also has divine favor just incase, plus shes a vampire (and the vampire rule ROCKS). The skelleton archers can serve more of a fodder purpose than a actual range purpose. I won a game just because i distracted an elf army with them, and that gave time for the rest of my guys to run over to the other side of the board. They took two or so elves down with them and stayed long enough that everything went super smooth. Any comments or questions are welcomed.

Elsabeth Briarkiss
-Divine Favor
-Greater Magic Armor
-Moderate Magic Weapon

Niviar the Wraith
Skeletal Warriors x6
Wraith Harvesters x3


Athak
-Lesser Magic Armor
Vampire Crimson Knights x6

Railor
The Called x5

Sir Gadrun
Deathriders x3

Railor
Skeletal Archers x7

Banshee x1

Bone Horror x1





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users