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About YronimosW

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  1. LOL - I'm sorry I missed out on this! It's too bad they didn't use a Sir Forscale silhouette instead: I could imagine those being used for all sorts of purposes, especially showing off scale!
  2. Thank you for the correction! I'd just read through the thread asking for feedback on Bones USA - Reaper are keeping their trade secrets pretty close to their chests, but let us know it is definitely a very different manufacturing process between Bones USA and other products, while the feedback indicated there's a very big difference in the handling and other qualities of Bones USA vs. previous Bones products - I rushed back here to correct myself, but you beat me to it :)
  3. There have been a number of "Bonesium" formulae, as Reaper adjusted the mix over time for different purposes and as they gained experience with the process and the material. There's not a very clear-cut line between which formulae are which, and I suspect Reaper hasn't really announced every adjustment of the formula. I'll refer to Reaper's various plastics, from those first "original" Bones up to the newest variation, as "Bonesium", and I put "original" in quotes to refer to a collection of similar variations on the earlier versions of the material as marketed, on the assumption there might have been older variations that predated the stuff used in the first Kickstarter (there might be some prototype materials that might be considered even more "original" than the oldest Bones I know of!) The "original" Bonesium we are familiar with from the first couple Kickstarters and the other early releases was very soft, very flexible, very bright white, and very soft in detail: you'll find a lot of very vague detail like very smooth and blank faces, a problem with flimsy "noodle-weapons", lopsided bases, and other odd problems. KS2 minis might have gotten the worst of this. This is partly a result of the version of the the "original" Bones formula used, maybe partly a result of the manufacturing and QA, and partly because the original sculpts were designed for more traditional metal minis, which hold fine detail better than early Bones material: later sculpting took those differences into account, and later formulae (especially Bones Black and Bones USA) held detail better. You'll find a few cases of old Bones models re-sculpted recently to take advantage of Reaper's experience since those early Bones were released (the Bones V and I think Bones IV Kickstarters included a handful of re-sculpts, and there are a few re-sculpts in the new Bones USA line.) Illustration: A KS2 era "original" Bones Kickstarter figure: the traditional sculpting and older Bones material could result in very soft details, such as this cowgirl's vague face. Some later (post-KS1) "original" Bonesium miniatures in white might have had something added to the formula to make them a little stiffer than other Bones figures: I think that Reaper learned from the first Kickstarter that some figures did not handle the soft material very well - particularly those with slender ankles, or larger minis that need to support a lot of weight on thin legs - so a stiffer Bones material might have been introduced to help support larger figures like dragons and the like. Such figures would have been fine in metal, but the soft Bonesium proved to be a little different from metal in ways that were difficult to predict! For similar reasons, Reaper would have started sculpting figures specifically for the differences in Bones vs. metal as well at about the same time, to ensure that things like the legs and weapons were a little sturdier, and faces and other details were a little clearer... figures that were originally sculpted for metal would have started getting refreshed or all-new sculpts in their translation to Bones as an extension of this experience. By the third Kickstarter, detail would be a little sharper, and figures would be a little less flimsy, but this was still much the same material seen in the first Kickstarter. Whatever the case, the white "Bonesium" is some pretty forgiving and durable stuff: you could put on work boots and stomp on these white "original" Bones figures (please don't), and they won't break or even deform very much (they just sort of smoosh flat, and then return to their original shape), making them great for even the roughest imaginable tabletop gaming use... but if they are manufactured with any deformity, they don't really bend into their proper shape very well: if it has a "noodle sword" and is standing at a weird angle on its base, it's probably stuck that way! Translucent/transparent/"clear" Bones figures - like ghosts and elementals - started appearing about KS2 and are, I believe, mostly (if not all) "original" Bonesium... if any of these have been produced in Bones Black material, even after 2019, I haven't heard of it (though I haven't seen or heard most, let alone all, of Reaper's announcements, videos, and so on - I can easily be surprised!) As near as I can tell, most of these translucent figures are a harder variation on "original" Bonesium, or at least seem to hold their shape much better than the KS1 version of the material, as I don't think I've seen any of these figures with the "noodle-weapon" problem or lopsided bases. (If it's not some property of the formula itself that provides these results, then maybe it's some other factor, like less delicate sculpting, or more careful handling or QA in the manufacturing?) Bones Black minis will be a very stiff, tough formula, and will be grey... I'm told the material is brittle, but in my experience it's pretty tough stuff and resists breaking, cutting, and bending pretty strongly. Most Bones Black minis will be only slightly more or less human-sized characters: larger sculpts like dragons, giants, and the like, if I understand correctly, will generally not be Bones Black, even if they are grey like Bones Black; the technology dates back to 2019 (just before the fulfillment of the fourth Bones Kickstarter, with a few models in this material being released ahead of the Kickstarter), and I think almost all sculpts from before that year (aside from a handful of re-sculpts) are in original Bonesium. Bones Black seems to have been a bit more expensive to produce, and the minis cast in Bones Black seem to be a little more expensive by a couple dozen cents for each mini. Bones Black also apparently required a slightly different approach to sculpting, I'm guessing because the material is a lot harder and tougher, and thus (I expect) more difficult to remove from the molds, so it's not a simple matter to start making the old Bones sculpts in Bones Black: those old figures would mostly need to be re-sculpted specifically for Bones Black, and as a result, I expect that all but the most popular and/or most troublesome old Bones figures will simply continue to use some variation on "original" (soft) Bonesium, even if the figures are grey now. In my experience, Bones Black looks fantastic, and it's very durable and tough to bend or cut: I found the "original" Bonesium minis to be very easy to cut and otherwise modify, but Bones Black puts up quite a fight in this department: Bones Black bases are especially difficult and perilous to remove for re-basing purposes, for example! You could probably stomp on one of these, and damage your boot, without deforming the mini very much - a weapon MIGHT break under stress, but this stuff is tough! Still, it's Bonesium, and Bones Black seems to handle cyanoacryclase CA glue ("Wacky Gloo") just as well as the "original" Bonesium, mixing nicely with older Bones bits and with hard-plastic multi-part mini kit bits for things like weapon swaps. Not all grey minis are Bones Black, though - some of the grey minis are a soft, flexible formula that isn't very different from the white Bones minis, as near as I can tell, except for being easier to see the detail on. I believe Reaper found their early white Bonesium to reflect and/or transmit light in such a way that they were just tough to see and tougher to photograph, and later mixes included different dyes which added subtle grey or beige tints to the mix, also (I've been told) hardening the plastic just a little as a side-effect. These grey and slightly beige Bones figures may look a little different from the KS1 and KS2 minis, but they are not Bones Black, and will be just about as soft and flexible as any other "original" Bonesium figures. For example, I've gotten some early goblins and a ghost recently which were newly produced in a grey version of "original" Bonesium, but appear to be identical in every other way to their KS1 era white "Bonesium" equivalents in detail, flexibility, price, etc.! There was also a version of the "original" Bonesium, also in grey, that had something added to it to make it significantly stiffer than the usual character miniatures... this formula was mostly used starting about KS3 for things like buildings (the mausoleum and its cemetery fences, for example), and the arsenal sets, and (I believe) the plain harder plastic Bones bases. I think it might have also been used for a few larger multi-part figures as well: I seem to recall that a couple of the dragons might have had their wings cast in this material (the clockwork dragon, maybe?) This material might be a little more brittle than regular "original" Bonesium, but it holds its shape really well, so the arsenal kits never had the "noodle-weapon" problem, which would be why it was a great material for buildings with thin walls and the like. Unfortunately, I get the impression this material might have also been a little more difficult to work with: there were multiple problems that led to the arsenal kits never being released beyond the Kickstarters, such as packaging issues, and maybe scaling issues (the weapons were a little bigger than intended, I think), and I believe someone said that so many arsenal kits failed QA - they were just not economical for Reaper to deal with in their form (at least, that's what I gathered from the explanations I've heard.) I don't have any reason to think this version of Bones held detail any better than other "original" Bones, but it did hold its shape well, and seems to have been well-suited for flat, straight, slender subjects like walls, spikes, swords, and the like; I wouldn't call it exactly "brittle", but it will crack and break if you put it under (moderate) stress, compared to the very forgiving regular "original" Bonesium. It's tougher stuff, I think, than the hard plastic used by companies like Games Workshop for their plastic multi-part mini kits, but definitely the most breakable version of Bones that I've seen. And, Reaper recently announced a third official major variant (or at least marketing label) on the Bones miniatures: "Bones USA". As near as I can tell (I haven't seen one of these minis in person yet), this is a (minor?) variation on Bones Black (CORRECTION: Reaper confirms this is a very different manufacturing process from both Bones Black and older Bones figures!): Bones USA is a hard, grey version of Bonesium that holds detail extremely well. According to Reaper: "Bones USA are thermoplastic injected models using state-of-the-art technology to achieve amazing results. Coming full circle on a promise we made to the backers of our first Kickstarter, we are now producing miniatures in our factory in Denton, Texas. How can you determine if a model is a Bones USA model? It says USA on the bottom of the base!" Bones USA figures so far seem to be a little more expensive than Bones Black, being about a US dollar more expensive than the "original" bones equivalent (probably due to the cost of American labor compared to Chinese labor and shipping/handling costs.) I haven't handled any of these minis yet for comparison to other Bones minis, but I expect that Bones USA will be very similar (if not identical) in handling to Bones Black, physically indistinguishable from Bones Black other than the "USA" on the base (CORRECTION: customers who have handled these have indicated that the figures do look, feel, and handle noticeably differently from older Bones products, and Reaper confirms the manufacturing process is different. Early impressions are that these do take paints, inks, etc. really well, do hold detail at least as well as Bones Black, can be either a little more flexible or brittle than Bones Black products. At this early stage of development are a bit less consistent than more mature Bones products in terms of quality, hardness, etc.; I expect this to change as Reaper dials in the best formula and manufacturing processes for this material.) The difference between the older "original" Bonesium and Bones USA is striking - Reaper has come a long way in their sculpting for the process, and in the Bonesium material itself, to get very good detail in the results, as seen in this sample Bones USA digital re-sculpt of an old Bones figure originally designed for metal with traditional sculpting techniques, and produced in the first Kickstarter, in 2012: Side-by-side comparison of a classic Bones figure, vs. Bones USA with updated digital sculpt. "Original" Bones version on left is from KS1, which is much the same traditional sculpt used for the metal version. I don't think the detail is bad at all on this one, it's one of the better minis from the first couple Kickstarters. On the right, the "Bones USA" figure, digitally re-sculpted in 2021: maybe the re-sculpt wasn't strictly necessary, but this updated version looks great and does help show off the evolution of Bones! This particular "Bones USA" resculpt is a bit bigger than the original, but other Bones USA models are apparently closer to the original Bones figures in scale. So, there's a lot of "Bonesium" variants, and not all grey minis are Bones Black; most human-sized miniatures from 2019 on will be either Bones Black or the similar Bones USA figures, both in a hard grey plastic, and some (like the one above) will be re-sculpts of older Bones figures, but almost all Bones figures from before 2019 will be in the softer "original" Bonesium - including some grey plastic figures and some hard plastic "original" Bonesium bits and buildings that might be confused with Bones Black. Some "original" Bonesium products are a softer material than others, with variations based on Reaper's experience and adjustments to the formula for different applications. Most figures made after 2019 bigger than, say, an ogre will probably be in "original" Bonesium, no matter what colour they are, and starting in 2021, Reaper has introduced Bones USA figures, which seem to be a variation on Bones Black, but made in the USA. Maybe the only easy "tip-off" that you probably have a Bones Black figure, aside from referring to the packaging or researching it, will be in how crisp the detail is, and how stiff and unyielding the plastic is: if it's grey but very flexible and the detail is very soft, it's probably "original" Bonesium. If it's white, it's "original" Bonesium. If it's translucent/transparent/clear, it's (probably?) "original" Bonesium, and if it's a larger sculpture in any colour it's probably "original" Bonesium. If it's grey, stiff plastic, and a part of an arsenal weapon sprue or a building, it's probably just a harder variant of "original" Bones. If it is grey and has "USA" on the base, it's "Bones USA" and (probably?) similar to/identical with "Bones Black". If the detail is clear and sharp, the plastic very stiff, and it's a roughly human-sized figure (including gnomes, goblins, halflings, and a few smaller ogres or larger orcs), it's more than likely Bones Black. If it is grey, roughly human-sized, was sculpted since 2019 (that is, it appeared in KS4 or later), and costs a little more than similarly-sized older Bones figures, it's (probably) Bones Black. TL;DR: Just because a Bones figure is grey, won't necessarily mean it's Bones Black! Most grey, roughly human-sized minis sculpted since 2019 will (I believe) be Bones Black (or the newer and similar/identical Bones USA), but Reaper does continue making and selling "original" Bones figures made after 2019, including some grey ones, and including (generally larger) new sculpts. (Time frames are approximate, and some of the above is speculation, educated guesses, and wild guessing - corrections and other insights from anyone who knows better, as always, are welcome, as are observations from other Bones fans!)
  4. I love the Bones familiars, my only problem with them was that they were a bit tiny and the detail of the Bones molds and process back then was so vague! Would love updated familiars with better detail, a more substantial size, and more variety, including supernatural and artificial familiars like imps, homonculi, and so on, along with more species of animals (wait - there's no toad familiar??), and also more breeds/poses of popular animals like dogs and cats and so on. I'd love to see some original, imaginary animals/familiars, too. I thought the fish with legs and fangs that came with the Dreadmere set were fantastic! There is (to my knowledge) no Monster Manual entry for those, which is great: this sort of thing could make for a wonderful blank slate to create a hostile alien or fantasy ecosystem around... a great flashback to the excitement of opening a Monster Manual for the first time and seeing things you've never seen before and imagining stories to tell around them.
  5. As long as you don't mind metal, Reaper has the "Attercop" in stock. Like the Swamp Shambler, I'm kinda surprised this hasn't found its way into Bones yet - I guess it's a sign that Reaper still has at least one more good Bones Kickstarter in them :)
  6. YES - and now I kind of want to make some of the titular monsters from that wonderful old so-bad-its-good 1950s-era sci-fi movie, Robot Monster! For those unfamiliar with it, the Robot Monster was just a guy in a gorilla suit with a diving/space helmet with two antennae on his head. Was it weird? YES. Was it goofy? YES, you bet! And if I had miniature versions of it, I'd totally make any excuse I had to turn a batch of them loose on a fantasy RPG adventuring party - because as weird and goofy as it was, it was also cool and imaginative! If I haven't said it before (and I probably have), I'd LOVE to see more (Bones) Chronoscope retro-sci-fi weirdness! "Not" Robby the Robot or "Not" Lost-in-Space's "Robot" "Not" Buck Rogers/Flash Gordon/Commader Cody/Rocketeer serial-style sci-fi heroes old-fashioned comic book superheroes (a few exist as Reaper's metal miniatures, but conversion-friendly Bones versions would make my day) "Red Shirt" squad with old-fashioned rayguns and communicators more "rubber forehead" aliens in different poses (there are a couple of these in Bones now, but really only in one pose each.... squads of "Not"-Klingons/Romulans/whatever would be fantastic!) rubber-suit monsters (zipper in back optional - see The Thing from Another World, It: The Terror from Beyond Space, Lost in Space, Star Trek, Voyage to the bottom of the Sea, or Space: 1999 for examples...) Mexican-style masked wrestler adventurers "Not"-Ultra Man / Power Ranger daikaiju-style superheroes and monsters (martial-arts poses and all!) more figures in the spirit of the Martian princess and Captain Nemo from Bones V's "Chronoscope" set ...and, I really wish there were a 28mm version of Tim Mee's classic Galaxy Laser Team toy soldiers, or at least some 28mm sci-fi figures in the same spirit (I wonder if Tim Mee would be willing to license the original designs?) YES, my taste in fantasy/sci-fi miniatures is maybe a little bit weird, but I'd completely mix this sort of thing in with both fantasy and sci-fi role-playing games. How could anyone else resist doing so? This stuff is built into the primordial DNA of modern fantasy and sci-fi RPGs and wargames, as surely as Tolkien or the classic Harryhausen monster movies.... And besides, I've really got a hankerin' for taking a bunch of retro sci-fi stuff, combining them with the Bones Lovecraft monsters and sci-fi stuff, and running a Spaceship Zero style campaign or three....
  7. Mummified and skeletal corpses wouldn't be an unwelcome addition, either. I do see a little of that sort of thing come up all the time in RPG adventures, where the party find the remains of dead adventurers and the like: they tend to be clues to traps, or contain treasure (basically, a variation on treasure chests), remains that suddenly spring to life as undead, or they might be a sort of trap (one adventure I read a little earlier this week but haven't played yet had a mummified corpse in a room infested with giant mushrooms - the corpse is infested with fungi, and if disturbed, has a chance of infecting the adventurers!). Dead characters in precarious locations can represent quest goals, too ("find out what happened to McGuffin the adventurer, rescue him if possible, and if he's dead, bring back his ring as proof....") I'm also reminded of the dying adventurer from early in the original Diablo video game... a freshly dead corpse could just as easily represent a dying character to be healed or rescued, or again, a quest goal to get information or rewards from. A "dead" character in a relaxed, resting pose might also stand in for a sleeping guard, for example..... Wargamers and diorama-makers of course can make use of both fresh and skeletal/desiccated corpses as scatter terrain. Or, copses of all sorts can be integrated by modelers into dynamic bases - picture, for example, the traditional Frazettaesque muscle-bound hero on a mound of orc corpses, surrounded by an unstoppable horde of his enemies?
  8. They'd make fine familiars and sidekicks, too. I've probably put them on my Bones wish-list a couple times before, but these also fit into a similar category: Evil Shrine and Pygmy Savages (03497) Dreg Butchers (03688) Dreg Devourer and Slinker (03687) I think those Dregs look closer to my concept of orcs than almost anything else I've ever seen in miniatures!
  9. I think a pack of undead drowned sailors in old-fashioned deep sea diving suits - the sort with the heavy brass helmets - would be great stuff...
  10. The Pumpkin Horrors are great, they remind me of the Bones Grave Minions or Stitch Golems or Toolbots, as well as the upcoming Boulderkin, and the occasional mushroom monster or stick monster: these sorts of things make for some great little encounters that stand out a bit from the more generic mooks like skeletons, goblins, zombies and orcs. Not that skeletons, zombies, goblins, orcs, and the like don't have their place, but pretty much everyone makes their own versions of these, with Reaper already having plenty. What you don't find very often are things like those Pumpkin Horrors or... Monstrous Snowmen (03296) Living Flames in the style of the Boulderkin Candle Golems, with candlestick hands lit up and ready to catch adventurers ablaze Potato Golems: large potatoes with little eyes, mouths, hands, and feet stuck on by some deranged artificer Killer Ventriloquist Dummies Evil Puppet People Animated Teddy Bears with claws and sharp teeth Jack in a Box (a hideous monster - not necessarily a toy - stuffed into a small box, springing out at an unsuspecting victim!) The Thing Under the Bed and the Closet Monster
  11. Sorry Nunae - I'm getting the impression that they won't be released in the form they were originally manufactured in, due to Reaper having trouble with packaging and manufacturing them: they don't appear to be considered a success. I'm not going to give up hope of some redesigned version being made in the future - be sure to let Reaper know you support them and that you're interested in seeing armory sprues again; there are no guarantees, but the more of us there are who express interest in them, the better the chance Reaper might consider trying to meet the demand for them again in a more practical and profitable form :)
  12. I'm all for Cat Swarms! Bonus points if a Bones version of Edna the Cat Lady and her cats (50235) is released alongside the cat swarms. Maybe together, in the form of a cat-themed add on... include: Cat Swarms Edna the Cat Lady (50235) Mercurix, Winged Cat (03977) Catfolk (I rather like this style of catfolk!): Tawnyll, Catfolk Wizard (03933) Trilladour, Catfolk Bard (03924) Swiftpaw, Catfolk Monk (03923) Mistveil, Catfolk Sorceress (03927) Steelclaw, Catfolk Paladin (03928) Azarmand, Catfolk Barbarian (03934) Some Dreamlands cat adventurers, up to Dreamlands cat mischief Cat Villains, Cat Cultists, Cat Cult Leader For cat characters, as far as I'm concerned, "heroic" sculpts in a slightly exaggerated scale for visibility/detail is great, and bits of clothing, jewelry, or equipment suitable for cat adventuring is fine by me :) I can't be the only role-player on earth who has known multiple cat fans in the RPG hobby? In my experience, mischievous cats and RPGs seem to go together like cats and books, cats and dice, cats and board games, cats and cat people....
  13. Agreed on the Mythos investigators and critters - I'm not sure how popular those have been (hopefully popular enough to make more!), but I for one am a fan, and I really appreciate the great variety of investigator figures we've been getting. Cops, soldiers, government agents. Miskatonic University students. Hill folk and rustics, including backwoods witches and the like - towns like Innsmouth, Arkham, Kingsport, and especially Dunwich are full of these characters! An entire cast of creepy, eccentric Gothic usual suspects of the sort that should be hanging out in Old Dark Houses (see The Addams Family, The Spider Baby, Arsenic and Old Lace, etc.) Creepy butlers, crazy aunts in the attic, mad scientists, creepy kids, etc. I'm still hoping to see someone do a nice range of plastic Zoogs, including Zoog characters (not necessarily using Chaosium's take on the creature, which Lovecraft gave a sketchy but evocative description to, giving sculptors/artists a lot of room to imagine their own take on the critters!) There don't seem to be any Bones not-Byahkhees yet, either. (Again, Lovecraft gives a sketchy enough description of the unnamed creatures that were the basis for Chaosium's Byakhees that Reaper's sculptors have a pretty broad canvas to work with!) And, it seems to me that a translucent Colour Out of Space ought to be a lot of fun to paint! (On paper, it ought to be unpaintable, but I have a feeling that won't stop anyone from trying, and having fun doing so!) 50317 Zombie Miners - and similar pulp mook armed "townfolk" (I like these because they are "zombies" that can easily pass for living human beings, and they aren't really stuck in any particular genre or setting, making them very versatile!) Other professions for similar creatures: fishermen, sailors, woodsmen (lumberjacks and hunters), farmers, servants (groundkeepers, cooks, etc.), merchants/shopkeepers, gravediggers/graverobbers/tombraiders.... 03243 Swamp Shambler - I'm a bit surprised we haven't seen this one in Bones yet Bobby Jackson's Deep Gnomes and Halflings in the last couple have been fantastic - would love to see more!
  14. Primer does indeed work just fine on the translucent minis. Reaper's inks seem to keep translucency when painting over these, if you don't want to lose the translucence, and I've seen some amazing things done with translucence using other products, but you might need to poke around the forums to get more detail on what those products would be. Whatever the case, primer seems to work just fine for rendering these translucent minis opaque.
  15. Over the weekend, I bumped into the copy mini I had stashed away from my Kickstarter rewards, and remembered this discussion - yeah, now that I've seen the fit in person, it's definitely a "bit" weird - not your imagination! I think I could fix it up OK simply by raiding my bitz-box of hard plastic leftover arms from fantasy wargaming minis for an arm transplant, but YMMV on how practical that would be for your situation.
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