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Lars Porsenna

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Posts posted by Lars Porsenna

  1. The local meta is different wherever you go. My local WHFB community was laid back & fun to socialize with. Keep in mind that I play or am involved with a lot of games, & have a strong preference for historicals, so my familiarity with tabletop games is waaay more than WHFB or WH40K. With that said, it's not the fluff of KoW that is the problem, but that the rules are just not as flavorful. Like a lot of games KoW had an uptick locally when WHFB was killed & I invested in the core book & one of the expansion army list books. But it died out & I don't see it being played or a call for players on-line. So I'd rather just stick with WHFB even if I solo play. And there is the potential of Oathmark which so far seems to be checking off the boxes for what I want in a fantasy game (we'll see how the magic system works though).

     

    Damon.

    • Like 2
  2. The old Grenadier Dragons of the Month II were really nice. I still have a few. Some of their Dragons of the Month (first series) were OK, some better than others. A bit more primitive by modern standards however. I base most of mine on 40mm or 50mm rounds.

     

    Damon.

    • Like 4
  3. 20 hours ago, WhiteWulfe said:

    Haven't had a chance to play Sigmar yet though.  I have mixed feelings on what I've read and heard so far, but the loss of rank and file and movement of blobs... That's what got me into it in the first place. 

     

     

    Just for fun I've been working on an AoS re-write of the rules incorporating WHFB 8th movement rules. Also thought about integrating magic too, but that's more challenging considering how magic works in AoS now (unless I do a complete revamp). Two of my biggest complaints with AoS is, besides ditching the Old World & going Gonzo Fantasy are  the skirmish movement rules and the flavor-less magic rules...

     

    Damon.

    • Like 3
  4. 9 hours ago, lowlylowlycook said:

    It seems to be a very nice set of rules (I kind of wish the second edition of Bolt Action stole more ideas from it) even if none of the factions aesthetics really grab me.

     

    I really like the GoA aesthetic, got the rulebook & both Algoryn & Isorians. Alas it failed to even put a dent in the local gamer base...

     

    Damon.

  5. 3 hours ago, WhiteWulfe said:

    My biggest wish is that Coat D'Arms would get a North American distributor so we don't have to order from the UK ^_^;;;;;  I've been tempted to order in some of their paints though, because I really do miss a lot of the old Citadel colours (especially Citadel third gen "bolter shell" ones like Chestnut Ink) 

     

    This. Also the colors are not an exact match either (their Goblin Green has less saturation than the GW Goblin green before the line reboot). I've also noticed subtle differences in their dwarven fleshtone as well. Not that the new GW equivalent is a great match either! With the fleshtones a little variation is OK, but I really liked Goblin Green so the change is more upsetting for me. That and Snakebite...

     

    Damon.

    • Like 1
  6. 18 minutes ago, WhiteWulfe said:

    The other "fun" part is they keep changing their paint formulations, and there aren't always proper matches when they do such. 

     

    Much to my chagrin. I still can't find a good substitute for Snakebite Leather. The Vallejo game color paint is pretty good, but not a match!

     

    Damon.

    • Like 3
  7. There are a couple things I will say on this topic, beyond what has already been mentioned.

     

    For me, I've been into GW for a loo-oong time. I was collecting their minis since I came across the first blisters of Norse Dwarfs back in the '80s, and still love that era of GW. I didn't star seriously playing or collecting until 4e WHFB & 3e WH40K. I still play 40K today from time to time & am still engaged in the hobby.

     

    I don't know if my situation is atypical, but I like a lot of games & miniatures ranges too, but most of those games I cannot reliably find an opponent, or must travel long distances to get a game. I vastly prefer historicals, but if I want to play ancients or medievals, I have to solo game. Same with a lot of other games. The only game I can consistently get opponents for is 40K (I could also get opponents for Warmahordes, but I think the minis look stupid so don't play). I've tried tactics like building 2 armies for a ruleset & roping friends & other local gamers into trying it out (often the response I get is "well that's a cool game, but I think I'm going to stick with Warmahordes, etc"), so unless I want to solo game, 40K is where it is at now. 

     

    That being said, there has been a noticeable change in the corporate culture at GW that I think may warrant another look at the game & product lines. I think time will tell, but there may be a turn-around in the making for GW returning them to a more gamer friendly company.

     

    Lastly this doesn't stop me from trying to promote other games (I am going whole hog into Oathmark based only on the strength of the figures & experience with Frostgrave). But I don't forsee a change in the local ecosystem, so 40K is still a useful game to play.

     

    Damon.

    • Like 4
  8. Don't know if that is really an Aquilia. Also Tzaangors are a thing that Thousand Sons can take, so not sure how beastmen fit into the current 40K canon. IIRC they hadn't been a part of the game since 1e, and just about everything from 1e was retconned at some point or another (mostly in 2e IIRC).

     

    Damon.

  9. 19 minutes ago, Paradoxical Mouse said:

    What you have sounds interesting, but I'm a bit lost on what you are referring to, having only seen *most* of DS9 and some Voyager. 

     

     

    Most of that I just made up. But it's a campaign idea I always wanted to do: a mix of fantasy with a hard-SF background. By setting it between the Roms & the Klingons you can get some shenanigans going with them too, as they show up to see WHAT exactly the Feddies are doing. Imagine Klingon warriors skirmishing with Orcs? Sounds like an encounter in the making!

     

    Damon.

  10. How they got there:

     

    Out past the interface between Klingon & Romulan space, a Feddie CA finds an extremely low albedo Dyson Sphere, detectable only because of low-band infra-red leaking out into the surrounding space (they "stumble" upon it, explaining why neither Klingons nor Romulans were able to find it!). Beaming down to the inner surface, they discover a world exactly like the D&D-verse, but at a grand scale. The big secret is that it was created by a group of post-Humans from Earth's distant past, that pose as gods & created this environment for scientific/social experimentation, or just fun. It is saturated with nano-bots so any magic or magical creatures are just manipulations of the nano-network if you know the ways (thus allowing the PCs to take levels of wizard FREX).

     

    Then, hilarity ensues!

     

    Damon.

  11. I'm excited for the new SW Skirmish minis game. Less excited with their template/movement tray squads IMHO. Seems gimmick-ey, like they did with that fantasy game a few years ago. Wondering how dependent the rules are for that? If so maybe I'll just collect & hobby rather than play...

     

    Damon.

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