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TPK Kobolds

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  1. Thank you for the tips, you have been very helpful so far.
  2. Thanks. If you have seen the metal sash that the privateer press housguard thane has, that is going to connect the two things connecting the cloth, if that makes any sense, wrapping over the shoulder and returning to the back around the underarm. The loincloth is going to be connected under the over hang, but how would you suggest I change it to look better, make more sense? Fastenings for the armor will just go in the logical places later on. Does that sound good, or could I do something more interesting with the cloak? Out of curiosity, how would it be cast? I don't think you could do it in a single piece, and I would need to simplify a lot with the cloth.
  3. I have been working on a project in blender, and could use some criticism. Unfortunately, I haven't converted this to a JPEG, but I will change it out as soon as it is possible. One of the things that is horrible with sculpting in 3d is that the details can become faded or nonexistent when the print is made, but with a 16 micron resolution almost all of the details you see should make it. The head is missing right now, and the arms and hands are just being set up for general shape before I can get into detail work. Some armor doesn't have support behind it if you look closely. I am sorry if this should have gone in sculpting, if so I would appreciate if a mod would move it.
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