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TaleSpinner last won the day on February 14

TaleSpinner had the most liked content!

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About TaleSpinner

  • Rank
    Andrew Pieper
  • Birthday 08/05/1970

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  • Gender
  • Location
    Lakeville, MN
  • Interests
    Sculpting, painting, things outdoors, et. al.

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6536 profile views
  1. Great job on the club, looks great! Love the guard. That shield looks really fun to paint. Scabbard details are great, but it is going the wrong direction to be drawn by the right hand. The fez is a nice touch. Are you kickstarting these as STLs again? I missed your last one.
  2. TaleSpinner


    Current state of the tail: Here is a single scale. You can see what I mean by it being a column that extends down into the mesh. I hope to avoid gaps that way.
  3. I play Native American flutes. I tend to play with an impromptu style making up what I play as I do. One of my performances was recorded in the field by the production company for "Finding Bigfoot" and was used on a couple of their episodes (I gave them free use permission). I tend to play mostly when I am camping.
  4. TaleSpinner


    What was the profile of your scales? Mine are little columns that are embedded into the base mesh and each other. I'll have to check them though; thanks.
  5. TaleSpinner


    Good question, it's been on the top of my mind, actually. In this case I wan't a bit more uniformity than I otherwise can get, but yes, I am taking steps. First, it is a single IMM brush, so I still have to put each scale in. As I do so, I am sizing them by eyeball. That should give some variance. Finally, after all is done, I plan to go back and beat them up and "adjust" things.We'll see how this works and if I like the results. One issue I had with the scales on the Blue drake, is that they feel a bit too free form to me. Snakes and other reptiles aren't quite THAT variable in scale pattern. That is what I am trying to solve with this.
  6. TaleSpinner


    I worked on the tail at lunch today. First, I added a ton of detail to the ventral scales (which are now done). Then I added a row of my new IMM brush, Keeled_Scale that I sculpted. So far I really like the IMM brush. For those not into ZBrush, and IMM brush is a brush that holds one of more models that you have created (scale in this case) and inserts them onto another mesh (tail in this case).
  7. Aww, thanks! Be careful what you wish for, I may just show up someday with a bunch of dog minis and some treats for Brutus.
  8. Sandra Garrity, Tom Mier, and Werner Klocke. Those are the only ones of my sculpting idols that I have not met and befriended yet.
  9. Right?! I haven't had time to print any from the last two I bought.
  10. According to my scale, sit and eat, apparently. Already got one. Guitar, I have always wanted to be able to accompany myself while singing. Morning Off, I dislike wearing things on my feet.
  11. TaleSpinner


    Back fin has been roughed in and then I posed it:
  12. TaleSpinner


    Standard brush with Alpha 24. Use a bigger brush to make the texture deeper. It prints pretty good. I use it with alternating Alt key to really punch the texture. Here, I only wanted a hint of texture in the final and this one is considerably bigger than the others, being a large creature. I still may go in a deepen it again later. Use Masks to keep the big brushes from ruining surfaces you don't want textured. By the way, I made an IMM brush for the scales. Thanks for the direction.
  13. TaleSpinner


    More work on the head:
  14. Can you leave our friends behind?
  15. Yes, often. I also sometimes dance when people are watching to the great embarrassment of my wife and children. When the music moves me, I've got to move.
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