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jsalyers

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Posts posted by jsalyers

  1. On 2/21/2021 at 12:23 PM, Maredudd said:

    What are the guidelines for the Virtual CAVCON tournament? As I have next to no actual play experience I am still working on a Force Group and all I can remember was a 4500 TVP limit and C3 points. 

     

    I am using the FM app to create my FG and I assume that any FG I create with FM would be legal (if not particularly effective ::D: ). FM lists 'bonus' points. Are they included in the guidelines? 

     

    4500 points, 12 models max, 2 squads min, C3 points, no faction doctrines, no infantry, no model customization (SAs, etc).

     

    I think that covers it.

    Got some work done on my. Cockpit glass. I'm still struggling to pick an accent color and where to put it.

     

    Any suggestions...?

    PXL_20210227_050245259.jpg

    • Like 3
  2. Sorry it took so long to get to this...  life is busy.


    I got my models cleaned up as best I could. Mold lines are my bane. I always find them after I've done some important painting.

     

    I'm going for a bright yellow scheme with some black and purple accents. I've got the base yellows down. Next step is an orange oil wash - wish me luck. Once the oil is dry I'll use my airbrush to re-establish the highlights.

     

     

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    • Like 1
  3. Talon Games is hosting a virtual CavCon the last weekend in March. I'm working on a tourney list for the virtual tournament.

     

    In plain English, I'm making a CAV list more as an exercise in list creation. Still, it is a fun exercise and I plan to paint it up and post both my progress and thoughts about the list as I get ready for the virtual convention.

     

    I need to paint some models for inclusion in the upcoming CAV Journal of Recognition (JoR). I also need to paint a force for VCavCon. Why not combine the two and include a JoR model in my force...?

     

    Seems good to me...?

     

    So, I looked through the models in the JoR and chose the Outlaw.

     

    unknown.png

     

    I love running multiples of the same model - the uniform look to a squad appeals to me. So, I added 4 Outlaw's to my list and included a Razor so the squad has access to EST and ECM.

     

    unknown.png

     

     

    I needed a primary squad and I love tanks... so I chose 4 Poltergeist's and another Razor.

     

    unknown.png


    We're using the CavCon tournament rules from 2020 (which never happened) which limits me to 12 models so I added a specialist squad with 2 Shadow's for their APA2 (and some decent guided missiles).

     

    unknown.png

     

    That's it for my list. It has a good amount of guns, some solid fire support and a decent amount of ECM/APA. Any suggestions, or comments about my choices...?

     

    I'll post pictures of my progress as I get my models assembled and painted.

     

    • Like 1
  4. @CptSlowhand

     

    I never got to play Cav2 so I can't comment on those questions. I can share my experience with CAV:SO as a multiplayer game. Our group here in Tulsa primarily played that way before Covid shut us down. 

     

    Typically, we'd each run a squad and play the game the normal way otherwise. It really made for good games with up to 6 players (3 per side). It let us help the newer folks by pairing them with the vets.

     

    I'd say give it a try... The quick start rules are free. The rulebook comes with a free squad.

     

    The new minis are fantastic imo.

     

    Hope to see you across the table some day!

    • Like 2
  5. Completely unofficial answer here... but it's got to be the bell curve - the results of which are predictable. 

     

    As a game designer you can assign values to weapons, systems, and hit rolls that produce fairly predictable results.

     

    A d12 literally has a 1/12 chance of producing any result every time your roll the dice.

     

    Need a 12 to headshot and kill a mech? With a d12 you should do so once every 12 rolls.

    With 2d6 it happens once every 36 rolls.

     

    (Note, rolling a 12 on 2d6 does not head shot a CAV) 🙂

     

    Just my 2 cents!

     

    J--

    • Like 5
  6. On 4/27/2020 at 12:30 AM, Phaedros said:

    Heyo folks, it's taken me six long years, but I've finally made the plunge, and in a big way, haha.

     

    Currently residing in West DFW (Fort Worth area), TX, so look me up. :)

     

     

    I know there is an active group that plays at Texas Toy Soldier. Not sure how close that is for you but any CAV is good CAV. :)

     

    J--

  7. Here is my progress on a Malvernis 2500 point list. They are from the 117th Bastion Regiment whose motto is "For Glory!".

     

    82616240_1071715256522041_5597527046042419200_n.png?_nc_cat=104&_nc_ohc=j5NEsGHMgxoAX-z2_hC&_nc_ht=scontent-dfw5-2.xx&oh=0d236c5009e15803094f4c9dfab316f4&oe=5ED2E21D

     

    I've been in a painting slump lately and decided on Friday January 10th to challenge myself to get out of it. I reached out to @Savage Coyote for help with a list and chose this one.

     

    Attack Section:

    2x Butcher

    1x Wight

    1x Shadow

     

    Specialist Section:

    2x Banshee

     

    I started working on them on January 10th with the goal to finish them in time for our big local CAV game on Saturday, January 18th. I finished them in time and got to play them. I had a great time!

     

    I am missing a picture of them mounted on their bases but I'll get that posted soon.

     

    J--

     

    Malvernis_0.jpg

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    Malvernis_Day3_10.jpg

    Malvernis_Day3_11.jpg

    Malvernis_Day3_12.jpg

    Malvernis_Day6_15.jpg

    • Like 6
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