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Archangelrey

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  1. Hi Tal Do you think the sewer tiles would work well above ground as gutter around a city?
  2. Although I do like the irony of using Future to finish the bottom of a sewer system. . . . Doubly so due to the scent. Give your sewer that lifelike fresh flower scent! That smell is pretty much permanent. I have dungeon tiles I sealed 5 years ago with Future, and they still smell like flowers. That irony would be rather amusing, although not quite amusing enough to make me go on a special trip to the store and purchase a bottle to use on twenty tiles. How do your tiles look? I just did this for my Water Dwarven Forge and I don't know if I need to dry-brush over the gloss.
  3. Hi guys, I'm now 6 set of Dungeon and now working on Caverns. See below: Also did all the doors:
  4. My current worry is if elevation tiles will bring the DF even over each other.
  5. Hi everyone, I was looking around and finally noticed a Dwarven Forge thread here on the forums. I was wondering if I can get an assist on the one I'm current painting. I used the Base grey and Earth-stone from DF and dry-brush Nulg green and Praxeti White. What do you think? I just got Olive and the stone edge from DF and wonder if I should dry brush as well.
  6. Yea, the journey is fun. I just finishing up my DF terrain and was work with a base grey and a earth stone for a starting color, and last night I add a dry brush of Nurgleg Green. Tonight going to top it with a light dry brushing of wrack white, I think that the name. It first time I have dry brushed so much. But I still haven't gotten use to layering
  7. @CourageousOctopus Could we get the options for different icons for the paints? Wash = a water drop Ink = ink splot Layer = a paint brush stoke Base = Paint bucket Glaze = ??? and such Maybe an option to toggle on or off for those who do not want it.
  8. Isn't this the beginning to every painting question? GW and Reaper organize their paints in logical groups. For Reaper, it's the triad, for GW it's a quartet. Pay attention to the base/shade/highlight/drybrush. Each shade should have a direct line up and down through that collection of three or four. Actually, it looks like GW now does five paints. A base, two layers, a shade (usually an ink) and a "dry" paint specifically made for drybrushing (I kinda hate those paints). Here's a link to the full chart: http://buttery-commissar.tumblr.com/post/113629904385/this-is-the-citadel-painting-system-chart-from-the I think these are a good starting point. Once you've gotten used to this, you can experiment with other different colors. It all depends on what you're trying to achieve, after all. :) That link was great!!! I just added everything to my apps for future use.
  9. In my last post, the forum was able to explain the realism process when painting. So here I try to find color that help other color stand out. Right now I have a base grey and earth stone which I'm am drybrushing with a Nurgling Green and then a Wrack white GW Dry line.Just the Nurgling Green is cause a good outcome when compare to my just base coat ones. I'm also wondering if I was to paint my next minis, for Blood Rage, if I paint a shield the color of the team they are associate with, do I highlight it brown to show that a shield was paint over? Or the opposite?
  10. Hi everyone, Is there a list some where on which color work well with other when it comes to drybrushing?
  11. Thank you, I apologize as well for the respond. Wow, thank everyone for the help. This is extremely helpful for me.
  12. Very helpful. Is there a term, like Complementary, analogous or triad? Sorry never taking an art course so I don't understand the terms.
  13. Hi everyone, I was working on some tiles for a board games, and painted the tiles gray and dry brush from white on it. Someone suggest that I dry-brush some olive color over it. I did and I was surprised it make it look better. Why is that? And what is called to have a complete different color add depth to the another? Also there one for desert stone and desert sand color? Thanks, Al
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