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2968 AdventurerAbout Dr Boom
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Rank
Enlightened
- Birthday 10/23/1969
Profile Information
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Gender
Male
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Location
Brisbane, Australia
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Interests
Pathfinder RPG, Miniature Painting
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GORAKU TWOHEADED ONI MAGE by GLITTERWOLF
Dr Boom replied to Glitterwolf's topic in Show Off: Painting
That purple and gold really looks good together. It looks like two Oni trying to tear apart from each other. -
I love the lavender skin tone. Works nicely with the gold armour.
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- bobby jackson
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Just what I was going to do to create some Grothlut. This is what I was planning to do with the maggot bodies left over from my Vermleks. Thanks for showing that it'll work well.
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The return to work has really put a slow down on my painting, however I'm getting a few done. Here are Olivia and Balthon, re-imagined as Enkrisha and Threndel, former worshippers of Gozreh encountered in the Corrupted Hermitage in "The Show Must Go On". I've gone with a green robes and leather look to reflect their former patron. Olivia comes from Bones 1 or 2 and Balthon from Bones 3 - despite being made from the old soft white bonesium, they retain a lot of detail (mold lines are a bugger to try and remove though).
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Visbaronetess Delour Aulamaxa by Glitterwolf
Dr Boom replied to Glitterwolf's topic in Show Off: Painting
I love this sculpt - I think it's close to my favourite in the Pathfinder line. You've done a great job with that pasty skin tone - the black/purple lips really make it.- 15 replies
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- sku: 60036
- vampiress
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Oh that's nice. You really got the colouration for the back down pat. It really looks like the beach worms we used to dig to use for bait.
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Kamaria is the last of the extra Dreadmere minis I got to pad out an order to get the discounted shipping. I know there's a Bones version of her coming in Bones V, but I do like going back to metals when I can and I think I'll find a place for her in Dreadmir. I need to work a bit more on my darker skin tones and the OSL might have been a bit heavy handed, but I do like the colour palette on this one. Snake pattern is based on an Australian Bandy Bandy.
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Thanks. For one of the older white Bones, there is quite a good amount of detail there.
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(Easy to see school is back - haven't been able to finish as many minis as I had been doing . . .) The Bones version of Kord the Destroyer in all of his barbaric splendour. Kord will be playing the part of the human form of Avimar Sorrinash, a werewolf from the Land of the Linnorm Kings (or a wolfen Ulfen, if you will) transplanted to the Shackles in my Skull and Shackles campaign. Such a dynamic miniature this one, although the humidity of his new tropical surrounds seems to have made his axe go a bit bendy.
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Oh, that blending between pink and grey is awesome. Love the spots as well.
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#92, December 1984. It's weird picking up a magazine that was published when I was 15. Probably weirder that I still have a magazine that was published when I was 15, but I bought when I was 25ish
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- dragon
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This is still on my shelf of shame - I've never been quite game enough to put it together. The centaur and the wizard were painted 30 odd years ago but could probably do with a repaint. I even have the issue of dragon magazine that has the artwork as the cover (need to check my bookshelves to see exactly what issue it is). Great job on resurrecting a wonderful vignette. I like the colour scheme on the dragon. Makes me want to clear a bit of shelf space to get mine done.
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I'm a big fan of the original sculpt (and will get around to painting mine someday) however I really like how you've made her your own. A perfect addition to your fungal hordes.
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This friendly fellow may make an appearance in my Dreadmir campaign as the nemesis of Eikthyrnir, however for the time being he will fill the role of a Blood Wolf (fiendish wolf) in Extinction Curse. I figured the extra pair of legs is a good enough sign that there's something just not right about this pup. Based the colour scheme on a red wolf to give it some grounding, rather than the full-on fantasy treatment.
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This guy first crept out of the Bones box when I was looking for a giant centipede, however I looked at the textures and details on it and decided it shouldn't be anything but a Frost Worm / Remorrhaz. Because nothing that emerges from the Bones box can ever re-enter it, it's been sitting around in my to do list while other more urgent things have been completed. I think the single word which best describes the colour scheme is lurid, particularly with the inclusion of the purple highlights. I probably spent less time on it than I should have, however I'm still recovering from painting all the legs on my Behir. I know the monster manuals / bestiaries describe the ends of the spikes as glowing a dull cherry red, however I think it more sense to have the heat coming from the body of the beast. Looking at the "lava" effects it probably needs a brighter highlight in the midst of the yellow regions and I might go back over it at a later date. Still it's there for the next time the party's wandering across the tundra. Now to give things with more legs than a standard cow a rest for the time being . . .
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