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AngiesArmies

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  1. I painted these Squogs, Turtles and Kar Drakir to fit in with my lizardmen/seraphon for Age of Sigmar. The squogs and turtles were painted early last year, a quick paint job to test out some colours for my lizardmen. Kar Drakir was painted to serve as a lizardmen hero. The squogs were slightly converted - Mudcroak received a Lizardmen style staff top and one of the squogs got a skink sword. The Squogs and Turtles were okay models - the weapons on the squogs were fairly thin and thus a bit floppy. Kar Drakir was amazing. I think models that's 35mm+ is where the bones material really starts to shine.
  2. Aaaaah! That thingy is creepy! I really like what you did with the eyes, they turned out very iridescent.
  3. 9: I didn't watch the opening. It was at 12 at noon and I was off doing other stuff. 10: Probably not as I'm not much into sports. I do follow the news a bit on how the Netherlands is doing in the Olympics though and if I'm zapping on TV and there's something like biathlon I'll probably keep watching. 11: To follow in the news it's definitely ice skating. Not that there's any choice on that when you're Dutch, lol. To watch, biathlon.
  4. Now the first thing I might need to explain is what the Emerald Nightmare is, and why it's red instead of green! The Emerald Nightmare is a place from the game World of Warcraft, and it's a corrupted version of the wonderful lush Emerald Dream. The Nightmare is shades of grey and black with orange, red and pink, filled with twisted trees, mangled dryads and chtulhu-esque horrors. In fact, I think the loading screen to the Emerald Nightmare gives a nice impression: The models I painted in this style are a Chthon, a Dryad and a Treeman! All three of them together. Dryad is nude. The Dryad is nude. Back of the dryad, still nude.
  5. I painted up the skeletons I had from Bones 2 together with a Bone Fiend. The Skeletons were fun to do, the Bone Fiend a bit less as the model was quite undefined. For the skeletons, I took some inspiration from the game Morrowind for the colours, bases and shield designs.
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