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Dave Foley

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Everything posted by Dave Foley

  1. A decent meat and potatoes paint job I think in the end :-D I've been giving leather some cuts and damage lately, I like the character it gives things. I've been thinking lately that I'll try incorporating 1 element of detail to each thing. Maybe on the next one; but for example, on the bow, I painted in the grip. cloak, some interior. I think it could be interesting to the eye if each large object at least had freehand.
  2. There's a lot of these out there! Here's another. I didn't get the bronze armor as I wanted it, it turned out more like hard leather but in the end I still thought he was eye catching :-) Cool model, very paladin-like pose.
  3. I was aiming for a level between 'tabletop' and 'display', kind of painting for time efficiency while also trying to get a pretty nice looking end result. In the end, she might lack particular details which one might write home about but overall I think she has a clean and pleasant look. Not sure how efficient 8 or so hours is....... hmmm.... I'm thinking to scrap a whole level of detailing, maybe just ONE highlight for each color, but to just vary my colors more, maybe that will cut down on time while also giving the impression of having more detail..... (missed a spot on her sword-arm elbow!)
  4. I'll second the compliments on the metals. I'll be keeping that in mind, how your highlighted the darker bronze metallic there with the lighter silver. At least I'm assuming that's what you did and I think it works out really well as opposed to highlighting by mixing non metallics in.
  5. Congrats to everyone! It's great having something to shoot for, gets the brushes going! Much enjoyed being a part of it :-D
  6. Nice and tightly painted!
  7. The whole thing took maybe 8 hours. The freehand was pretty quick, I find that I can be kind of loose and it is more the combination of things that give an effect. Like, the dress is only two greens, then the designs are only a few colors of dots and dashes, but when combined they look complex :-D
  8. Thanks! Yeah, you know, just takes a tiny brush and some carpal tunnel syndrome :-D I'm glad you pointed the attribution out, rightfully changed it to Bobby Jackson and I'm redirecting my hugs :-P
  9. These are all great and they tie in to each other really smoothly color-palette wise :-)
  10. I'm going to reach out and give Bobby Jackson a big virtual hug! As I was finishing up painting this sculpt, the word 'Grace' kept coming to mind. The model had this life and emotion in it, her face had a... I don't know, compassionate, sad yet jaded look. She is smiling but not with a happiness. Her gesture in holding the shawl, the slight curve of her hip, it just all felt very subtle and sublime to me. I found it an emotionally complex model; Reaper models are always wonderfully characterful yet the unusual non-combat related emotion in it caught me off guard. I think she expresses the personality of a cleric in very deep way. I also felt that the sculpt transcended genre, not that such a thing makes one model more powerful than another, but it felt like she was bigger and wider in how one could relate to her. She is something like a Madonna to me. I'm blown away :-D On the technical side of things, I had a lot of fun with her flask, I was going for a translucent effect, making it appear to contain a fluid. I think the illusion is very effective. The bottom of the dress I didn't pull off as well but was going for a textured effect like Rhonda Bender executed on the cape of Caerindra Thistlemoor. The model offered a lot of space for good details.
  11. Great painting and the tone of the bones is perfect, including that barbarian really shows how epic the thing is!
  12. I think with the axe to fade the light more gradually, might help. And also finishing the light effect on the axe bolts etc, I sometimes find that for our brain to regognize certain effects, it needs some context to reinforce what is seeing, in this case to reinforce that as a reflection of a light source.
  13. Awesome! ok, glad i can get the whole model up :-) many thanks.
  14. There is something that I do LIKE about a purely black base, though. It leaves things with a 'game-piece' vibe, you know.
  15. Lol. One man's trash is another naughty, creative type's treasure.
  16. Thanks for your help in linking and overcoming the nudity issue :-) (linked for nudity)
  17. Welcome to the forum :-) harmonious colors and I recognize that flocking, I think we may shop from the same isle!
  18. Thanks for the positive feedback everyone :-D your reply on the brushwork made me happy, malefactus. I've been into leaving things a little impressionistic, partly because of my attention span but also because I like to see marks and dashes on the model, it can be lively. Apart from the reaper crew, all who's work I really adore, I'm a big fan of Rafal Maj, he has a blog, and he is very brushy, I feel a kinship there, too.
  19. Yeah I really like the combination with that base, just adds a lot of atmosphere :-)
  20. With a name like Nazeera Bloodraven I thought she should look a little on the evil side, hence her raven hair and red armour. I enjoyed freehanding stone slabs into the base, it was a nice wide flat area originally which gave a good opportunity to throw in a little flair :-) Great Model! Note: wasn't sure if the handle on the sword was lost in the cast a little or not, but I sculpted the top on where it meets the sword to match the bottom, so it might be slightly different than intended, not sure.
  21. This was a repaint. I ended up losing a lot of detail in certain places but I think she turned out pretty cool still :-) Was having trouble getting good coloration in photos because of light sheening off the darks.... If anyone has a method to deal with that, I'd be really grateful for some advice on what could make it better.
  22. Holy Bonkers! You, too, must feel the strain of uncurling from the hunch under desk lamps.
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