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lstormhammer

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Everything posted by lstormhammer

  1. Well, I'm not sure what happened, but Brooding Paladin sprung upon me like a tiger and worked me over with a bat until I relented, so he'll be joining as a Cleric. Up to him if he wants to be a Rockfist Cleric, or something else. --LSH.
  2. Thanks folks! I'll get you your postings shortly, I promise. --LSH
  3. Woot! Monday and the posting is up. I'm going to *aim* for 3/week, but most like it'll be 2/week, but noone complains, knowwhatImean? --LSH
  4. Hello all! Firstly, let's get the boring stuff out of the way: This game is being run using the d20 system, wholy owned by Wizards of the Coast. Reaper Miniatures takes no responcibility for this thread, and urges us to moderate ourselves, lest we ruin it for others. The game books used will be the PLayer's Handbook, the Dungeon Master's Guide, and the Monster Manual. All intellectual properties of Wizards of the Coast, and the small writing minions they attached brain-sucking devises to so they can activate their money machine. There. Boring, but needed. Now: To the fun stuff! Enjoy! --Begin-- The Darakan Chronicles: Ice and Madness. The Chariot has already completed its travel over the heavens, the final rays of light visable only on the highest spires and minarets of Searoad. Lady Night's cloak already begins to cover the lands to the east. The last of Grandfather Frost's temper has been spent for this season. The trees, heralds of nature have already begun to open their verdant hands and awaken to a new year. In the early dusk, the streets are quiet in Searoad, families gathered for the evening meal. The air thick with hearthfires and the thousand other scents of a Human city. In a tavern that has seen better days, a bear of a man sits down with a heavy sigh. The years of his time have taken a harsh told on him. His brow heavy with the memories of a lifetime. Of seeing great things happen in his presence, of watching history unfold around him. Few things stir his soul more than those few memories of Man, Elf, and Dwarf united into a just cause. The tavern keep lifts his own mug, drinking deeply of his still-fine brew, licking his furry lip a moment before watching the orange fire of the Chariot dip further into the distance. The man's eyes, still sharp for his years sees the green and blue bunting being placed down the street from his tavern, and a sudden wash of pride grips him once again. His whiskered features wrinkle into a wide grin. Has it been so long? Have ten long years past since the King's life was saved even before he knew it? A rumbling chuckle escapes the man. Ten long, good, safe years have passed since the Madness of Fedlak. When brother slew brother and only a group hastily gathered had saved the kingdom from obliteration. Nine-Finger Nick remembers those days well, when even his own hands rose up to defend. His eyes glance down to the long, jagged scars on his beefy arms, tracing one with his free hand. A close fight, too close he rarely admits to himself. But by the Gods it was worth it! And ten years tomorrow, the infant king takes his own crown for himself, and the boy becomes a man. What a sight that shall be. And what a day for Nine-Finger Nick, as well! Coins will be spent, and that's no mistake. The King's health will be toasted many times that night, and celebrations will last throughout the night. Oh! Such a sight it shall be. “Gods bless ye, Yer Majesty.” Nine-Finger Nick raises his half-empty mug to the east, to Searoad Castle. But others in this prosperous city are not so please over these events. Quill scratches lightly over parchment. Neat, even wording issuing forth requests to the corners of the kingdom. Behind the calm, arrogant features a beast paces around its cage, willing itself free. The quill pauses to dip into the well, and a cool wind crosses the room. “You're not supposed to be here.” the writer says, eyes still on his parchment. Commerce does not stop for anyone. “Our strength has gathered once more.” he response is simple, his Common rough-hewn, an strange dialect ill-suited to his tongue. “We will completed that which we set out--” The quill hesitates a moment, the writer deigns to look upon the visitor as an insect. “I know your plans, fool. Complete your task. That is all you are required to do. I care not for grand announcements or proclimations. Completed your task. That is all.” the writer's Common is perfect, lilted in the manner of the upper class, his elven accent only adding gravitas to his statement. The visitor grunts, fist over chest. “The Ten Thousand Shall Be Spoken.” The quill stops once more. “Yes, yes. Your what-ever will be done, and such.” the quill waves dismissively to the creature. Such simple creatures do not understand the invisible threads of power, especially in a city such as Searoad. --End-- That's the first one. We'll get more in later, I promise. --LSH
  5. Hello, everyone! Not dead, just enjoying a weekend of BBQ. Beautiful weather for it out here in California! Thank you all for your patience. We will begin the game shortly. Don't worry, Stern. I'll write you into the game the moment you're ready for it. And thank you for the info, everyone. And especially to Qywk who has been playing Auto Correct on the character sheets. I play loose and fast with what people are carrying. I wanna play a game, not a quartermaster simulation. :) --LSH
  6. No worries, Stern. I have writing-fu. I'm sure you've seen it. Mind, the people at Reaper might think I'm a hack, but c'est la guerre. --LSH
  7. Replied to 'Chantra's query. Prologues coming next week, Gods willing. --LSH
  8. So it looks like: Stern as Paladin Qwyk as Rogue Spike as Ranger Vul as Ranger Enchantra as Spellcaster as to be determined. Sound about right, or am I off? --LSH
  9. Awful hard to swing a double-headed weapon in a birch thicket... I'm just sayin'. --LSH
  10. Looks like she went with what most 'southern continent' orcs use. Allow me to cackle like a villian. Moohoohaha! I'll be sending out little 'how'd you get into this mess' messages to you all shortly. --LSH
  11. Worry less about 'what the party needs' and more of 'using these rules, this is the character I want to play'. You'll keep playing your character more if you are playing what you want, instead of a collection of numbers that you don't empathize with. --LSH
  12. Hi, all! Not dead, just busy. Very, very busy. I will get back to those who PM'd me shortly. I promise. --LSH
  13. Looking good, people. I hope to get this game started in the next week (or so). Enchantra does bring up a good point, and yes, I am going to do my best to keep on track with the postings, and keep the game moving. I would hate to have another flop. --LSH
  14. Hi there. Sorry about the lack of replies, stupid RL and what-not. A Rogue would be just fine for the game, and easily brought into the adventure. If you want to make a Ranger, Vutpakdi, feel free to PM me and we'll hammer out ideas. New people doing this is always good. --LSH
  15. I will be starting this game ten years after the adventures of Stern and so forth. So the previous infant king will shortly be taking the crown for his own, and so on and so forth. The characters from the previous game might make appearances, but as NPCs and so forth. More later! --LSH
  16. i have Stern confirmed, Spike confirmed, and Qwyk was shoing strong interest. I have room for one more, so speak up soon! --LSH
  17. Yes, it's all your fault, Spike. You will look upon my works and despair. Alright, I've been on an Ozymandius kick of late, but you get the idea. PM me your plans. --LSH
  18. No joke, Stern. It's going to happen. I should warn you: I am setting this one ten years after the Adventures of The Seven, so I might have Stern come in as a cameo, but you can feel free to roll something else up. PM me your ideas, That's two so far. --LSH
  19. I'll answer your questions here, Q. 3rd level characters, mixed and matched with your classes as you wish. Standard starting coin for 3rd level is about 1Kgold. More later, silly work. --LSH
  20. Firstly, I blame Spike for this one. Secondly, I will be running a DnD3.5E game here, based on the home-brew game world called ‘The Darakan Chronicles’. I am looking for 4, at most 5 players who can commit to a three postings/week schedule. I am not looking for ‘War and Peace’ of a background, but three immediate goals, and three long-term goals would be great. Hooks and flaws are what make a character interesting, instead of a collection of Hit Points and Base Attack Bonuses. Allowed books will be the Big Three: Player’s Handbook, Dungeon Master’s Guide, and Monster Manual (Volumes 1 to gods knows what), published by Wizards of the Coast. All basic races and classes are allowed, and come to you in their un-altered forms, but let me go over some of the peculiars for you. Sorcerers: Sorcery is what most people (in the game world) think of ‘magic’ as being. Rather spontaneous, and a little wary of such things. Any race can be a Sorcerer. Wizards: This is what ‘Elven’ magic is. The Elves are rather secretive on how the training works, and if you’ve been allowed to learn from them, consider yourself blessed indeed. Many Elves will at least dabble in the stuff, and even a few will focus on it. Non-Elves learning Wizard classes are rare. (At least among the NPCs) Much, much more coming soon. --LSH
  21. First of all, welcome to California. Join the other 25 million people here. Secondly, welcome to the San Francisco Bay Area, join the other six million here. Thirdly, Alameda is not Oakland. Believe me, not even close. This is a general map of Alameda. It all fits on that little island. Half of that island used to be a Navy base, they're slowly working on changing that. Oakland surrounds Alameda on two sides, the bay surrounds the rest. You'll want to think layers. Alameda gets some suprisingly sudden changes in temp, what with the bay right there. You head west to the beach and you'll see some of the best views of San Francisco around. (look north and you see the Port of Oakland, but hey...) Thirdly, unless you have a car of your own, look into the local bus and light rail / subway systems. And thirdly, I'm about 30 miles away, so PM me when you're in the area. --LSH.
  22. I know for a fact that you must call them up to change email addresses. I had to do it myself, and unfortunatly their hours of operation are identical to my own work hours, so it makes things a touch difficult. Best as always. --Ol' Unkie Stormhammer
  23. All I can say is: That's the Bay Area for you. --LSH
  24. Unfortunatly, your friend is going to have to do that email address change. Also: It might be agains teh EULA to do such a thing. But I'm not here to tattle on you. Either way, best of luck. --LSH
  25. Yeah, it is pretty sweet. That and since I provide the gaming space, I run the game when I feel like it. I let some other chump... er, player run the game for me. :) --LSH
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