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DontFearDaReaper

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Everything posted by DontFearDaReaper

  1. At this point they are just conversions of existing models. A concept model that will never see the light of day on a store shelf. However, should Reaper decide to move forward with this project, there will probably be armored vehicles in the game system. The zombie tanks have their own perpetual power system (the various poles and projections you see on the concept models). Exactly how they work into the game mechanics and backstory fluff is a work in progress. Dave
  2. Here is the web album I made with the pictures I took at Reapercon http://www.lshm.net/albums/reapercon07/ Dave
  3. "Your mother's buns flapping on the kitchen floor" --- Dave Pugh It's my fault he said it but that doesn't stop me from ratting him out
  4. No worries Newt. I'll be running it again in November at Millenniumcon in Austin http://www.millenniumcon.com Wander on up/down to the con and you can give me your 2pbs then By the by, Reaper is planning to be at Millennium again this year and I have made contact with the BL folks to insure there are plenty of Warlord/CAV games at the con as well. Dave
  5. I want to thank all the folks who played in the Reich of the Dead demo's I ran at the con. The games were a lot of fun and I got a lot of very useful feedback for taking the game to the next level. The Reaper folks are interested in developing the idea so hopefully next year you'll see me back running a full-fledged Reaper game. I took a number of pictures at the con, I'll try and get them posted up tonight. Dave
  6. Museum of Bad Art ??!? Woo-hoo theres hope for me yet. My free-hand drawing makes Ladystorm's drawing look like a Picasso Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  7. I use the Army Builder file for Warlord and have been pretty pleased with it. You have to dink around with it to figure out how to assign equipment to models and how you set up a troop but once thats figured out it gets the job done. The AB printout is really nice for newbies and running demo's and such because everything is well organized and readable. Of course, AB files are only as good and current as the programmer who builds the file and when new rules come out there is a certain amount of lag time between the rules release and the AB file update. What a lot of folks don't realize is that Lone Wolf Studios (maker of AB) generally don't make the files for games, they depend on their customers to do it and submit the file back to LW for others to use. These files are almost always a labor of love for some programmer (the scripting language that AB uses is pretty challenging to use if you don't have at least some programming background). Regards, Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  8. Why, thank you ReaperBryan ... Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  9. Oh, if we are going outside the fantasy/Sci-fi genre for our cinematic torture chamber then I would suggest a marathon of Heaven's Gate, Gigli, and Ishtar. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  10. We mostly play at gameshops. They are centrally located for us and allow us to showcase the game to folks as they come in to shop. After Christmas, I'll have to bug our store owner at the place we play to register at WarlordHQ so we can register the games we play there for the big online campaign game. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  11. We are getting armies together and playing practice games right now. My wargaming group intends to run a campaign from the Warlord book and tie individual battles into WarlordHQ/Reapergames. Your right, the campaign looks well thought out and should be a lot of fun to play. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  12. Hah!! We'll make you watch the Dungeons and Dragons movie, if both survive then you have to watch Wing Commander. If you both survive that then the ultimate test, we run Battlefield Earth until one of you runs screaming from the room. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  13. Well the Stork and I played our first Warlord game without someone from Reaper around to show us the ropes and feeds us troops (I've played a couple of times at Reaper and Kev played in the Warlord demos run at Millennium). I ran my Necropolis warband and he ran a crusader group. We had two others join us as allies. I had an Reven ally and Kev had an Elven ally. Each of us had a 1000 point warband and the terrain board was a 6 x 8 surface with lots of hills, woods, and two small villages. I was made painfully aware that my force was not well organized to fight a warband dominated by a big group of Elven vale archers. They poured an indirect volley at max range into my skelly archers taking cover behind a low stone wall and obliterated them on turn 1. I left a token force hiding in the town of Malek, a banshee, and 3 wraiths and the rest of my force took off as fast as it could to help my Reven ally against the crusaders but more importantly so that Naomi and my skeleton warriors and breakers could take refuge behind the Goblin skeeters. I managed to pop a fireball into a group of elves but suffered from some horrble die rolling so that my 100 point fireball killed 25 points of elves. My other fireball did just as poorly so that wound up being a huge waste of points. My banshee got eaten by an eagle and the elves slowly but surely hunted down and killed my screening force. This would have been ok if the Reven and I had overwhelmed and crushed the crusaders but while we quickly wiped out his grunts and elites we just could not kill his leaders. He made a couple a really crucial toughness tests and made good use of his healing spells and was able to whittle our forces down to the point that when the elves caught up with us, the few survivors we had left decided to make for the nether regions and leave the goody-goodies the field. Ah well, learned some valuable lessons. I'll do better next time. Dave Black Lightning #00024
  14. I just got a complete set of all the cards presently available and they are very nice. The only suggestion I have and its been made before is to have the back of the card be generic so you can use them as a draw deck rather than having to pick them out of a hat. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  15. Necropolis Judas Bloodspire Naomi Malek 8 Skeletal Warriors 8 Skeletal Archers 6 Wraith Harvesters 1 Crypt Bats 4 Skeletal Breakers I have an additional 12 skeletons from the Dark Heaven line that I use as skeletal warriors. My Necro force will have its debut game tommorrow. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  16. Hiya Lanse! Yup its me. Nice to see your still around. I got totally wrapped up in another game system for awhile (Flames of War) but I am back and working on getting members of my wargaming club interested in playing some Warlord. I'll be interested in taking a look at the new version of CAV when it comes out. It will be nice to shake the dust off my CAV figures. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  17. Colored map pins is an excellent idea. The posts with beads was something I did with CAV figures back when I was running demo games for CAV and glueing an upside-down tack on the battle base did not require any drilling. Since you need to drill the base for Warlord figures, the map pins would be a little easier since it does not require you to glue a post in the base. I may switch over the that idea since I have only done a few figures so far. The only issue I can forsee is finding map pins with a small enough colored head that it does not draw too much attention from the figure itself and the figures can still be placed in base-to-base contact with pins in place. I'll look around this weekend at Office Depot and see if there is a map pin that fits the bill. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  18. Great! We'd love to see both of you at one or more games. GreatHall Games doesn't carry RPG or a lot of fantasy stuff. They specialize in historical miniatures, collector quality chess and go sets and boardgames of all types. The store was originally in the Dobie Mall and they couldn't carry any stock that competed directly with Funny Papers (which carried GW, RPG, and assorted fantasy miniatures). Thats no longer a restriction but they have their own core market now and since there is no shortage of places in Austin to get fantasy, Sci-fi, RPG stuff they haven't felt the need to carry it on the shelf although they will order stuff for us if we ask. If you can't make the 18th, don't despair. Just let me know when you can get free and I'll be happy to try a get a game going. You can get my email address from our club's web page http://www.lshm.org I am the webmaster so all those email me icons send mail to me Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  19. Almost any system will work as long is there is a method to your madness. The rubber band and bead systems discussed would be really good for those of us who run demo and convention games. In that environment, the players are generally going to be new to the game and will be on sensory overload to start with learning the game mechanics. Its a whole lot easier for us to tell newbies that all the figures with a red bead/band are in a troop and all the ones with a blue bead/band are in another troop. Labels with names and/or numbers works fine for most folks, the only drawback is you have to refer to an organization sheet to see what names/numbers go with the roster sheet. If its your army that you lovingly bought, built, and painted, thats no problem. If your a newbie playing at a convention or a demo, anything to cut down on things you need to reference during play is a plus. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  20. Our wargaming club has a very active chapter in Houston. They meet at a game shop called Little Wars. They mostly play historicals but there are two other clubs I know about they are heavily into GW/fantasy. Theres a club that meets at Rice University and the Adeptus Nocturnus club which meets at a game shop called Alpha Centauri. So lots of gaming and gaming choices in the Houston area. Regards, Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  21. Heres a picture of the colored bead system I was talking about. This is a very flexible system as the beads are easily removed. A great way to organize troops especially when you are running demo's for players who aren't as familiar with the figures as you are. A couple of side benefits is that the post marks the rear base side and if you don't want to use the beads to identify troops, you can use them in place of tokens to denote things like shaken status. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!!
  22. IMHO, you will do better playing something because you love it than for the cheese factor. Preach on brother. I play Necropolis just because I think they look cool and I've always been drawn to undead type armies in fantasy settings. If they turn out to be a good tournament or campaign force then bonus, but if they stink at tourney and campaign play I'll still use them because I like the figures (which means I will occasionally paint them ) and the RP component of the faction is appealing. Play a faction because you like the faction, you'll be a lot happier in the long run than if you spend all your time trying to min/max your force. Besides as a Necropolis player you can't kill me .. I'm already dead
  23. We have a Warlord group budding in Austin which is only about an hours drive depending where in San Antonio we are talking about. There is also a chapter of my wargaming club in SA. Bring your toys and we'll get a game or two scheduled when you are settled in. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  24. I haven't done this for Warlord yet but for my Cav figures I put a small post on the base (upside down tack with the point ground down). I use small colored beads (available at Wal-Mart or any craft shop) mounted on the post and the color determines who belongs to what unit. Since the beads are easily removable I can change the composition of my units at will and the beads stay on quite well during play. I haven't tried it yet but I am thinking that a short thin post of piano wire could be mounted at an angle at the back of a Warlord base and accomplish the same goal. I'll have to give it a try and see how it works. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
  25. hehehe, I've got just the opposite problem, tons of cool terrain but don't have any Warlord minnies painted up yet. I just started on a unit of skeletal warriors last night. Going to try and get a usable band of painted figures together before our wargaming club's first big play of the rules on the 18th of this month. Dave Lone Star Historical Miniatures http://www.lshm.org Drop by for a virtual visit!!
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