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dks last won the day on December 27 2018

dks had the most liked content!

About dks

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    Falmouth, ME

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  1. Good work! The skin and hair colors evoke the ocean depths and seaweed. There's some extra texture sculpted onto some strands of hair above her ears, where it would be possible to add highlights or even dabs of contrasting color as if they were beads. I didn't bother with trimming mold-lines until many years into my painting career, but now I do. That pronounced mold-line on her left hip might be a result of the mold being old and the two halves shifting more than they did when the mold was new. Looking forward to your next share.
  2. Thanks for sharing! I've been enjoying your WIP and Show-Off posts of your Dragonlance work. Glad to know that this figure gave you an outlet for painting that obscure Krynn sea elf. It is great to see a different color scheme on him.
  3. Thanks, all! @Rigel: Yep ... them teeth! <gnaw gnaw gnaw> @Grand Slam: I worked the paint on that pie back and forth a few times, because a real pie would have its darker color on the raised areas where the oven browned the pastry, but that's at odds with how we usually apply highlights to minis. @72moonglum: Right, he's just a baker in the town, rather than an adventurer ... or is he?! Now I'm imagining him in a dragon's lair. In the next moment he will toss the pie a few inches up, quickly two-hand his rolling pin like a baseball bat, and hit a line-drive of magical deadly pastry at his foe. Adapting Tolkien's lines for Bard the bowman: "Pie!" said the baker. "Blackberry pie. I have saved you to the last. You have never failed me and always I have baked you anew. I had your recipe from my father and he from of old. If ever you came from the ovens of the true king under the Mountain, go now and speed well!" Derek
  4. Very nice! Subtle but with a good variety of values among the browns and grays. And that's some tight brushwork on the freehand symbol at his neck/chest. Do your photos make him look even greener than he is in real life, or would you say that the color is accurate? When I photo my figures, I include a card in the frame with white, red, yellow, green, blue, and black, so then I can auto-correct the color and crop the card out of the image. Thanks for sharing, Derek
  5. Understand that Tub is a dwarf baker, not a dwarf-baker! He has nice simple shapes for blending, with room to add detail with freehand (such as my diamond motifs, wood-grain, and "spilled flour"). Tub is part of a themed grouping with Nub the dwarf sausage-maker and the two halfling cooks (Chop and Grub). You may have seen Rhonda "Bird with a Brush" Bender's renditions of those other three. (And if you haven't, then go to the blog on her website!) Enjoy, Derek
  6. Very nice! I'm drawn most to the golden-brown hair, and the subtle variety among the other browns and tans. Derek
  7. Great! Fantastic subtle color palette (greens going warmer or cooler, lighter or darker), damage and weathering, and shield freehand. I had to look up the original model to see that the stock shield has 3 oak leaves in relief. Good luck to the character. "Heathens beware." During the RPGA's Living Greyhawk campaign (2000-2008), I lived in NorCal, corresponding to the Theocracy of the Pale. The followers of Pholtus argued a lot with the followers of St Cuthbert. Derek
  8. Thanks, everyone, for looking and commenting! Glad you like how he turned out. It was fun to juxtapose this painted mini with memories (or on-screen images) of the old action figure. (Internal monologue: "The action figure's helmet is a flat dark blue. How should that look as a real object with highlights and shadows?" etc.) And if you haven't seen the 2 paintings of this character by Wayne Reynolds (c. 2005), you can find them with a web-search. @KruleBear: Frazetta was definitely an inspiration. Thanks! Derek
  9. One of my friends bought this mini several months ago and asked me to paint it for him. I rarely take commissions, but I made an exception here with a nod to '80s nostalgia. Kev White sculpted it, and Forge of Ice produced it as a limited-edition resin. The webstore of Fenris Games has it, and that might be the only place. In 2005-'06, I painted a special-secret-unreleased version of this character, sculpted by Bobby Jackson. Actually I painted that one twice -- once with Reaper Pro-Paints, and once with Reaper MSPs after I switched over. It was fun to revisit the character. My painting style and palette have changed a bit in the past 16 years. I sculpted the rock base from a mix of Aves Apoxie Sculpt + Greenstuff. The grass is a "Winter Tuft" product, which I cut into smaller sub-tufts because even the smallest tuft was too big. Enjoy! Derek
  10. Thanks, everyone! These are two cute figures, and I wanted something quick and fun to start my 2022 painting. Derek
  11. Here are two little guys for the new year: Bones vege-(or vegy-)pygmies, sculpted by Kevin Williams. In the game lore, they are plant creatures arising from infestations of russet mold, so I wanted to incorporate rusty orange- and red-browns with the green. (And if you're still in the holiday spirit, you can sing a rousing round of "Rusty the Moldman".) I spent about 2-3 hours on each. It was fun to play with a few oranges, reds, and purples, along with the greens. I thought about adding foliage or other material on the bases, but decided to call these two done for now. Enjoy! - Derek
  12. Great work, Andy -- congratulations! Thanks for the links to the sculpt and paint WIPs. You had a vision for bringing these drakes to life and you saw it through!
  13. I made it, as planned. It did cost only $3.00 + $1.50, but it took a bit longer than I expected. There were very few riders in the middle of the afternoon. DFW has some signs "Rail to Dallas" pointing the way to the train station, but it is somewhat hidden. You have to get outside on the bottom level (Ground Transportation) and then walk to the north end under a fabric canopy. The connection at Bachman Station from the Orange Line to the Green Line wasn't timed right, so I waited 20 minutes for the next Green Line train. The connection at Trinity Mills from the Green Line to the DCTA A-Train wasn't very well-signed, but I found where to go and I didn't have to wait long. At the Denton end of the A-Train, I walked to the Square and had an ice cream cone at Beth Marie's, and then caught the #7 bus and walked the last half-mile to the Embassy Suites. ReaperCon ahoy! Derek
  14. She is coming along well. Have you read Rhonda Bender's recent 2-part blog post "Tips for Contest Entries"? https://birdwithabrush.com/blog/ Check it out and see how you would apply her tips to this model. I'm usually on the team of ReaperCon judges for the Open Division (heavy conversions & scratch-sculpts), but sometimes we also judge a portion of the Painter's Division. Painter's has 2 or 3 other teams on it. This mini will go into Painter's. If you're really gunning for a Gold, know what the judges will be looking for, and strive to get as high as you can in all criteria. Gold doesn't mean "perfect", but it still has to be great overall. You can (re-?)read the rules and the scoring breakdown here: https://reapercon.com/contestrules Painter's Division: Difficulty 5% Creativity 10% Workmanship 10% Painting Skill 70% Presentation 5% For a detailed breakdown of why I would award a Silver medal to one of my gaming models, check my October 22 post in this thread: https://forum.reapermini.com/index.php?/topic/83152-14089-aundine-conversion-pale-maiden-of-the-waves/ You can also go through the galleries of past ReaperCon MSP Opens, and make a mental library of which figures got Gold, Silver, and Bronze medals, for honest comparison to your own figures. (Note that although we try to be consistent in our standards, some teams may be easier or harsher, and sometimes a figure awarded Gold by one team might look worse than a figure awarded Silver by another.) More thoughts for your Sarah... Difficulty: That is, the ambitiousness of the sculpted figure, without paint. This score is set once you've started painting. Sarah is a nice clean model, but not the best for a contest entry because she's so simple -- I would say at most 3 out of 5. OK, accept it and carry on. Next year, you might choose a harder figure (more intricate and/or bigger) to get the extra points here. Creativity: "Creativity comes into consideration [in] this division in the use of original color schemes, free hand designs and other elements painted onto the mini that were not part of the original sculpt." Distinctive lighting effects would also count. It is often harder to get high Creativity points on a model with low Difficulty (simple and/or small, so not much latitude to be creative). How would you reckon the Creativity score of Sarah now, and what could you do to get more points? Workmanship: Often a freebie for the full 10 points if you've removed all the mold-lines and corrected any casting errors. I don't see any problems, but you can be sure that the judges will look closely. Painting Skill: This is 70% of the total, so do all that you can to get the full score. Really go over all your blends and delineations, under magnification. Find any rough spots or mistakes and fix them. Add fingernails and color in her eyes to show off. Presentation: This includes the basing. How do you think a flat gaming base with ballast rates, compared to the bases of some other contest entries in the past? So ... check those links for reference, see how you can improve your scores, and keep going. Derek
  15. Thanks again! @Iridil : Yes, I wanted the colors to be different from how I would paint a weretiger or a were-cheetah. Rather than being animal-colored all over, their bodies are mostly human skin tones but with hints of the animal colors and patterns (tiger orange-red with stripes, cheetah golden-brown with spots). @RogaDanar: Great relief! I look forward to seeing how you paint yours -- please share here on the Forum and/or Discord. @zoroaster100 : There are tips and tricks about freehand on clothing (and classes offered at ReaperCon over the years). One hint is that different kinds of freehand may be easier or harder to paint on different kinds of clothing! For example, the paisley pattern worked well on these pants because I could make the shapes sprawl across the folds and billows, and they disappear into shadow along the inner seam of each leg, whereas it would have been harder to plot out a geometric arrangement of lines or symbols over all those folds. And yes, if you've painted a nice blend on an article of clothing, it can be scary to risk ruining it with freehand -- well, "ruining" is an exaggeration, since really it means having to spend more time fixing the mistakes or repainting it -- but at some point you take the plunge and do it. Some people feel more comfortable if they follow a pattern and they practice drawing or painting the shapes on paper first, while other people enjoy making it up as they go along, sketching and scribbling right on the mini. Derek
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