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Orsino

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Everything posted by Orsino

  1. Real life has kept me away from modeling for most of a week, but tonight I got back onto the gatehouse. Here you see a second story added, with 14328 Olivia and a converted GW Boromir on high for scale (down below is a converted Silver Sentinel with Royal Navy headgear next to 2391 Kimberlee). The top of the parapets is nine inches above the foamcore basing. Everything's modular, so it would be a piece of cake to add a third story, or as many more as sanity allows. The cutout on the inside of the base allows quick attachment to other bases. The best is yet to come, as inside the second story there's space for the working gate to be raised and lowered, as can be the drawbridge; these are controlled via two winches which will mount in those two white rectangles. The winches are printed on the sheet visible in the second image. My big mistake can be seen in the first picture: the drawbridge is supposed to be attached before the little ramp seen on the back side. Once I put the ramp in place, I had to use tape to secure the drawbridge. What a maroon!
  2. "Network engineer" is a grand name for circuit tester. I work for a ginormous ISP now, but when I started with the company back in the twentieth century, I was a lowly circuit tester. I used to say that a high-school-trained chimp could do that job, and they were glad to have me, a Signal puke just outta the Army. The technical stuff was easy; only the workload was demanding. I was also lucky enough to get to work with specifically Internet circuits, so my later move to the routing side of things came naturally. I'm a better engineer than I was a soldier, and I was a better soldier than I was a chemistry teacher. Don't want to go back to either. I'm lucky enough to straddle two jobs in a niche I've created for myself, and when a customer's Internet is down, I can still get down and dirty and test his actual circuit before tackling more complex routing issues--no waiting for another department to get around to picking up my ticket. I'm the only one left in my agency who still understands the nitty-gritty, as most of my fellow engineers never worked in the trenches of telecom. Anyone could do my job, eventually, but only with a decade (or two) of similar experience could they do it nearly as well.
  3. A decade between first and second editions, and another decade between second and third. In the past few years, we've seen another major (?) revision to the core rulebooks, and they're planning another release. I'm no expert on D&D, and may never actually have played 3.5, but a fourth edition next year is way beyond Microsoft's planned obsolescence. Wizards seems not to understand, or to care, that Knights of the Dinner Table's Hard Eight Enterprises was invented as a joke. Three different editions in six years or so? Thirty years after the invention of D&D, can they really not decide on what it is they're selling? By now, I feel rather secure in this particular prejudice: WotC needs us to buy some more books, and soon. They can promise full support for the new line, of course, until they get bored with it again or until sales lag.
  4. My condolences to those who will be buying those books all over again, confident that this edition will fix all the nagging problems--just like the last one did, and the one before that. Sounds as though that silly open gaming nonsense is getting reined in, too.
  5. Good luck, Haldir! Speaking now from experience, I can definitely recommend working up to something as mighty as the Maiden. VillageWorks, for example, is made of a lot of smaller pieces, so you'd get the satisfaction of completion sooner--and there's less to discard if you goof up as I do.
  6. I'm changing gears here to work on the centerpiece of the castle walls: the gatehouse. When completed, it will (should) have a working gate that can be cranked up and down. Much of what you see is single-thickness cardstock, hence the bowing. I'll trust that the untimate integrity of the model will lend strength where necessary.
  7. It's three stories tall now, with a fascinating angled roof. I've put in transparencies for all the windows. There's lovely detail on these "plaster" walls.
  8. The printed faces of the yardarms are pointing fore and aft. The edges, on which the sails hang, are vertical. Yes. You could replace the masts without the -castle roof sections, but I imagine the masts are more stable with everything in place.
  9. I have zero interest in Transformers, but I love this idea, and the executions are great!
  10. I'm not going to do a step-by-step WIP for this model, as the possibilities are endless. I'll just post occasional highlights or educational goofs. I'm not even sure where I'm going with the project, but I know that the place will need one emptyish room for training/dueling. There are no surprises in the construction of the chamber: floor section mounted on foamcore, and each wall has an interior that flips down inside the exterior walls, not so very differently from those in the Tower or aboard the Maiden. My wife will probably build at least a few pieces of the thing. The windows are large enough that I'm getting a little adventurous by installing the included window transparencies. Ultimately, I have in mind putting in LED lights where the candles are printed on the walls, or into some sort of crude chandelier. For now, it's just fun to peer through the glass.
  11. This is looking great. There's a utility to a limited pallette, paricularly for a rangery character. I would never have dreamed of a blue color scheme, but I'm liking it a lot.
  12. Nah. Since those three floors are a unit, they may be the most stable thing above the base. It occurs to me that a few tabbed triangle shapes could have made the thing rock-solid, but I guess it's unnecessary. I could make it as tall as I want, but that would appear to be compensating for something. It's sort a relief to be done. I get my life back now, though I'm looking forward to my next build in a few days.
  13. It's 22" tall, or 86 cm for anyone still using the primitive Metric System. A last, vertiginous shot:
  14. I've crenelated the heck out of the tower, and it's ready for play! Here's the big picture, including that three-story story I 'bashed. Epic!
  15. I'm very sorry for you and kitty. Fourteen years is a good run, and I'm glad she didn't suffer for long.
  16. These are the last pieces: small blocks that fit beneath the parapets and grab onto the upper story. I've fit three along one side, and one other on the opposite side, so that everything will fit symmetrically. Oh, yeah--Sharpie does make a gray marker, but I could only find it in a pack of 29 colors. It's working well.
  17. It's not a matter of fun anymore--it's full-blown obsession. I'm at it every day now, and when this tower's done, I'm looking ahead to another big project. My only F2F game isn't very mini-oriented, but my new hobby has interested the GM, so I'm hoping this stuff will actually get used. The ship will definitely appear in our game, and I have an idea how the tower could be deployed (and is a reason that I built those extra stories).
  18. I've finished the parapets. There are more crenelations to add to the bottom; then this piece will sit atop one of the story assemblies.
  19. I think you can see how these pieces end up as the crenelated parapets (wouldn't that be a great name for a band?). This is probably the most intricate step of all, but I'm in the home stretch.
  20. A square piece fits the underside of the peaked roof, with a little gray square at each corner where the pillars will attach. This isn't an angle that would seen seen much in play; I'm impressed at the printed detail where the sun don't shine, so to speak. I realized I hadn't provided any figures for scale. Here's a Reaper pirate and friend beside the completed peaked roof.
  21. Two of these sheets make up the peaked roof: four sides and four pillars. Because the shingled facets have to bend toward each other, that fold needs to be scored on the unprinted side. This principle isn't covered in the instructions, which are entirely pictorial, but my past few weeks' experience has taught me well. Score on the side away from the fold.
  22. Here's a minor kitbashing. I've glued three stories together into a single unit, plus the little floor supports on top, to add some truly majestic height to the finished model.
  23. There are little boxy things that mount in the upper corners of each level. A floor section is just a square mounted on foamcore (mine is the recommended 5mm thickness), and I've found that I need to cut the floor just a little bit smaller than printed for a comfortable fit--same as on the Maiden decks. A second story (built just like the first, minus the base pillars and tabs for flooring) slips down over the little corner-boxy-things. The fit is perfect.
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