Freelance Armies in Warlord General Discussion Posted June 29, 2006 I'm wondering about the problem of getting into melee with a shooty army. Let's use 5 as an average movement number. Infantry usually isn't a good answer to shooters. Even the most expensive shooting adepts need to cause only a couple of casualties to break even, and that's not too difficult for marksmen. Cheap infantry is great in mass melee, but it's just about the ideal target for shooters. The best answer to shooters are units that are fast and tough. Griffons, for example, are awesome against shooters. Even if all you do is draw fire, it gives the rest of your army time to close. Cavalry works nicely against shooters, and so do lupine ragers. Two wounds, good movement, and a high DV will run over archers. I think that once more cavalry and mercenary options become available, most of the playbalance problems regarding too much shooting will fix themselves. Healers also stymie shooters pretty well, but most lists can't afford a lot of that. -St.V.