Jump to content

Easy E

  • Posts

  • Joined

  • Last visited

Easy E's Achievements

Rabble Rouser

Rabble Rouser (3/8)



  1. Long time no post- Here are some dangerous sea creatures I tried sculpting for a naval based game. Also, here is a 54mm scale sculpt I was working on for a contest. i didn't make the deadline, so he is still unfinished.
  2. I'm still scratching along with my sculpting, although I haven't got much progress in skill to show for it. More plane type things.
  3. Her grip on the sword is a rather modern fencing style. Back in the day they used what is called in modern fencing parlance the "French" grip. However, it is great to see someone tackling this period. More I say! The Knee high boots are great.
  4. I see some Blade inspiration there. I really like your aotumatic pistols and Katana. The pictures make the legs look too short for the body.
  5. Here's something I did recently. I don't think the pictures really do much for it but... it proves I'm still sculpting. It is part of a painting challenge for my local club. Part of the contest was to use a provided bag of bits to make your model. Since I don't have a chance to win best painted, I thought I better sculpt something unique for Best Converted. I have found that Super Sculpey is my new favorite sculpting medium for figures. I also put this together in my quest to create a 1:300 scale scavenger aircraft.
  6. I agree with Grey Horde about the head thing. I will also add that the left arm looks a bit long. However, that could be the angle of the shot. Arms are notoriously difficult to get the proper length. That being said, I think the fur lining looks solidly executed and I like her hair.
  7. I like his head. The shape seems natural and organic to a snake. The armor also looks good. I'm not convinced that a snake man would stand so upright. I thing the humanoid torso would be upright, but the snake part would be on the ground. I hope that makes some sense.
  8. @Lune- What you are saying is completely correct and true. I would strongly recommend using plasticard or cereal packet for straight and flat surfaces. Also, Plasticard is the way to make blades and weapons (along with other found materials) rather than trying to sculpt them.
  9. I don't think I spent enough time on this to make it look great. Overall, I rushed it and I regret it.
  10. Here's a mess of scavenger aircraft. Lt. Barry for scale purposes only. My poor sculpting abilities makes pretty decent ramshackle vehicles. It took me about 6 hours to complete all 10. Now that I know the tricks, I think I could produce one in 30 minutes flat. The hardest part is coming up with the design. On a lot of these I just started going with no clear picture of the outcome. In the future, I will try to plan my work a bit better. I should also make use of a file after I have baked the clay. That way I could get better defined edges. Comments?
  11. The clothing is great. Someone mentioned the fingers, and I think the same critique could be leveled at the toes/feet. I'm jealous of the work you did on the torso. Nice.
  12. Here is something very different for me. I made some spaceships for a scavenger race.
  13. This is a great subject to sculpt. I like your dynamic posing as well.
  • Create New...