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Dai-Mongar

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Dai-Mongar last won the day on May 1 2016

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About Dai-Mongar

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  • Birthday 03/02/1985

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    Dunedin, New Zealand

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  1. I think maybe commanders would be cool for one-off missions, but I don't know if I'd want them in a campaign. But I can definitely see them working narratively, like having a Space Marine librarian joining a Kill Team for psychic support against a Thousand Sons sorcerer, or a Chaos Lord joining a band of insurrections on a crucial mission that will allow him to subjugate an Imperial world, or a stony-faced commissar keeping careful watch over the penal legion troops placed under his command.
  2. News on the Kill Team front is the coming release of an expansion called 'Commanders' which will introduce rules for using HQ heroes. I feel like it's the sort of expansion that everyone involved in a game will have to be using; rocking up for a game with your Kill Team from the base game and having a Genestealer patriarch on the opponent's team seems like a recipe for a bad time... but we'll see how they decide to balance it I guess.
  3. I'm not super keen on Rogue Trader myself, not a huge fan of the baroque sci fi style of the RT crew and Nurgle seems a bit overdone for 40K lately. Still, nice to see new content coming out for the game and hopefully there's more in the pipeline.
  4. Honestly not sure if this is an auto correct.
  5. Nope, not when we start using the three shells.
  6. http://www.reapermini.com/OnlineStore/crystal ball/sku-down/03587 He even comes with a crystal ball!
  7. My mother knew a guy, a customer I think, who was Wayne Kerr. On a less crude note, my grandfather's name was William Williams, because my great-grandparents wanted him to be called Billy and you had to put the full name on the birth certificate back then.
  8. Fatherhood. So far. Couple of days in I was wondering why I ever thought that this was something that I could do. Then he didn't sleep properly for most of the following year. But right now he's a really good kid. Hell pizza is great, especially their sides. Mmm lamb shanks...
  9. I once had an American tourist ask me if it was made with Kiwi bird.
  10. Like many Aussies and Kiwis I enjoy beetroot on a hamburger, which apparently is weird to people who aren't used to it.
  11. My boy looking through a Warhammer rulebook. "Skulls on the door!" Riiiiibs... *drool* Love me some good ribs.
  12. Ad Mech are very tempting, but I think I've got enough on my plate for Kill Teams right now. I've got a Chaos team picked out (mostly cultists), a Space Marine scout team (all metal), a tactical marine team made up of the Japanese Space Marine Heroes that just needs one more bolter marine, I've got enough Tyranid Warriors and Gaunts to make a team, there's Genestealer Cult of course, and I want to convert up an Ork team from the Deathskull klan out of bits that I've found. Oh, and I think I can cobble together a penal legion squad out of Schaffer's Last Chancers and some extra assorted guardsmen from various regiments. And yeah, I've only played one game so far. So... maybe Ad Mech in another couple of years.
  13. So I finally played a game today. It was good fun, my Genestealer Cult going up against Primaris Space Wolves. We decided to play on a 2'x2' battlefield rather than something closer in size to the boards that GW is selling, with a decent spread of obscuring and blocking terrain. We ended up playing the "lines of battle" mission (I believe it was called, the breakthrough open play mission at any rate) and it was relatively easy for me to win with a smaller board length, even despite my dubious tactical choices. Going back to lowlylowlycook's observations, I think that maximum enjoyment from the game is going to be dependent on getting the battlefield setup just right, both for the mission and for the factions involved. In that respect, I think it's going to lend itself best to narrative play, and I'm looking forward to experimenting with it and hopefully getting a campaign going.
  14. It's kind of coincidental that he's worried about getting into debt with a baby on the way, because that's why I cancelled my pledge in the first place.
  15. I assume there are more faction starters and Killzone sets in the works, but the previously-teased Rogue Trader game has been revealed to be actually a Kill Team expansion - if I had to guess I'd say it'll probably be a board game style box like Necromunda. Personal daydreaming: I'd like to see an expansion that includes some more elite Kill Teams. Things like Eldar Aspect Warriors, Ork nobz, Space Marine veterans of various flavours, Chaos chosen, whatever cool new stuff comes out for Genestealer Cult with their codex... maybe even some one-man Kill Teams for open play (Sly Marbo, I'm looking at you... he still hasn't had his official release yet). Absolute dream: rules for Schaffer's Last Chancers. They were the original Kill Team, after all.
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