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Posts posted by Sanael

  1. Just finished this:


    It wants desperately to be a Joe Abercrombie grimdark tale of horrible but engaging characters forced to do horrible but entertaining things. Mostly it's just horrible.

    The author, says the back flap, whites for video games. And this book reads like one: dialogue chosen from a series of bad dialogue options that hint at character just enough to suggest a quest, quests predicated entirely on the idea that plot (or "that NPC over there") dictates it, character death because grimdark (as opposed to grimdark because character death)... It's not great.


    Normally I'd post a drink pairing recommendation, but I don't currently own any LaCroix, which is the only appropriate drink for a collection of bound pages that happened to be in the room when someone whispered, "epic fantasy."





    Also: publisher art director fail: the cover shows a handsome (well: smooth, oiled and muscular, anyway) Kevin Sorbo type with two axes. The only character in the book that wields two axes is a "nebulous life-debt" sidekick, and is definitely not a handsome Kevin Sorbo type. This isn't the authors problem, but I do always wonder about this kind of thing. Did the publisher just have this art lying around? Or maybe there's a book about a dual-wielding Sorbonaut out there with this book's cover art, because someone accidentally switched the assets before going to print.

    • Haha 4

  2. 11 hours ago, Marvin said:


    I'm not yet far enough in to make pronouncements, but it'll have a long way to go to beat out the original ECS with me.


    Also looking forward to the book Keith Baker's putting together. 

    I think this book doesn't exist without the original ECS, and I love the original ECS dearly, but even though I've been running a 3.5 Eberron game since the month the ECS dropped there are still navigation issues for me (I really don't like where the spells are, for example). I think this book will be an excellent resource during prep, character generation, and gameplay. And in conjunction with the original ECS? UNSTOPPABLE! MUAHahahaHAHAHAhaaaaahaa!!



    I, too, am eagerly awaiting "Exploring Eberron." Baker's blog and the Manifest Zone podcast are excellent resources, but getting his thoughts into a more coherent, edited-down format will be really exciting.

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  3. 14 minutes ago, haldir said:


    Since, I get my D&D books thru DnDBeyond, covers don't matter to me but the hobby store cover just blows this one away, this time around. I totally get why they released a hardback but kinda irked it came out after picking up the digital one earlier this year. (I wanted the races & other game stuff)

    I'm also a little meh about wotc releasing 1.5 Eberron books in the same year, but this one is soooooo good.



    I've already had the chance to go through most of it. Haven't read every word, but I think it's safe to say this is the best WotC-published sourcebook I've seen in at least twenty years. It's really flavorful, it's very accessible for DMs and players alike. I love that it's set up in a way that I could ask a player who's never heard of Eberron for a character concept, then I could say "I think it sounds like you'd like to play a dwarf artificer from Aundair, here's three pages that will tell you all the essentials for that concept in Eberron." 

    The book is easy to navigate, the art is really nice throughout (even "Angelina Jolie and her friends birdsquirrel and cleaverbot." As interior art, it's fine... I'm just very glad it's not the cover), and the periodic periodicals are perfect.

    And I'm not sad about the regular cover art, but this metallic art is guh-hah-ORGEOUS.


    My current campaign is still in 3.5, and it had at least another year in it, but now I can't wait to run Eberron in Fifth!

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  4. Also regarding the succubi/incubi set: we know the bases are a bit large, but I was under the impression the bases are large to accommodate the poses of the otherwise-normally-sized figures?


    Or are the figures themselves actually larger than a typical Reaper human?


    If it's just the bases, then I see absolutely zero issue in using them in a role-playing game*. I'd gladly use a two inch base if the mini was properly evocative of the character, and succubi will rarely be blandly-characterized mooks in my games.

    If it's that the figures are actually that much larger than a human, well, I personally still see no issue, but I get why some do.




    *Obviously some issue with base size if you want a succubus warband for Frostgrave or some other wargame.

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  5. There was a boxed 2-player set for Warlord... That's why I have the rule book. The two factions were Crusaders and... Overlords, I think.


    There were also faction boxes, of which I have the Razig set.

    I guess the question is, how big is the box at your store? If it'll hold a full sized RPG book, it's a two-player starter box. If it's about half that size, it's a single faction set. 



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  6. As a nonscientific observation/generalization about fills who use minis for D&D (and similar), it seems to me that DMs and players who started D&D in early 3E or earlier are pretty willing to use what's available, while DMs and players who started around the release of the D&D prepainted line (more or less 3.5E) are more likely to want WYSIWYG or close to it.


    For my table, I use Theater of the Mind for most random encounters, and for planned encounters I try to use something close to the actual "thing" but if I have a goblin-with-spear standing in for a goblin-with-sword (or even a svirfneblin-with-sword) I'm not sad about it. Newer players that I've played with are a lot more inflexible about this.


    Directly on topic, I think Reaper does a great job providing a wide variety of inexpensive, dynamic, interesting (or some combination of those qualities) miniatures. Even the single-mold minis are sculpted with some personality (have you seen the herbalist? The fishmonger?) even if they don't have a lot of movement. I've actually seen very little from WizKids that I thought was very interesting, and even less that I thought was interesting enough to be worth dealing with their thick primer and untrimmed flash. So Reaper wins there, for me. My opinion, I know some are just the opposite; that's why both companies have fans.


    I also, personally, have a real issue with companies that make it difficult to know who their sculptors are... And WizKids' policy of labeling colored renders as "painted examples" really sticks in my craw. But I know those are non-considerations for most consumers.


    Overall, I like Reaper as a company, and that does a lot to keep me as their customer. It doesn't necessarily gain new customers, but I think Bones and Bones Black still have pretty significant market share.



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  7. Like, I'm not going to riot or anything, but I'm pretty disappointed that this ship isn't likely to be named "Dark Maiden."


    She's a ship that's been part of Reaper lore for twenty years at this point, she's already got a beautiful figurehead (several sculpts), she's a pirate ship, she's a GHOST pirate ship.


    But I can see why crowdsourcing the official name is profitable for Reaper. I'm just a bit bummed out by it.


    I am hoping that one of the first extra figureheads they make (assuming that possibility actually happens) is a new sculpt of Dark Maiden.

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  8. I really love this guy's face. Definitely on my want list.


    Are you going to do more to his sword? Right now the point is sweeping up more like a cutlass or machete (which is admittedly what the original concept art does), rather than the downward sweep of the falcata in your photo references. 



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  9. As a former toy/game shop manager on charge of ordering, I can say that most of what @Cygnwulf said above holds true, especially overhead.


    How a retailer orders their stock is also an issue. Many people get into retail "because owning a game shop would be cool," or for other reasons that aren't necessarily predicated on an understanding of how retail works, so they don't necessarily know how to get the best deals. Distributors have the largest reach, so retailers find out about them most readily... But distributors also prioritize their largest customers and don't offer the best deals to small businesses. I know of several items I used to carry from a distributor that I researched ordering directly from the publisher and was able to drop my selling price while making a larger profit for my store, because the direct sale was a better deal than going through distribution. Some retailers don't want to or don't know how to do research like that.


    Store overhead is also a huge consideration. Some of my shop's prices were higher than I wanted simply because we had to pay rent on our space. I know of one shop that charged higher than msrp for some items in part because his store was in a basement and temperature control costs were absurd.


    Most of these wouldn't be huge markups over MSRP, but they would be noticeable. Even up to a 25% increase over MSRP would surprise me but not incense me. I likely wouldn't go back to that store, though.


    Doubling MSRP is something of which I'd be decidedly skeptical.

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  10. I had the impression, from things said at the time the Elemental Scions were revealed and from things said in yesterday's stream, that the new concept art *did not exist* at the time the Elemental Scions were revealed.


    So they couldn't include this new one at the time, and because the new one was clearly added to the KS because of fans asking for it, it was added to the Fan Favorites expansion rather than increasing the price of the Elemental Scions. 


    Again, this is the impression I had. I could be wrong, but it makes sense to me.

    • Like 8

  11. 5 hours ago, wdmartin said:


    Yes, I was thinking about this -- but I'm not really sure what to do about it. I went all the way up to pure Dragon White on the highlights on the figure itself, which is identical to the white I used under the yellow on the lamp.  So I'm not sure what to do to make it brighter.  Maybe a smaller oval of white on each lantern face, with a very thin glaze of the yellow over it?


    I didn't put any yellow on the lantern frame. I wasn't sure if it was necessary or not.

    I would say an oval of white, filling almost the entire panel of "glass" except for the corners, then glaze a little yellow over the white, leaving an oval of pure white at the center.

    The central oval of pure white probably wants to be about a third to a half of the pane of glass, at least, otherwise the highlights on her body will look brighter than the lamp.


    You also want to brighten the lamp so it looks believable that it's casting enough light to affect the scene; since her back (away from the lantern) shows some pretty saturated color, we as viewers know there's ambient light, so we have to see that lantern as bright enough to overcome that.


    As for the lantern frame, I often won't paint light on it, as it would be pretty starkly silhouetted against the light.

    • Like 3

  12. I think it did, too! Looks really nice!


    I do think you need to brighten up the lantern itself; remember the light source should be brighter than anything it's illuminating.


    I really love the way the light draws the eye to her face, and then her eyes are looking right at the snake. She's got some really fun personality going on.

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  13. My parents are up for Thanksgiving, but they're leaving on the Friday. So I can likely paint on Sat and Sun, depending on D&D and the like. Tentatively in. I do have a pile of stuff to paint, with little need to make it stellar.


    Stuff for the current campaign:


     A bunch of Bones and Bones Black, largely dinosaurs plus a few brigands, plus Paymaster's giant toothy crocogod.

    Probably just the raptors and carnotaurs will get done, but that'll be a nice dent.

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  14. IMG_20191106_204649621.thumb.jpg.5ee8a50f3b9fb96848f90e8f969f87c5.jpg

    Just finished this fantastic bit of if-only-it-were-fiction. I mean, it's fiction... But if silent robots of external origin suddenly DID appear, I could see it playing out exactly like this. Not that we need the robots to make it happen. 


    I really love wanting to strangle the main character. She's awesome, and cool, and infuriating. 


    The whole thing is a pretty no-punches-pulled examination of Fame in the internet age, and it manages to somehow glamorize and brutalize the social media celebrity phenomenon. I dig it wholeheartedly.

    The beer is an IPA, so if you like those you'll like it, and the can matches the cover and the name matches the themes.

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