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red5angel

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About red5angel

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    Enlightened
  1. I think comparing CAV and CBT is difficult at best. Mechs tend to be larger, but "lighter" because realistic mass was never applied in CBT (An Atlas would be far heavier then 100 tons.). CAV tend to be smaller but their weight is probably more accurate. CBT holds a special place in my heart just because I played it for so long. The system is weighty and vague and things like ranges, weights, sizes tend to be all over the board and not entirely consistant, if that's important to you. The game itself takes forever to play if you play with more then a handful of Mechs per side. We used t
  2. red5angel

    Nervous

    I spend easily 100$ a month on gaming, it might be spread out a little, say 200$ this month, 50 the next but with books running atleast 25$ usually, more like 40$ a pop, my miniature habit running about 40$ a month I'd say, 100$ is easy, and I know most of my gaming freinds have similar habits. Could be regional, could be symantics but I guess I don't see what you see. I see kids spending plenty of money on cardgames and collectible games, and that's about it. The people who are buying miniatures, roleplaying games, and all the other misc. stuff run from about 18 on up, and a good portion o
  3. red5angel

    Nervous

    I have to disagree with you Nadin. I think kids are part of the market but I think the gaming world is more complex for all that. For instance, kids are certainly the target market for card games, and other tradeable card/clicky type stuff. When I walk into my local game stores you can bet that all the kids in the store are going to be playing a very narrow list of games - Yugi Oh, Magic (a mixed crowd), 40K, and Mechwarrior. Meanwhile if you look aroud you will notice that most of the older people, who aren't playing magic, or the odd game of clicky stuff, are usually playing something ot
  4. red5angel

    Nervous

    well for my 2 cents, I'm not a big fan of GW for a lot of reasons but one is because of the way they do business with stores. They require so much space for display areas minimum. To be listed on some of their special lists, you have to have even more space for them. They have quite a bit of product and that in and of itself takes up a lot of space. My LGS began to sort of get overrun by GW. Now, almost half the store is GW and I can't get many historical miniatures at all from them. A lot of other smaller miniatures games companies also get maybe one small rack or two on the wall in the
  5. red5angel

    interesting

    http://www.wowwee.com/catalog/other_robosapien.html This should just about complete my plans for world domination.
  6. red5angel

    interesting

    just another step in the right direction, no pun intended. http://www.msnbc.msn.com/id/4499831/
  7. General308, good point. It's still downtime and it's still self inflicted damage. Most leader types aren't going to trust your average grunt to overuse it. Sort of like guys worrying about their soldiers running out of ammo.
  8. Some things also have a fluff way of balancing themselves out. I tend to think in somewhat realistic terms, liberally applied to the setting. while overdrive for game purposes is an excellent idea, operationally speaking, unless you can get away from it causing damage to the unit that uses it, I don't see it as getting all that popular with anyone. A few units here and there who operate under lightning strike tactics and have down time between missions might take it as an acceptbale risk but for the most part not many commanders would want it as stock and staple.
  9. #1 - uh, no thanks. That's all I need to do is spend my time calculating where exactly my damage track should be, it takes away from my beer drinking time. Not all rules are going to be perfect, better to get away from nitpicky stuff and just make it straight forward and simple. In this way everyone is penalized the same way so no one has an advantage over another because it's not an army related thing but a rules related thing. If you want to though, include it as a house rule for your own personal entertainment. #2 - Sure it's cheesy but life ain't fare and neither is war. I wouldn't
  10. That sucks but I have never "heard" of an unspoken code of honor amongst gamers, not anymore then the average public anyway. Gamers know the usefulness of those sorts of things, most gamers want miniatures, almost all of them realise how much they could be worth if sold, and so on. I won't even walk out of my LGS unless one of my players is there attending our stuff.
  11. mengu, that's pretty much what I am talking about. A picture is something different, that truly is NMM because a picture mixes chromatic colors to get the affect painters are trying to get on a 3D object. In essence, while my brain can accept the false colors of a picture it won't for a miniature, because it's not a simulcrum like a picture is, its the actual object.
  12. it is certainly striking, and looks good in it's own way but like talespinner, I often looked at NMM minis, before knowing about the technique itself, and would think something like "cool! stone armor, I've never thought of that!" or "Great leather affect!" a good example us tha model posted by Thepolo - certainly striking, and obviously well done, and while I sort of get what he was after, to me it fails but only because light has a tendancy to sort of spill into even the dark ares somewhat. It's not a criticism of the skill directly, just my own opinion. This guy could obviously pain
  13. I've never been able to explain why I don't like NMM for miniatures. It's not that it doesn't look good to me, it just doesn't look like metal to me, ever. so I was looking at this miniature: http://www.fantization.com/Rackham/Release...ne03/ORGM03.jpg and I thought, it looks real good, wish I could paint like that and my usual, too bad it's NMM. If you look at the "barding" that the critter is wearing the orc is riding, it looks like it is a painting of a miniature. The angle of the miniature brings out the NMM techniques and it makes it look exactly like a drawing, not a mi
  14. red5angel

    Paranoia XP

    Awesome!!!! My wife has been pestering me to run this game for about 2 years now!
  15. sure but that means I'd be forced to find something "collie-esque" cut off some hait, cut the legs off at the knees and reglue the feet back on! Seriously though, I think it would be a great addition to the fmailiar packs.... ;)
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