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SQUAWK

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Everything posted by SQUAWK

  1. For more bloodshed, make it a figure '8' track. The players will be crossing over each other, make a nasty little fire zone. Throw in some hills, obstacles etc. and yeah this could be an amazing event. Hmmm...maybe something for Origins...
  2. SQUAWK

    Psyro figures

    If I ever get the bases for them and some pics, I'll post my Psyros...mostly based off of old Starsiege Cybrids (to get a sufficiently different look from normal CAVs) - actually turned out pretty good.
  3. Hmmm...okay, good reason for me to get around to fixing up mine now :-) Looking good. I would suggest possibly doing DTs/stats for each turret, the island, and the main hull. Either let the players target specific points, or randomize hits (big enough that maybe a random hit is easier, but you don't know what you're going to be hitting?) Torpedoes you could just make similar to a whisper in stats. Scenario ideas are easy...some good ones posted before.
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