Friday night I prepared my new nigh-invulnerable army list: Overlords. It was a simple list:
4 Onyx Phalanx
3 Onyx Phalanx
Incarnation of Flame
The strategy was going to be simple, using my Ranked and Lock Shields, pelt the enemy at range and rely on First Strike to murderize my opponent. All the while my mages would pound any troop concentrations with fire.
So, what did Jason bring? That's right, Overlords! It was an Overlord/Overlord power struggle. He'll probably chime in with his list to correct my lousy memory but it was something like:
2 Bondslave Survivor
3 Daughter of the whip
6 troops of:
2 Bonslave Survivor
3 Daughter of the Whip
He had the advantage of numbers and initiative. I had magic and ranged and First Strike.
On the first turn he advanced as fast as he could. At my last activations, I had Strach teleport the Incarnation of Flame into his back field behind his troops. I was going to have him charge the totem and negate it while daring his troops to pass Ld checks to charge his Fearsome-ness. He promptly charged it with one troop and got all but one Bondslave Survivor into b-t-b and hit it enough times to kill it's parents and grandparents too while I got ONE hit back. The game kinda devolved from there. He spread out enough to limit my magic to a few kills, my dice did the rest. My ranged killed a few but otherwise my dice abandoned me pretty fast while his hit.......a lot. He rolled up one side and then mobbed the other. When I needed 3s and 4s I got 1s and 2s. It was a funny game watching my troops melt faster than butter outdoors but a sad fate to troops who could have done so much more. I could have made it a tougher struggle for Jason had I retreated and fired on his troops but with my dice, i don't think the extra 2 or 3 kills would have justified the extra time it would have taken. That and I'm too much of a grab-you-by-the-face-and-scream kinda tactician. Next week's re-match will be interesting though. Jason suggested a 1000 pt 10 model max army meeting. Should be fun.