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Everything posted by Memphisto

  1. I've been building quite a few warbands lately, and noticed these improvements. Thank you - these are noticed and appreciated!!! Still love playing this game.
  2. I absolutely think the creativity is great here. Thank you for sharing! I think Warlord is great for creating home-brew scenarios like this. Well done!
  3. Thank you for keeping us connected to the very best war band creator around. I use it frequently and truly appreciate it. Thank you!!
  4. I got a bunch of these as well. Stoked. I'm going to get creative and use them somehow to highlight bases for Warlord faction leaders...one color for sergeants, one for captains and one for warlords, maybe one for solos. Thank you Reaper!
  5. This is awesome. Thank you so much for developing this and sharing it with the Reaper community!
  6. That's a really formidable army list. Lots of dice in melee. Doctrine plus warlord's free action to inspire troops gives the orc warriors up to +6 MAV and the Spearmen +7. Just amount of die rolling with MAV boost makes this a great list. Every list has a counter and this one appears to be vs. a spell caster with fireball and, to lesser extent, ranged warbands (although I think RAV models are overcosted in warlord, IMO).Thanks for sharing. Another variant list could be Gronkelfibbets and Mazak with same doctrine, add a musician, which imparts rush attack and +1 MOV. That turns lots of 9pt gobl
  7. I use 77043 Bones (eye beast) for the 14059 Spawn of Mashaf. That said, I don't use a proxy for Xeldorian simply because his metal sculpt is way too cool. Also, I like the theme that spawn of mashaf, which are abberations, are very similar "cousins" to their warlord leader, Xeldorian. The tentacles of the eye beast are reminders that they are burrowing aberrations, not a floating beholder. I am currently considering using 77308 (as you suggest above), OR 77262 (vulture demon) OR 77307 as proxy to Maugrathoth 14416. I would modify 77307 with wings (greenstuff or sculpy).
  8. I paint and play when I can, usually with family members who game. I've never been to a ReaperCon, but apparently there were Warlord tournaments in past years. Unless I am mistaken, this is no longer the case, so any formal support for the game is low. Too bad for some of us, but must be the right business decision for Reaper.
  9. I don't know if those are wrong, but the warlord Varaug has a similar stat increase for MAV: it increases when he gets wounded. I believe that is intentional and reflects "berserker mode". This may be a similar thing, but i am speculating. :)
  10. I play 1000pt games, and those take around 2-3 hours played leisurely. If you have a few armies and a couple friends who like table top war games, it's a great well-balanced game. I also like the d10 mechanic better than d6 since the outcomes feel less random and luck based.
  11. Great warband choice! I've found Rautheros with the Witch Queen is pretty tough to play against. I think the Goat Demons are a great choice - they are essentially fearless and have a pretty good melee attack for cheap points cost, and make good shock troops. I recommend one or two Demon Imps due to their provoke special ability - they can protect the witch queen in melee. For troops in her band, I also believe the spawn of Mashaf are very efficient and versatile - frenzy and burrow both have great utility in different situations. Finally, if you can afford the points for a large elite - Mastem
  12. I've built Reven, Elves, Crusaders. Strong variety exists for Reven especially, imo. I proxy some- like Bones Spirit of the Forest for Elves Mossbreard. Also supplement existing metal warbands (nefsokar, darkspawn and overlords) with Bones sculpts for those bands- most recently an Aspect of Sekhmet. i have not looked at Kargir but only because I only have core 2nd edition rules.
  13. I'll jump back in. As a Warlord collector and skirmisher since its inception, I first collected a couple all-metal armies that were expensive (for me), and played exclusive with those. Until Bones came out. Then I used the army creator (now removed from website) to quickly and specifically build other armies that could be created out of Bones only - sometimes using a Bones proxy for a Warlord miniature (like a Bones Dragon for the Elves warlord dragon, Argerian). I then supported the second kickstarter for Bones specifically as a Warlord enthusiast. Since then, I have four more arm
  14. It's a great game but, as others have pointed out, not supported and I have yet to find games locally listed. I have about six warbands, play with friends and family, and love it. It is a shame the warband builder got yanked and is not supported either any longer, as it allowed one to create army lists and then determine which miniatures to buy/paint/play...something nice for the casual gamer/painter. The major upside is, if you are OK with just playing with your current group of gamers, it's cheap to build an army, only one rule book is really needed, and the system is straight-f
  15. Lots of activations and models, so you potentially have good control of the battlefield and when and where the combat engagement takes place. Facing 3 hill giants in 1000pts is formidable and also helps control the field. I would only worry about archer swarms and some potent magic users, but even then, the hill giants have good MD. If you play it please post how it goes!
  16. I'd like to second the OP's request, as I too am interested in some alternative to electronic army creation, and was very upset to learn the army creator was suddenly ghosted. I used the creator all the time and it helped me figure which miniatures to buy and paint for new warbands over the past several years.
  17. If you wouldn't mind, I would like those. [email protected] Thanks in advance. I'd like those as well - thanks for the kind offer! mvmc 'at' yahoo.com
  18. Just a quick reminder; Mindless models do not gain the benefit of Support. They do, however, count for the purpose of granting non-Mindless models Support bonuses. ~v Thanks - I've forgotten that in play too. tough one for me to remember, for whatever reason.
  19. Nefsokar Warband Breakdown: I break Nefsokar down to two flavors which are the undead/awakened (Hand of Sokar doctrine) and the Mehet Hesep faithful (People of the Desert Wind doctrine). This faction breakdown focuses on the Hand of Sokar brand of Nefsokar, my personal army preferrence. The bent towards Divine Tome Spellcasters makes buffing spells very important to fine-tuning one's army. Many of the leaders have access to the Divine Tome which should be accessed liberally throughout any combat. Infantry: Line - Your line keeps your opponent's resources tied up, while sp
  20. While DV11 is not hard to hit, it is tough to overwhelm and take the avatar down without incurring 100+ pts in model loss in the process. This is assuming the Avatar player is just throwing the model in there as a meat shield or playing it wontonly. The model is already costed very aggressively and that it's in a faction with ressurrection makes it twice as nice. Also, it has deflect/2 so unless you're using waaay more than the avatar's pt value in uber archers, you aren't hitting it AND overcoming DR/2 in a combat action. While you're dealing with the Avatar, deciding to send in even more res
  21. Fortunately (unfortunately?) this more or less works in 1000pts as well. My opinion is Fatima + Avatar of Sokar = I win. Very sick combo.
  22. My understanding is Eawod will be part of a new faction 'Wood Elves' to be released later this year in an expansion book. Personally, I proxy my Eawod model for Selwyn...I find the names gender neutral.
  23. Thanks for sharing this tool with the general public. It is stupid awesome.
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