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GHarris

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About GHarris

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  1. GHarris

    Warm-up exercises before sculpting

    There are actually three nerves that innervate the hand- the radial, the ulnar, and the medial. The medial nerve is the one that gets compressed when you have carpal tunnel syndrome, and symptoms are felt in the palm, thumb, pointer finger, middle finger and half of the ring finger (the half that faces the middle finger). Symptoms are also primarily felt on the palm side of the hand rather than the back of the hand. If it is carpal tunnel sleeping with your hands in wrist braces will also help, as will nerve glides, stretching, icing your wrist, resting your hand (hard to do, I know) and watching your posture. The thing to keep in mind is all three nerves actually originate in your neck, thread through your brachial plexus (which is just under your collar bone), and split in your armpit to run down your arm to your hand. In theory repeated shoulder trauma and dislocations could injure any or all of them. If you think about doing a karate chop straight down into a bowl of water, pinky first, until your ring finger is halfway submerged you have a good idea of where the ulnar nerve innervates. This nerve can get caught in the cubital tunnel in the elbow, causing symptoms that could be worsened if you rest your elbows on a table like you are describing. It's worth noting that bad posture can increase pressure on all three nerves. Unfortunately we all are guilty of bad posture when painting or sculpting. Doing chin tucks to reverse forward head (aka text neck), stretching the sides of the neck, stretching the pecs (doorway stretches and laying on a foam roll are great for this!), strengthening your scapular retractors aka the muscles you use to pinch your shoulder blades together, and stretching the middle part of your spine (aka thoracic spine) into extension (backwards vs hunching) may help with nerve impingement and general back pain. There are basic tests that your doctor can do right away in the office, such as evaluating finger/grip strength, putting your arms/wrists into positions that could potentially aggravate your symptoms, and tapping on your wrist or funny bone to see if you feel anything. You may very well need to do an EMG or nerve conduction study. Basically a doctor puts small needles into your nerve pathway and runs and electric current through your nerve to see if conduction is slowed. Ideally they will do this all the way up through the back of the neck. I've had to have three of these done, they don't take long and are more uncomfortable than painful. Not fun but invaluable in figuring out where an impingement is- no sense in operating on the elbow or wrist if the problem is higher up. I'm glad you are seeing a doctor! Having to shake out your hands is a sign that you need to get your hands looked at! This isn't something that you want to ignore. I hope all goes well!
  2. GHarris

    Sculpting Sleeves Help

    I would have to agree with Rigel, a reference for what kind of puffy sleeves you are going for would be helpful. My initial thought is the sleeves aren't following the arms underneath then, they are "floating" off of the arms. Of course they could be designed to do this but generally gravity causes large sleeves to directly touch the top of the arms and hang under the bottom of the arms. The "high points" of the sleeve, in other words the top of the arm, would be indistinguishable from the body underneath at this scale. If I was sculpting large sleeves onto her arm I would literally be hitting the arm underneath with my tool! The only real raised areas for most of the top half of the arms would be the raised wrinkles. Even working digitally I will still sculpt the arm underneath the sleeve, then literally drag the mesh for the sleeve into the arms to make sure it still looks like there is a body under those clothes! Wrinkles tend to gather in the armpits and elbows due to the way cloth naturally hangs, the cloth becoming wrinkled from repeated bending, or the presence of seams. Looks like you got a pretty nice edge on the top of the shirt! Getting that panel of her shirt that flat is trickier than it looks!
  3. GHarris

    Forumite Classes, 2019

    Rainbow Sculptor's Character Design class is sitting in my cart right now. Let's see if I can score a ticket to it tomorrow! Christine has an excellent eye for composition, hopefully some of it will rub off on me!
  4. GHarris

    What are the "Required Viewing" Fantasy Movies?

    Am I imagining things or are we four pages in and nobody's mentioned Army of Darkness? True, not a pure swords and sorcery fantasy movie but we have all played with people who would have been Ash in a D&D game...
  5. GHarris

    What are the "Required Viewing" Fantasy Movies?

    Hmm Connery isn't a good thing in this case. If you read the exquisite comics before the movie you probably vilify the movie as much as I do, and unfortunately some of the worst changes were because of Connery's meddling and the studio wanting to make a big budget Sean Connery action movie instead of just following the comics. This was Sean Connery's last movie for a reason! Ditto with V for Vendetta. If you read the comics first then saw the movie it was like watching a train wreck unfolding before your eyes. Just...ugh. Just my opinion. Carry on!
  6. GHarris

    Recent Works

    I would love to see how the test print comes out! The model I have been using for human reference for Reaper stuff is Bobby Jackson's excellent Dreadmere sheriff, the fella with the hat reading a scroll. He is about 35mm to the top of the head, which is where I measure to unless told otherwise. I guess if you are old school and you measure to the eyes he is still in 32mm scale but I haven't been asked to measure to the eyes in years. Will any of these models be for sale by Reapercon? Or will we be able to see some prints in person?
  7. GHarris

    Recent Works

    You can put tons of little details into a digital sculpt, the question is will it show up on the finished product. I would say in many ways this is where hand sculpting shines, you can see if something will show up or if something is too small/fragile to cast, unlike digital sculpting where you have to learn this the hard way. Just a different perspective! I really like this little druid! Now that she has her second hand she doesn't look like she was on the wrong end of a lightsaber battle! I'm not sure if the stitching on the bag and pocket will come out, same with the fingers on the paw of the hedgehog, you may also lose the nose/eyes/hands on the squirrel. How big will she be when she is printed? Have you tried a test print? I'm guessing if that is a 32ish mm scale child she may be only 23-25mm to the top of her head, making those tiny beasties really tiny! The dress came out great! The drapery and movement are done well.
  8. GHarris

    Recent Works

    First off that little girl with the hat sculpt is wonderful! Secondly the discussion against the quality of digital sculpting is foolish at this point. Realistically the vast majority of miniatures coming out now were sculpted digitally. That's the industry. Reaper, Wyrd, Privateer Press, Games Workshop, Gale Force 9, CMON, Warlord, and Mantic have all embraced digital sculpting. It's not like digital sculpting invented lifeless, stiff, or sterile sculpts- bad sculptors have been making bad sculpts for years. Sculpting digitally isn't really faster or "easier" unless you are making a lifeless, stiff and sterile sculpt. Bringing a sculpt to life still takes time and skill, the computer won't do that for you. You are a great artist partly because you recognize and avoid the traps that make for bad digital sculpts. The rest is your talent and hard work! Don't be discouraged.
  9. GHarris

    Help request for making putty seamless

    For what it is worth I tried Procreate a couple of times over the years because people seemed to really like it. I always went back to green stuff or green stuff/ Apoxy Sculpt mixes because I found that I was fighting with smoothing out seams in Procreate a lot more than I was with green stuff. YMMV of course, but that was my experience. My clay shapers are the grey "firm" ones. They worked well for me but to be fair I never tried any other kinds. I learned on metal tools so even the "firm" clay shapers were pretty soft to me! But I would agree with the advice already given for smoothing out seams- patience, repeatedly going over the same spot over and over smoothing in the same direction, and a progressively lighter touch. I have also found that a too-well lubricated tool sometimes won't "catch" the putty enough to drag it out to the point of smoothness. Sometimes you may need to stop and wipe off your tools and possibly gently wipe down your model with an alcohol pad. As putty sets up you may want a bit of tackiness! Tackiness like your tool slightly sticks to the work surface, not tackiness while wearing black socks and sandals while you sculpt... Besides scraping with a knife you can also gently file some cured putties with small model files or sand it with very fine polishing grit sanding cloths. I know this works with green stuff, I don't remember it working quite as well with Procreate, and it worked better with green if you did add some Apoxy Sculpt to it.
  10. GHarris

    Recent Works

    Ah, much better now that we can see the pictures! The Queen looks wonderful! Depending on how big you want to make her you may need to make the lines on the sides of her croquet mallet, the ridges on her shins/boots, and the line going up the back of her legs a bit larger. That may just be nitpicking though, she really is quite good!
  11. GHarris

    Guinea Pigmies

    'I don't know what 'It' is but I know that guinea pigs' got it!"
  12. GHarris

    Recent Works

    Ditto. I see no pictures!
  13. GHarris

    Guinea Pigmies

    But what if we all want to see modelling shots of Snickerdoodle??? That guinea pig has charisma! Talespinner is going to do a great job with these figures!
  14. GHarris

    Character Design Blue Caterpillar

    Ah, that will do it too! Is she looking to upgrade her computer in the near future?
  15. GHarris

    Character Design Blue Caterpillar

    I saw you mentioning ZBrush crashing. Do you keep an eye on your free memory? It's all the way at the top near the left side. It fills up fast when your are doing a lot of merging or if you have been sculpting for a while. I got into the habit of stopping, saving, and closing/reopening my project when the free memory starts hitting about a half GB. You may also start getting messages about the system wanting to start deleting older parts of your undo history around that time. I found out the hard way that ignoring how much free memory I have left will eventually cause my whole computer to choke and freeze up, requiring a hard restart. Hopefully you aren't as foolish as I am! Add +1 vote for the new pose and the robe on the right! I have found that ZBrush is much faster for coming up with a quick concept or pose idea. I can have a rough pose done in about an hour in ZBrush, if I was doing it by hand I might spend an hour just getting an armature made and set in a handle of some sort! That being said I don't seem to actually finish a sculpt faster in ZBrush than I do by hand, a lot of texturing/detailing is far easier to do by hand and there is no merging/processing/sizing for printing.
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