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tenro

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About tenro

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    Rabble Rouser
  1. tenro

    Brinewall Legacy

    well, i think that settles it then. we will use the road.
  2. tenro

    Brinewall Legacy

    ((ill take it if no one else will, but ill give everyone else a chance first.)) ((im fine with either way, having no exceptional anti-ambush skills myself))
  3. tenro

    Brinewall Legacy

    ((Eisen has very obvious armor))
  4. tenro

    Brinewall Legacy

    I just figured it was still going because there was no announcement that it had died. you dont have to keep it running just for me. Is everyone else still playing?
  5. tenro

    Brinewall Legacy

    ((ooc: 3 more weeks passed with no replies))
  6. tenro

    Brinewall Legacy

    ((OOC: its been almost a month with no replies))
  7. tenro

    Brinewall Legacy

    "i suppose if you trust the fox's report and it doesnt take too much time, that certainly wouldnt hurt."
  8. tenro

    Brinewall Legacy

    I dont think the goblins are expecting our company, and i think that either route presents the same chance for them discovering us. It all depends on how careful they are about sentries and traps. ((OOC: sorry i havent been responding, i havent been getting email notifications on this. if youre waiting on me, someone please shoot me an email))
  9. tenro

    Brinewall Legacy

    Eisen sets to cleaning his blade and reloading the cylinder on his crossbow.
  10. tenro

    Brinewall Legacy

    ((OOC: dang, i was wondering if it was DR or fast healing. i was hoping switching to Magic would help overcome DR but i guess it just took a crit! i was beginning to wonder if that guy was supposed to escape to become a recurring villain, he was taking so long to kill :D ))
  11. tenro

    Brinewall Legacy

    ((OOC: Eisen will switch his judgement to Smiting, making his weapons Magic for overcoming DR)) Eisen will shoot the creature once more with his masterwork repeating crossbow! (19 (possible crit) +5 = 24 to hit (crit confirm 15+5=20 to hit), 7+1= 8 damage if hit, 16 damage if critted)
  12. tenro

    Brinewall Legacy

    ((on my turn)) i will try to maneuver to a spot where i can take a shot at the monster (i have point blank shot and precise shot, so i dont have to take a -4 to avoid hitting companions in battle) roll 16 +3 dex +1 masterwork +1 point blank shot = 21 to hit, 1d8=6 +1 (justice judgement) = 7 DAMAGE
  13. im still paying attention :D
  14. tenro

    Brinewall Legacy

    Eisen will cast Command (DC 16 will negates) "Approach" (creature's movement provokes AoOs as usual if the spell works)
  15. tenro

    Brinewall Legacy

    Eisen will move to have a shot through the doorway (no penalty for shooting into melee) while still maintaining a distance of more than 10ft but no more than 30ft. He will then take a shot at the creature. (attack 12 + 4 atk + 1 point blank shot + 1 justice = 18 to hit; damage 4 + 1 point blank shot = 5)
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