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About dwarvenranger

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  • Birthday 10/11/1974

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  • Location
    Independence, VA
  • Interests
    Church, gaming, shooting, minis/models

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  1. Ya know, when I first heard saw it I said it's a nice ship, I'll get one. But I certainly don't need two, even if one of them is a ghost ship. And then I saw the new update. And now I'm getting two
  2. "Well, I could use a bit of a rest. But afterwards we might as well check it out since we're here."
  3. A better sailor than a swimmer he is, nonetheless Lorak will attempt to swim. D20(1)+6=7. Critical fail. Good thing he can't drown since he's holding onto the side of the raft.
  4. 13+4=17. "Hey, will this big buoyant log help?"
  5. Lorak nods his head in thanks to Sabine and agrees with the others about visiting the shipwreck.
  6. D20(8)+7+4=19 "Thanks for the help. I knew I might get stung but figured it was important to ground the creature."
  7. Ok, Lorak will ready an action to grapple it when it comes within reach.
  8. Lorak will move to Q11 and enter a defensive stance kata while psyching himself for battle (think Maori haka).
  9. 55% Survival d20(1)+4=5 Stealth d20(11)+7=18
  10. Well, there are multiple types of gem dragons, so that's that, and I've played through adventures where multiple seige weapons would have been nice to have instead of improvised items. I also think that you can always use more townsfolk. Mostly I'm tired of painting adventurers and monsters, but still enjoy painting terrain, so I went heavier on terrain this time.
  11. Lorak agrees that we should find another good spot to camp first before we move from this one.
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