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About Hellbeard

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  1. Oh no! I've been there myself, and it's absolutely the worst, completely saps the creative energies. Glad to hear you're doing a little better now, keep hanging in there. Oh yes, they look very creepy indeed! Especially the one that looks like his head is exploding, and the one with the melty-looking face. Or was the third guy the one that was infested with an alien parasite brain-slug? *shudder* Huzzah! --OneBoot :D Nice catch! That's exactly spot on. Thanks for the encouragement. :D Thank you. What a strange notion. ;) Here's an upd
  2. Looks pretty good. Here is tips: As you work consider the stages of curing to influence the putty in different ways. You must use very light touches to coax the putty into shape and move from general shape to specifics. For example, after about 30-45 minutes you can use a fine tool to indent texture into the beard hairs which will deform the shapes less if you indent it earlier in the curing process. That works pretty good for doing folds and stuff- you can smooth out the "fabric" and rougher shapes and then later push in and smooth the folds. It's helpful to start with an armature with
  3. Thanks dude! I've been experiencing a little sadbrains syndrome and I think I'm coming out of it little by little. I'm stoked you think they look creepy because I'm totally aiming for that feels. I hope to make many more updates soon. Here's a bit of progress:
  4. Here we go again. o_. New sculpts underway! 1:56 scale, science fiction theme. Trying to pick up some steam again. This goan be an alien invader guy, barely passable for human. Inspiration: "They Live!" This is an astronaut infected by alien stuff. Like, maybe totally ancient and stuff. This'll be a brain slug controlled guy. Group photo.
  5. Wow. Thanks! I'm not worthy. I do enjoy sculpting and making up this kind of stuff very much. I wish I knew how to commercialize it yet. It doesn't seem realistic that I would get anything into production in the foreseeable future.
  6. Wow, thanks! I appreciate the compliments. I do not, to be honest, feel in the zone much. Recently I need to really coerce myself super hard to sculpt and find it difficult to have very positive feelings about it. I do think the recent sculpt is coming along nicely but due to personal and professional reasons my mood is a little low. I suppose what's showing through is practice and repetition. I think I should study more references and that will probably help too. 1:56 isn't arbitrary! It's the perfect scale!
  7. Thanks! Another practice head: A new figure, science fiction cyborg: Not so sure about the head though. I might make an alternate or two and consider swapping it in.
  8. Thanks.I hope to do more and have a production line later on (like, in 6months to a year). Thank you. Good insight! I'll keep it in my mind when I work. Here's some better lit photos:
  9. I'm sorry I neglected to thank you folks for such nice words! Haven't visited the thread in a while but I thought you guys might like to see these. The lighting isn't very good so I'll take some better shots with sunlight when I have the chance. It's a painted version of the Gnome Necromancer that I sculpted. I had some test casts made of which he was one. I hope to post more stuff sooner than before.
  10. Thanks OB. Practice makes perfect! That is, it makes better than before, at least. Gee, that's quite a wide question to ask. What background do you have? Drawing? sculpting? What goal do you want to reach? Personal work? Artistic? Commercial? Hobby? For a general sort of advice I recommend getting materials: your choice of putty/polymer clay (Green Stuff, ProCreate, FIMO, Beesputty, etc. etc.) and a set of cheapo chinese sculpting tools (AKA wax carvers- I still use a really cheap one I bought ten years ago), some wire and something to use as a base. Start with
  11. Yet another 1:56 scale practice head for the 1:56 practice head throne. Note that it’s a little bit oversized because I was trying to exaggerate some features which turned out— exaggerated. I think I might try for this guy again and push the cartoony style I'm aiming for even more; maybe try to keep it a little bit closer to the true-scale.
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