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Dr. Propaganda

Bones Supporter
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Everything posted by Dr. Propaganda

  1. In the last Kickstarter I got a giant pumpkin headed scarecrow and an Overgourd which screamed "Halloween-themed Adventure!" I got a Krampus, which screams "Christmas-themed Adventure!" Well, I am looking for a Thanksgiving-themed Adventure to pass the time in between. How about Gobbler the Turkeybear? He would look mostly like a standard Owlbear, but he would have a rounder, more wrinkled head, be a bit plumper, have a snood on his beak, and a magnificent fan of tailfeathers. I would use him in an adventure that would combine the story of the Pilgrims and Wampanoag sharing a feast with the tale of Beowulf and the nocturnal raids of Grendel. The characters would join a group of locals in a feast of friendship and gratitude. After the meal, as they sit around the fire sharing a warming drink, a haunting gobble comes warbling though the nearby forests. Then, the nervous natives tell the tale of a viscous beast that only comes during the harvest celebration, carrying off the tribes warriors who have succumbed to long naps after the huge meal ...
  2. You know what Bones does not have, or, for that matter the entire Reaper catalog is missing? A two-headed dragon. That seems like an oversight. There are hydras, and and awesome five headed dragon tyrant, but, a two headed dragon is nowhere to be seen. I think a two headed dragon would be cool. I know evil dragons come in colors / flavors, and I suppose any color of dragon could be two headed, but, if'n I had my druthers, I would want the two headed dragon to be modeled after Narthrax, SKU: 77279, ostensibly the blue dragon of the lot, because lighting sometimes forks, and blue dragons breath lightning, and well, that makes a certain amount of plot sense to me. But really any old head style would be great, preferably in Bones, and somewhere in the adult dragon size range.
  3. Halfling dog riders. Half a dozen to a dozen or so characters of mixed genders, classes, and equipment types who can act as Outriders, or Dog Scouts, or Cavalry. Big, saddle wearing war dogs, possibly lightly armored. As a bonus, you could make the mounted halflings also as miniatures on foot. And while you are at it, how about a halfling gypsy style vardo wagon? The wagon could have a few hard points for mounting modular components, such as boxes, bags barrels, and such. This would allow each wagon to appear different. I would love to run a campaign about a team of halfling outriders, and I know it is kind of a niche request, but, hey, if you never ask, you never know.
  4. I cannot wait to get my Dire cabbage on the table. I will likely use mine in an adventure with a Garden Slaad. Perhaps a juicy and terrible Trollmato. Throw in a Carriot Crawler. Maybe a Bullettuce. And of course I will have to get some new furniture terrain pieces, since the dungeon will require a lot of dressing.
  5. How about a line of Mephits? Or, if mephit is a restricted term, microelementals? Meta-elementals? Familiar to goblin sized meta-elementals cast in a variety of translucent bonesium colors. Clear for steam. Blue for ice and water. Black for smoke. Orange for fire. You get the idea. Not only would they be great little monsters, but they would be good for elemental familiars as well. Speaking of translucent bonesium, how about casting some angels in clear, or yellow or light blue translucent bonesium? This would allow us to have angels with wings or blades made of "light." And well, wings of fire or a sword of pure radiance would be pretty slick.
  6. Shield Guardian. Arcane Golem. Some manner (or manners) of Ogre sized mana-punk, mystical construct that might accompany a wizard around as a bodyguard / muscle. Small enough to fit through inn doorways, but large enough to manhandle an owlbear if needs be.
  7. I also agree with this "ecosystem" approach to KotB. When I have run the CoC in the past, especially recently for my kids games, I like to make the players move from wherever it is they are from (not a Borderland) to the Borderlands. This allows the players to stop at frontier cabins and settler's steads along the way to get the lowdown on the area. Local farmers and shepherds can tell the players of stolen cattle and marauding humanoids burning down homesteads and carrying away prisoners and livestock to feed their growing numbers. This helps to motivate the characters before they even get to the keep. Instead of going to the local tavern to find a reason to adventure, characters come inside the keep looking for rumors about the Caves. Get a local scout to point them in the right direction (perhaps handing them a handy player's map) and maybe put up a wanted poster promising a bounty of a silver piece per humanoid ear delivered, and they are off to the races.
  8. Excellent work. The face is incredibly expressive. Nice job.
  9. Beautiful work. Your Abaddon is masterful.
  10. Excellent work. It has a very "fluid" look.
  11. Excellent detail. Very nice.
  12. Very nice. Coloration is great, and both pops and blends with your excellent basing. I love the classic minis, I have a bunch of the old Grenadier undead myself.
  13. The newly released Argamite Explorer (SKU 50346) and Korkosan Explorer (SKU 50347) strike me as very reminiscent of characters from the TSR classic Star Frontiers, and I love them. I know Star Frontiers has been out of print for 25+ years, but please don't let that stop you. Add on as many Argamites and Korkosans as you can as well as any mantis looking aliens in similar space suits you come up with. Throw in a line of humans in matching suits with a variety of weapons and equipment. Make a dozen of so walking-worm evil aliens in foot soldier, scientist and officer poses. And of course, a motley collection of mixed race space pirates from all of the above, armed with las-gun and vibro knife, ready to storm space liners and cargo haulers alike. I will buy them all.
  14. And since everyone seems to be on board with the IMEF expansion, I would like to see the Kulathi expand as well. You don't want them to spend the majority of their time being used against some other company's alien invaders! There are a good number of Kulathi infantry now, but no support weapons, no officers, no specialists of any kind. And what will they do when facing a Bulldog? Well, they got six limbs, so they should have a six legged bug-walker, with a mounted heavy gun. Other Alien races would also be great to expand upon, but are lacking in foot soldiers. Except for the Grays; there is a decent line up of Grays, although not too many that are seriously battle ready. I would love to see a heavily armed force of Grays that I could put up against my IMEF troops X-COM style.
  15. Love the individual scale shading. Excellent work.
  16. Excellent work. The attention to detail, like the speckles on the rock tied to his waist is incredible.
  17. Wow. He's really nice. I hope to see him again when you have finished painting him. Great work!
  18. Excellent. The color blending in the wings is superb, and nice clean work on the eyes.
  19. Beautiful work. I especially like how you painted the framework to look more bone-like, giving the whole piece a more organic feel. Excellent.
  20. Prisoners. People in handcuffs. Guys, and for that matter gals, in prison jumpsuits. Myriad of uses in dozens of campaigns. Throw in a prison guard, with a shotgun and a key chain. Rioting prisoners would also be a great way to expand the line (shiv, molotov, shotgun).
  21. Prisoners. Slaves. People in chains. Lots of campaigns and modules have slaves or hostages or people in shackles, and it would be nice to have a few minis to put on the board. A male and a female, in minimal clothing, with chains and cuffs on their wrist would show up in prisons, torture chambers (which we now have Bones furniture to equip), cells, jails, chain gangs, slave caravans, pirate ships, etc. Throw in a jailer or slaver with a whip and key chain, and you got a three mini set that make a great bonus level in a Kickstarter.
  22. Great Job! The texture contrast between the wood grain and the static grass is spectacular.
  23. How big is she? Is that horse to scale for 28mm? Can we see Sir Forscale hacking at her ankle? Great figure. Love the skintone.
  24. Cool. Very old school, Lost and the Damned bunch of baddies.
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