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Bones Supporter
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About robert4818

  • Birthday 08/22/1979

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    Aurora, Co

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  1. Honestly, I would love to see you guys do a set of Dungeon Tiles similar to Dwarven Forge, in the Bones material and price range. Honestly, I'll beg :)
  2. Just curious. How much will our $100 Reaper vampire level retail for once the items we got through kickstarter are officially launched?
  3. Well, This semester has fallen behind me, and now its time to turn my focus back towards this product. I'm waiting on some quotes from the manufacturer (who is waiting on some quotes from the mold maker). In th mean time I've spent the last couple weeks making a 9-piece demo board. There are 5 tile designs in the 9 piece board. As these have all been built by hand, angles and lines aren't nearly as precise as I would like. (I just can't cut straight.) There's still plenty of work to do on these, caulking to hide the seams better, a coat of grey paint and stone texture to minimally emulate the look of the gray foam that will be used in actual manufacture. However, Here is how it looks right now. The yard stick iis on there for scale purposes.
  4. Kobolds, Goblins, Orcs, Nova Squad, etc. These are great. I want more. I have plenty of random heroes, big bads, and Iconic guys. What I lack the most of are "Generics" Nova Squad makes a great stand in for "Vipers". I want to see some more stuff that I can lay down in bulk to be nameless, faceless cannon fodder in my adventures. Give me more "Generic" bad guys (Or even good guys) that can be knocked down with a single Judo Chop. Ideally, since these are "Bulk" style minis. I'd like them in bones.
  5. With the pledge manager coming on line, I was thinking of some stuff. First, People now have money in their pockets again, after having now paid for the initial donation, so they might be using the pledge manager to up their donations where they simply couldn't before. This means that the total pledge amount will start rising up. Might we see some NEW stretch goals?
  6. All of them were base coated and then finished with Army Painter Quickshade. The bugbear on the left was brushed on quickshade dark (with a very cheap brush from Hobby Lobby, pack of 30 for $2), and the remainder of the figures were dipped and shook with quickshade strong. A number of folks have suggested I dullcoat them to take out the shine, however the shine does not bother me. If it doesn't bother you, then it doesn't matter. For me, I love the top guy. The shine works for him. The monks, (imo) would be better dullcoated, just because the shine on the robes looks "off". In the end though it looks like cool ceramic figures, which is neat in its own way.
  7. Table size is something I've considered. Which is another reason why stacking can be a beneficial feature. By being able to stack tiles, you can create a 3ft x 3ft dungeon that has multiple levels, as opposed to one giant dungeon of one level. Suggestions: Clips probably won't be available. That being said, I do have plans for having "Standee doors" that can be placed in wall openings, or even immediately in front of a wall for a temporary door location. That sounds like a plan. Consider the idea stolen! Not sure how this could help, but may look into it. Some of those designs are already made (temple, tavern) Some stuff like the jail are easily done using one of the multi-use tiles. Though, I don't think any tile will have a name that points towards "Temple" or "Tavern" I want the tiles to be fairly genre neutral, and let the shapes speak for themselves. Its a reason why I've resisted the urge to add in extra details like stone flooring.
  8. Some people have been requesting something similar to another company;s modular dungeon kits. To that end, I have whipped up this idea. This idea would require you to use some form of foam cutter, like a hot wire or hot knife tool. Included are small cutting guides, raised (or lowered for walls 1/16". Thin cutting lines would be cut "just outside" while thicker ones would be cut as close to the middle as possible. One tile (retail $15-20) would net you: 8 2x2 flat tiles 8 2x2 1 wall tiles 8 2x2 corner wall tiles 7 2x2 passage way tiles 8 circular columns 10 square columns All in the same gray foam as the other tiles. If enough people like this type of tile it will become a stretch goal, and possibly even a separate (but compatible) product line.
  9. Cutlines themselves might be a bit rough. My understanding of the molding process that they are using (and I could be wrong here) is a box, with the interior on one side, and a simple box on the other. (So all those walls are on the same side, and simply get lifted/slid out of the mold after its made. This situation precludes me from having overhangs as they would catch on the mold and break. A mold line in the models (Either dimpled, or extruding) could have that same effect. If it's thin enough, it may not be a problem. I'll have to ask my manufacturer on these when I get my quotes back on the molds I've sent him. The other suggestion has been Tiered Walls, These would be doable, as there are not overhangs associated with them. I'll need to toy with them, and see if they look ok after they've been done.
  10. As I mentioned earlier, the shot of the physcial thing was a "proof of concept" prototype. It was there that we realized that 3" walls, which sounded nice in design were simply too high. Since that prototype was built, walls have dropped down to 2", which you mentioned. They aren't going to drop any farther than that from a design standpoint. However, as its made of Styrofoam, a hot wire or hot knife tool can shave the walls down to whatever height you actually want when you get it. The thing is the number of configurations goes up exponentially as you decrease the size of the tiles while the increase in time to set it up won't be so dramatic. Given the cost of shipping and the difficulty of storage, I think your potential customers would better served with more versatility. For instance if a set of 4 tiles were split into 16 tiles the 16 tiles would have trillions more possibilities*. More importantly, as Nirath points out above, the perception of seeing the same old layout would be lessened. *Well maybe... It depends on how hard it is to get the tiles to match. But it would be a lot. There is some merit there, but some things can't change, which makes shrinking tiles a losing proposition. The exterior walls need to stay 1" thick regardless of tile size to give the tile its strength. This cuts the interior usefulness by 2" period. Interior walls, as mentioned earlier have to stay 1/2" thick or thicker in order to facilitate molding and for simple wall strength as well (much thinner and you risk the wall breaking as someone brushes it with an arm reaching across the table.) Since these two things don't scale down with tile size, each decrease in tile size shrinks the usable space of the tile by even more. For example the 18" tile has 16 inches of usable space per side, If I dropped that by half to 9" per tile, the usable space drops to 7 inches, less than half the original, and the interior walls of 1/2" actually make that 7" harder to make unique tile designs out of.
  11. Thanks for the support! As I mentioned in an earlier post, a strong point of this product, in my opinion, is that the foam makes the product easily modifiable by way of a Hot Wire tool. So, while its coming with 2" walls, someone who wants only 1" or 1/2" walls can take a hot knife to it to make the walls the lower height. As such, I think that we can hit the best of both worlds. Some might argue that they don't want to take the time to cut down the walls and I hear them. But the counter point is that while they have the ability to cut the foam if they want it shorter, those who want it higher cannot easily add foam.
  12. For me, there's always been a struggle between modularity, and ease of use. This product, itself, has been that same level of balance. Before I even knew putting outside doors into them was not possible, I wasn't planning on putting outside doors into the tiles. The primary reason was I wanted users to be able to add in doors to the outside of the tile where they saw fit. However, I wanted to avoid doing the same for the inside of the tiles, this allowed a tile to be slapped down and ready to go very quickly. The more modular you get with something, the more control you have. The counter point to that is that the more time it takes to build with that modularity. On the level of extreme modularity you have Hirst Arts, where you basically have "lego bricks" to make whatever you want. The possibilities are endless, but the time it takes to assemble the umpteen million blocks into a structure renders it absolutely useless for time sensitive builds. This product finds its place closer towards the other end of the spectrum. (Or all the way if you use just one tile). Its designed for ease of use, and sacrifices much of the modularity. The choice of material and its eas of tweaking alleviates that to soem extent, but its not perfect. Kickstarter launches with 3 different multi-use tile designs (Two are in the large dungeon picture) that are each off center enough that rotating the tile 90o has a meaningful purpose. The tile in the center is considered a "Single Use" tile, meaning that it will likely see only see it once in a dungeon. Single use tiles may or may not be assymetric. In the middle of the modularity/ease pile are Terraclips and the dwarven forge stuff. I've not been able to afford Dwarven Forge, but own a number of Terraclips stuff. Its great, but good builds can take a while to set up. Dwarven Forge is probably quicker (since it includes walls), but probably still requires more time than this product. I understand the modularity will not appeal to everyone. Down the road, I might introduce "Cut it yourself" sets that mimic the modularity of the dwarven forge stuff, however, These will be tiles that act like sprues, where you have to take your cutting tool, and separate the different hallways and such yourself before play. For the initial release run however, I want to avoid that level of need for hands on work.
  13. Jordan, Thanks for the feedback! Some thoughts. I definitely want to incorporate more curves into the designs. Adding columns into walls is a good place to do that, and one thing I hadn't thought of before. Consider this idea snagged for future designs. Wall height is an issue I'm not sure I can compromise too much on. There are two major reasons. The first is strength of the model. Just as T and I beams are stronger than a flat beam, so is it true that having vertical walls strengthens the model as a whole. Regardless of how much I pretty it up by going with a grey material, this is still Styrofoam, and its not the strongest stuff on earth. Shrinking the walls down to 1/2 inch is liable to weaken the model more than I'd like. Second though, is that I'm looking for these to be able to be stacked for multi-level dungeons, and buildings, not just single level. This means that you need to be able to support the floor from below. This is the reason why most of my designs have walls going all the way up to the inner lip of the box. They provide extra support for anything stacked on top. Beyond that, I would like to have these operate as buildings from the exterior as well (for the most part). If I shunt the size down too much, then a 5 story building will look to be somewhere around 12 feet tall on the. That being said, one strength of this product (in my mind) is the user adaptability of of the styrofoam. With a hot wire tool, it is easy to modify and adapt the tiles to fit your specific needs. This means that if you get the product and want to cut the interior walls down to 1/2-1" it's fairly easy to do so. The gray foam is gray throughout, so cutting it won't leave white spots at the top of the walls. In the end, its always possible to take foam out of a tile than it is to add in extra. In fact, the ability to customize as you see fit is such a vital feature of the product, that the website is going to include cutting tutorials and user galleries just to highlight this feature. The layouts are also fairly "genre neutral". While we've been talking dungeons, there's nothing preventing these from being used as spaceship interior, modern office building, or anything in between as well. This brings up why I'm fighting so hard on keeping my price down. I want to keep the price down low enough that it takes away apprehension from modifying the tile. At $15, you can feel fairly comfortable cutting into this without worrying too much about messing it up. $15 is not a large chunk out of a gamers budget, and breaking one, while upsetting, won't have the same negative reaction as if someone broke it at $50. As for wall thickness. The wall thickness is a design limitation of the manufacturing process. Originally, my plans for walls were that they were to be around 1/4" thick. Talking with the manufacturer, they brought up two points. First, at 1/4" thick, the walls risk breaking at the accidental "Reach across brushing" that happens all to often when dealing with minis. The second one is that at that thickness, the beads and the steam may have trouble finding those slots in the molds, resulting in bad molds. As such, its been recommended that interior walls be no thinner than 1/2" thick. I can go thicker, but going thinner is risky. This is somewhat limiting and unrealistic for more modern settings, (how often do you walk through a 2'1/2 - 3' wall? But its an accommadation needed for the material itself.
  14. I don't know that I buy in to this. It's like saying that because every other car manufacturer releases their new model year vehicles at the end of the year, that you shouldn't as well. You aren't trying to garner funding because of a lack of other projects to compete with, but because your project is good and worthy. If it is different enough from what else is being offered out there, and a quality project, the people that really like it will find a way to back it. Those that can't afford to because they've pledged to other KS projects will be your retail target customers later on. ~v I have a bit more research to do, primarily on shipping. (I'm waiting on the quotes to get back form my manufacturer, so I know which density of foam to get). As of right now, using ballpark estimations, I think the pricetag on the kickstarter for these is going to be $20 per tile. That is the 15 retail I want, and an averaged $5/shipping/packaging. I'm thinking I might be able to adjust my pledge levels to better accomodate shipping realities. (I.E. 20 for set of 1, 35 for set of 2, etc. However, its all guesstimation at this point.
  15. Exterior openings are not possilble on the manufacturing front. The best I could do would be to cut slots into the sides, similar to the openings on the interior walls. I'm reluctant to do that for a few reasons. First, I'm afraid it would compromise the strength of the tile. Second, it limits the users ability to place doors. As this is foam, the owners ability to easily modify it with a hot wire tool is a great resource. For those without the tool, or without the want to use it. I am planning on getting some printable door and wall standees. These can be used to block up interior gaps, and cutting just the door allows for someone to put a door onto an exterior wall. As for hallways I'm assuming things to go between tiles. Its possible, but only for those with a cutting tool. The way the molding process works, is you have your block mold, and then your inserts. The inserts are fairly cheap, and can be switched out to give a different interior design. However, the mold itself is not, and doing a single hallway type mold would be very expensive. I could make an 18" tile full of hallways that can then be cut out to fit as needed, but that requires a cutter tool.
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