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Everything posted by Speak_Centurion

  1. It depends what you mean you say you're new to sculpting. If you're really a newbie, you might want to join Miniature Sculpting Noobs or The Hobby Hangout on Facebook, but I've also seen people who say "hey this is my first ever miniature" and immediately produce a photo of a sculpt that could only have come from an experienced artist. I would say, don't worry about blending, that's something you don't need to know how to do for a long time, it's more important just to get the size and shape of the body parts right. Blending is relatively simple and it can be a distraction from making a symmetrical and correctly proportioned figure.
  2. For inspiration, you might want to look at images of Chinese dynasty art and sculpture of turtles.
  3. That is a piece of wire in a cork. More Greenstuff. Get to work!
  4. If the armature still looks wrong, it probably is wrong. I can't tell from the photo though. From my own experience, I can tell you that getting the wire skeleton right is important, and personally I consider making the wire skeleton to be part of the sculpture, not just a frame to hang the bits on. Use callipers (for 28mm I use a math compass) to check the lengths AND the proportions. You might want to bend the arms out of the way for sculpting or add them as separate to the main body.
  5. I've noticed that "squeezing" with pliers is less damaging than trying to bend the armatures. The problem is that the more often you squeeze, the more the armature stretches out. You'd be surprised how far it will stretch btw, it's like rolling out dough with a rolling-pin. It's a shame there's not a smaller or female version; I can keep the standard armature to 32mm with lot of filing, but it's so much easier to squeeze it to shape.
  6. I've got some surplus soldered wire skeletons I made up in 32mm-ish scale - they're not precise, I was just practising and went a bit overboard. If you need any, send me a PM, I can post them in the UK for free. Wow. Photobucket sucks now. I've used it for years but I guess it's time to find an alternative. I'll attach the pics as files. Female 32mm: Male 32mm:
  7. IMO: Metal, better for organic shapes. Plastic(polystyrene), better for synthetic shapes.
  8. Darn it! Misleading title. Rabbits are good too though, and those armatures are looking nicely proportioned as usual.
  9. I take it back, the Reaper armatures are fine, they just need a little bit of filing. I'm not sure why, but gently filing all over the dolly seems to prevent cracks from starting. Perhaps it's because it rounds-off the surfaces, or it might be something to do with mold-lines. Also, I compared the Reaper dollies with a couple of dollies I bought from Greenstuff World; the GsW dollies are made from a softer material but are actually more prone to breaking than the Reaper dollies.
  10. Perhaps "quality" is the wrong word to use; the quality is fine I guess, it just seems like the wrong material to make dollies. I still like them, but there is a distinct sound of "click-click-crackity-click" as any pressure is applied, and the torso - the thickest part - seems to be the most fragile point so I file it down before I start bending it.
  11. Does anyone know if the old version of the Reaper Advanced Armatures were made from a softer material? I bought four packs of the Mk2 ones, which I think are pewter, and they are very prone to cracking. I've got a fairly delicate touch, but I've broken two of them. In principle they're great, and I think it made sense to remove the hip bones (I don't have a pic at the moment - sorry) and the slightly more angular finish allows for better precision, but they are too brittle. IMO they would be the best pro-level armature available except for the problem of cracking. (edit - changed title)
  12. Ignore everything I typed above. I'm going through a butt-sculpting crisis.
  13. Good tip about the knee, thanks Mori. I had to think about that one, but it makes sense. I can give you a tip about sculpting butts: The secret of sculpting butts* is there is no butt. Do not sculpt the butt, just sculpt the backs of the thighs. The butt will just happen**. I figured that out about 10 minutes ago. (*probably) (** sort of)
  14. I just this afternoon received a resin Shiraki Meiko figurine kit (I'd buy the genuine PVC one, but it's OOP and prices have gone bananas) which I'm finding quite useful in it's unassembled form because the torso piece gives me a really good cross-section view of the pelvis and hips, and being able to hold it in my hand I get a much better feel for the contours and how much bulk there should be.
  15. Damn it! How is Mori so good at sculpting the pelvis so soon? I am really, really struggling with the pelvis and thighs.
  16. Considering it's early days, those are bloody good Mori. By the standards of professional sculpting, yes they are horribly, shamefully, bad, but really it's just a case of making little tweaks and refinements and developing your own personal method until your sculpting is just-so. I am definitely in imminent danger of being overtaken. You must be stopped.
  17. I think the sticky-outy bits of the ankles that no one ever knows the name of, could do with being a smaller and a bit higher. The distance from the sole of your foot should be roughly the span of four fingers. Try holding your own ankle to measure. It's hard to tell for sure looking at a photo though, and I'm almost nitpicking. There's one possible error I *think* I can see, but depending on how you sculpt, it may dissapear so I'll shut up until you come back and say "I can't understand what's gone wrong!". And if not, then I won't look like an idiot. Your sculpt is looking rather spiffingly good.
  18. Now that's just unfair. Mori, you are making annoyingly fast progress, it took me forever to get that far!
  19. Hi Mori. Great stuff! Did you say you were using Sculpey? I can't remember if Sculpey is sandable, but if it is, you could use sandpaper (wrap it or glue it to an old plastic card or something) to sand the ribs to the shape you want.
  20. I've two nieces and a nephew aged about 7,8 and 9; normally they are very physically active but on a rainy day they do sometimes like to play indoors, so I'm looking for some kind of tabletop game to suit them. I was thinking of something along the lines of HeroQuest, but much simpler and more suited to young children (one boy, 7, and two girls). I haven't seen much to choose from so far; if I see the word "system" mentioned I instantly switch off, which is I suspect exactly the same reaction they would have; what I am looking for is a game that does not need to be learned, the game itself should guide the players; ie; you pick up a card and it tells you what you have to do. It doesn't matter if the rule-system is good or logical, I think that's irrelevant to younger children, but there should be something for them to look at and hold in their hands; a game board, some cards, a couple of dice, and maybe some playing pieces. It should be visual and tactile. I don't play at all, but I'm starting to get the feeling that I'd have to invent the game myself. Surely there must be something out there already? These are the kind of games I think would get their attention, but they seem to be only PDF's and rule systems: http://munchkinandbean.blogspot.co.uk/2015/03/tabletop-role-playing-games-for-kids.html
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