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Posts posted by Dibbler

  1. Finally finished these guys! Really like the sculpts, glad I got to discover these through warmachine. Kind of sad that I won't need any more, but that is just an invitation for dioramas and conversions, right? Skorne totally needs to bully some of these guys into beast handler duty..










    Any critique, feedback or hints appreciated :)


    I'm downloading gimp right now. How do you make pictures brighter?

    • Like 18
  2. Each of the supplements is basically a collection of more special rules. I understand they were going to be consolidated in the next edition. Meantime, the supplement that deals with advancement is, IIRC, Song of Deeds and Glory.


    I want that edition, gimme! Having everything in one book would be nice.


    SDG do have advancement and stuff, you can buy equipment with gold and do stuff between battles and everything :)

    • Like 2
  3. I would be careful and use a release agent.  however, those stamps are so shallow I can't imagine them being damaged too much.  the biggest problem you get is where the resin adheres to the form and rips it or takes a chunk off.  which is why it is a particular problem with undercuts.  I can't forsee any big problems but the resin will wear out your stamp faster.


    I should get some release agent if I try it, then :)


    Some of them have air bubbles here and there, I wonder if tears might start there?


    for a small part I doubt the exotherm will be enough to warp the mold.  this would be a concern with something bigger though.


    Just for the heck of it, I tried some hot glue once. Didn't work well (got some out, it was deformed.. ;) ). That said, the forms doesn't deform that much if the water used isn't near boiling. So I think you should be fine wiht the heat. Also don't apply pressure..


    Here is two pics from my box-of-IM-and-random-stuff. I realise I painted too much of the stuff I did. The base is from a set of 5 bases, where I needed 6. IM is sort of like "make-your-own-basing-stamp". You get allright bits, but should not be afraid of messing around with GS on your own. Might be part of the reason why I started talkinga bout HS here. 


    The detail is pretty good - but dependent on how you make the mold. Some part of the bit is going to look bad, or be without details or have bad mold lines, or whatever. Where that goes depends on where you cut the mold apart. I think you should be able to wrap it around the spoiler, but the cutting-out part might be hard.. 


    I would advice you to wrap the mold in plastiwrap or foil or something when casting in resin, sometimes you might get tears or holes in the mold. It hasn't been an issue with GS, perhaps it becomes flash, but no biggie. I can see it being more of an issue with liquid resin.



    • Like 1
  4. Or reach on a bunch of cheap guys (lets fluff it as pikemen), that spend two activations to get into position against something squishy (Say C3 - 5 = -2). Then the badass marches in, at C4, +1 for extra activations or big. d6 +5 vs d6-2. If the opponent rolls less than a 5, a gruesome death is guaranteed. On a 5 you get it on a 4..


    Or make that two, or 3, badasses! After all, the same guy can surely flank a couple of targets. Dude has reach.


    The opponent would not see what hit them! They'd be too busy running away! They would start speaking french!


    I have been toying with the idea of making my own traits. One of them would be "small" (in my games a 20 mm base). -3 point cost, does not flank in melee, big or larger monsters can trample over them (like warmachine). Perhaps something similar for über-reach? Extreme reach, +5 cost, can make melee attacks at a distance of a small measuring stick, flank for a distance of 2 inches.

    • Like 1
  5. Google a bit, i have found a couple of tutorials with pics like this one:




    I've used instant mold a few times, made a couple of terrain/bases from some Skorne minis and stuff. I'll get some pictures when I get home. I find that it catches detail pretty well, but generally won't cast many pieces from one mold. You will also get some part of the piecethat is not detailed, or badly detailed. I have been using GS with it and it has worked pretty well. Sometimes I mix my GS with FIMO.


    What I do about waste is to keep a couple of imprints around, along with some Happy Seppuku stamps. When I get leftovers I simply stick it to the mold to make bits. Bits are handy when pressing bases, to cover up mistakes ;) You'll likely not use all the IM all the time, what about keeping a couple general ones laying around for left overs.


    Wonder if you could cast entire HS stamps in resin... Would be pretty sweet to have sheets of them for terrain. I did a couple in air-dry clay with mixed results :/


    Edit: Oh and ebay for"Oyamaru". That's the original stuff rebranded as Instant Mold. The more you know :)

    • Like 1
  6. +1 to keeping it as one room. I typically stroll over to my painting desk and get a mini or two and my hobby knife, when board games drag out.. How about wall-mounted shelves? You could install it somewhat high up on the wall, to get less used terrain out of the way.


    +1 on the envy. House prices in Norway..


    • Like 2

    I like Zombies. With C5 or C6, and poison, it doesn't really matter whether you get to hit the opponent. He still has to roll off :)


    Used to play SBH now and then with a friend, but lately I've showed him Warmachine. He got hooked ;)


    I'm going the opposite direction!  I'm going from WM to SBH. 


    Also:  C5/C6 & poison... undead.  That's a very good idea... but a heck of a combat score!  Wow!



    One of the nice things about warmachine was the melee ranges. No more "I need to get into B2B, oops we bumped the table and that one mini is on a square base"! It struck me as I wrote this that I should start using the half inch melee in SBH..


    The poison came from dancing back and forth all the time, as I cannot reliably get 2 activations (stand up and hit). Dance with me, I double dare you! And that dwarf 5-man-line you've been group activating? I have bad news.. Yeah, combat scores can get really silly with Q6. I think the game really should have escalating combat costs above 5-6. Like upgrading C5-C6 should cost 10 points, or something like that. 

  8. They look very nice but they a little bit to clean for this desert bases. You shoud try tu put some dirt on cloaks and boots, even with drybrushing.


    That's a good idea..


    Dirty (and old) cloth is a pretty big hole in my painting skills. I should find an online guide and a bones model and get at it, really!

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