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Everything posted by Castlebuilder

  1. I've been playing with the Cinnamon Red I got. I'm liking the new paints!
  2. Because you're a gamer and that's what we do!
  3. Last night I realized that the ruins from the Dragons Don't Share set will make excellent Frostgrave terrain. Now I wish I hadn't convinced not to buy an extra set.
  4. A few friends and I are playing Frostgrave here in central/north central Ohio. We have had 3-5 games each and we are having a blast. The mechanics are pretty simple but there is still a good bit of flexibility. I am really enjoying the game, not to mention the terrain building opportunities..........
  5. The game crew will also be there. We will have Dragon's Night Out and two Dungeon Crawls (10 player and 5 player versions). There will also be a new game called Goblin's Night Out.
  6. Footsore Miniatures Corvii are real nice, but for some reason they don't show up on their web site.
  7. A lot of the nations from CAV came from names in the Dark Heaven Apocalypse world. If you can find a copy of "The 12th Journal of Johann Kruger" from that game it helps bring the two together.
  8. Heisler is right, I am a Hirst Arts fanatic. To get started you really only need one or two basic block molds and a floor tile mold of your choice. Fieldstone is my absolute favorite, but if you prefer Egyptian or Gothic style, there is nothing wrong with that. If you have questions about Hirst Arts there are several of us who will be happy to help you out. Start small, and if the bug bites you will soon be buying more molds. We can all tell you our favorite way, but in the end it boils down to the style you prefer. Just get Rastl and I going some time about the proper size of dungeon crawl walls. We both love to argue with each other about it and neither of us will ever change our mind. Neither of us is right or wrong, but we have to much fun arguing to worry about that! As for using foam, you can do a reasonable job carving rock shapes into pink/blue foam. I have seen some really nice models that were carved from foam. It is lightweight, but it can be broken if it is not handled well. Then again, Hirst Arts builds can get pretty beat up if they receive rough treatment. (Just look close at some of my dungeon layouts) Both mediums can be patched up if the bumps and dings aren't to major. Foam will cost less, but unless you put a lot of effort into carving it the final result probably won't look as nice as Hirst Arts or Dwarven Forge.
  9. Kim Goforth won the Cool Mini or Not Crystal Brush Best of Show.
  10. Just found this thread. I am somewhat familiar with Hirst Arts stuff. lol! I have nearly all the molds and a crazy about it! Drop me a PM and I'll talk your leg off about Hirst Arts stuff. If by chance you are going to attend either Origins or GenCon, I will be at both events. I could bring you samples.
  11. While you are correct about ranges, my counter argument is that accuracy decreases significantly once the shooter is put under stress. I always got a kick out of the guys at the Police Range who bragged about being such great shots but fell apart if you made them do anything but stand still and aim.
  12. Yup, just like Bonwirn says. The number is how many rounds you can put into the cylinder/chamber per action. Yes, it is a specialty action, and yes I broke the core rules by allowing two specialty actions.
  13. You can also ask me to share the data cards I already have made up for Nova Corp, IMEF, and assorted other critters & characters.
  14. Pics of the new dungeon? Already? Dude, I have five weeks to go. The bugger has barely been started! Yeah, I'm slow, but it's a long story this time..... But I digress to the original thread. The dungeon crawl rules are pretty much straight from the rule book. Each guy who runs it will do things differently, but overall it is the core rules. Any changes are normally made simply by ignoring something to keep the game flowing as fast as possible. Yes, you are welcome to a copy of my data sheets. Send me a PM with your e-mail address and I will be happy to share them with you. The monsters have evolved over the years. Most are critters from the rule book. A few, such as the giant rats & spiders were made up by me. A lot of times I will drop off special abilities that are rarely used or apply more to regular games, but this was done mostly with the players characters. The caster's spell list is also a selection from various tomes in the rules that work well for the dungeon. Not legal for regular games, but in a dungeon crawl he works real well. Random initiative is indeed a Warlord thing, although it isn't the only game to use it. I like the random initiative so much that I have a hard time playing a game with the old style I go - You go initiative.
  15. The best way to get on Bryan's good side as a helper is to just do stuff that needs to be done. (Or any other Reaper Peep for that matter...) It's natural to stand and watch. If one of the Reaper Peeps obviously can use some help, step out from the crowd and offer. Even little things are noticed. Once they realize you are willing to help they will start giving you more and more bits of responsibility. Once they learn they can trust you, the Reaper Peeps will happily run your backside off! Guys like Mike Shetler and Ron Vutpatki have a long history of being there to help out any of the Reaper Peeps whenever asked. They have worked hard to achieve the exalted status they have!
  16. Make friends with Bryan and Ron. Once they know you are willing to help they will grab you for a job every time they need a body and see you close by!
  17. Have you ever seen the Checkmate Dragon piece that Ral Partha put out? It is a dragon and a wizard playing chess. Their Bridge of Sorrows model also stands out in my memory.
  18. May as well start already. Mamma Storm is going around kicking all non-essential folks out of the convention set up area because we are making to much noise. (Imagine that! Just wait until tomorrow!) Reaper Bryan accidently drops the lid of the Reaper Big Box o'Doom, causing a very loud bang. Mamma Storm's son looks over at Bryan and his best "Librarian" voice yells, "This is a Library!"
  19. Rats! Wish I had known sooner. I had tons of room in my van. Sorry! If I can help you prep anything this evening let me know. I have a little bit of experience making terrain quickly.......
  20. As I scrolled down I kept seeing others using the comment I thought of. By the time I got to Kim's everyone else had used about every line I could imagine. (At least the polite ones anyway). Still, that is bad news. Take your time and get yourself better so we can see you next year.
  21. Reaper has several sharkman models. The bigger ones are resin though. I'm trying to think if any of the metal ones would fit correctly onto the Frost Wyrm. If you know someone going to ReaperCon they could get you just the part of the shark head you want.
  22. Yup, you can purchase individual bits, or if you have metal scraps or unused reaper minis you can trade ounce for ounce. It is a great deal to be able to get just the weapon you want without having to get the whole sprue. Even if you want the whole sprue, you can cut off the sprue and just count the weight of the weapons/items.
  23. Another item a lot of us bring along is a set of sprue cutters. Once you see all the bits you can shop for down at the factory you will understand.......
  24. CAV is a larger scale than Heavy Gear. The smaller scale vehicles would probably work pretty well. I have minis for both games but I've never compared them together.
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