Search the Community
Showing results for tags 'Arabian'.
Found 4 results
This is my used artifact merchant. I am very happy with the paint job on him. I am less happy with the fight he and I had over being pinned. I have had him finished for awhile but when I went to pin him on a different base, the pin popped out the side of his foot, chipping the paint and making me mad at him. He was sent to time out in a tupperware for a few months until I took him to paint day today to be based. I touched up the chipped paint (when his pin broke, I dropped him so he had a few scuffs) and made a new, simple base for him. I used the Bones jars as an accent on his base. His foot is a little wonky and I didn't want to do any more harm to him trying to straighten it so I will live with it. Besides the pinning accident, he is a very fun little guy to paint with lots of character. I was not keen to attempt more freehand than on the stripes on the pants but for someone with more confidence, his vest begs for a design! Hope you like him!
The source of my recent Noble Knight impulse spree, I'd been looking to complete a set of Arabian Nights style adventurers for encounters and skirmish games such as Frostgrave. Reaper's "Legends of the Sands" boxed set seemed perfect, and Noble Knight had it both in stock and on sale. A perfect time. You may notice the set is incomplete; I already had the Jafar type sorcerer painted from a solo purchase, didn't care much for one of the Warlord pieces, and grew frustrated with the Assassin and set him aside. There's also a few Thugs who come as back-up from West Wind...they'd been in the collection for years and fit the theme. The party as a whole: The Sheik: The Garishly Garbed Guard: The Colossus: The Pirate: The Wise Man: The Thief of Thieves: The Princess: The trio of Thugs, via West Wind:
Yes, Jafar has an evil twin. He decided that "phenomenal cosmic power but itty bitty living space" wasn't his thing so he decided to go a different route to achieve his fame and fortune. His name is Aziz and he has been working on ways to call forth the dead. I am running an Egyptian based Earthdawn game and realized I paint lots of pretty girls and hardly have any guys (good or bad) even though I do buy males. So, for the past couple weeks I have been working on all male figures - mummies, merchants, a cat...hey, it's a boy cat!, and Aziz. Now I am trying to get everything on bases. So, I had considered putting Aziz on a desert base or a temple floor base but I didn't have what I was looking for so went searching through a friend's box of goodies. He tossed me this base and said "Here ya go, make it lava." Well, I didn't "see" lava when I looked at him but thought I could do something to match the green of the flame coming from the skull. I then had the idea of a hand reaching out of the....goo?....slime?....stuff? So, we started digging through the rest of his stuff and found some arms and heads (also bodies but I didn't want the whole thing) so I chose what I wanted and went to work on his base. I also used Chaoswolf's tutorial on making stringy blood to make dripping goo off the zombie guy's hand. Pretty pleased with how it turned out! As for the pictures, the green is bright (Valejo Fluorescent Green) but not quite as bright as the pictures make it look. In the base there is actually some yellow and white swirled in and then I mixed some green ink with realistic water and poured that over everything. You can't really see any of the details in the photos. I might try different photos with lights angled differently or something. Anyway, here he is! Questions, comments, critiques welcome and encouraged!
This is another figure from my Conga Line. She was one of my earliest purchases after coming back to the hobby, but it took me a while to finish her. I love all the pretty little details Julie Guthrie sculpted onto her. I enjoyed playing with fabric transparency in an entirely family-friendly way. ETA: Oh hey, I just noticed she's the first Pathfinder figure I've painted.