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Assassin and Shadow Hawk, Battletech, Iron Wind Metals
Ronald X posted a topic in Show Off: Painting
Been a long time since I've posted anything, been going through my collection of Battletech stuff. A lot is old Ral Partha unseen, these ones are the newer Iron Wind resculpts. I really didn't like the 1st Marik Militia color scheme when I started, I just wanted to do a "purple" Marik unit, but it grew on me and now these are some of my favourites. Currently working on a Comstar company. Having a lot less fun with that. Flat white color schemes are not a strong point of mine. ;P Getting better though. -
Since I have been posting, I have displayed C.A.V., Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Star Fleet Battles, MATAAC, but not Battle Tech/Battle Droids. So to correct the situation, the extent of the BT force when CAV intervened : This is a Taurian Corps (more equivalent to a standard Division but in keeping with the stated structure...) Corps: Corps HQ: Corps assets of: Cyclops Command Mech, 2 Atlas Security, 2 Artillery Batteries (Bombardier, Longbow), an A/A Rifleman battery, 3 Stealth Exterminators, and miscellaneous, towed hvy artillery, helo transport and security robots. Helo is from Superior and the robot were from 40K Terran troops, I think. These are for combat team detachments: Aviation assets: 1st. Regiment HQ 1st.Battalion: Battalion HQ: 1st., 2nd., & 3rd. companies: 2nd. Battalion: Battalion HQ: 1st., 2nd., & 3rd. companies: 3rd. Battalion: Battalion HQ: 1st., 2nd., & 3rd. companies: 2nd. Regiment HQ: 1st. Battalion: Battalion HQ: 1st., 2nd., & 3rd. companies: 2nd. Battalion: Battalion HQ: 1st., 2nd., & 3rd. companies: 3rd. Battalion Mechanized (MATAAC): Battalion HQ: 1st., 2nd., 3rd., & 4th. companies: This last group was for a scenario for the location of an abandoned Star League Base hidden on the edge of Taurian Space. The base was rumored to be full of new Toros and Crabs never deployed, which you can see there are 25 of each: Any mechs that are not primed were acquired during the CAV build up. More jobs to add to the list. Any shots of something not clear enough let me know and I will get an in close picture.
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This is Iron Wind Metal's BattleTech 20-466, "Neptune Submarine", which comes in both a free-standing underwater and half-submerged at the surface form. I am painting it / them up as a Yellow Submarine. It seemed to fit. The set comes with a basic torpedo shape and a half-torpedo shape and separate pieces for the conning towers; guns; propellers; and each and every individual sail plane, stern plane and rudder -- a lot of very fiddly tiny not-quite-the-same near-trapezoids that require very careful holding while gluing. I haven't mounted the whole submarine on its base yet because I am unsure whether I care for the base's aesthetics. Not shown: white priming. These are painted with a mix of Yellow Ochre and Titanium White which is a little more creamy and less golden in real life. It is semi-translucent: Then I mixed slightly more white in to make a just barely paler, more opaque golden yellow and applied it to the upper surfaces: I plan to glaze in some really bright yellow later and add some bright colors to the detailing, not exactly duplicating the paint job in the "Yellow Submarine" movie, but following a similar spirit.
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30-ton Battlemech UrbanMech Capellan Regular Unit Paint Scheme This walking turret is scary in urban settings where it's hard for everyone to move. Slow and ponderous, the lack of a large engine to move it allows it to carry a wallop. Reaper Spattered Gore, Reaper Scorched Metal, Reaper Sunshine Yellow and Reaper Black. Washed with Reaper Walnut Brown.
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45-ton Battlemech Phoenix Hawk Command Conversion, Yellow/Maroon Paint Scheme I will take better pics later. Vallejo Japanese Uniform, Reaper Maroon Red, Reaper Red Shadow, Scale Color Thrash Metal, and Scale Color Black Metal.
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40-ton Battlemech Assassin Jungle/Forest Paint Scheme I will take better photos soon. Reaper Griffon Tan, Vallejo Yellow Green, Reaper Walnut Brown are the main colors.
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I gave this as gift to a Battletech buddy, Wally. He told me a story when we first started playing about how in the mid 90's he would play with a group and use his Classic Ral Partha Stalker and just mow people down from long range. He spoke about it often and always tells the story to new players. I decided since he got me into Battletech and war gaming I would go all out for his birthday. In addition to this miniature I bought him a wet pallet, as he had never used one (i know how is that even possible), and a Battletech Mech Damage T-shirt I found on Amazon. He was blow away. Here's to you old friend! Cheers! I hope you guys like this one. I really like these Mech Warrior Online designs. They are modern and updated. They have the look i've always wanted in Battletech. You'll notice if you look hard enough you can see destroyed mech markings on one side and the name big WALLY on the other. The number "16" is for the 2016. And I went with a blue cockpit glass because the shirt I bought him was blue. I did a combination sand and flocking on the base. The sand is painted to look like rock. He (like my other mechs) is on an MDF hex base I purchased from Waresnal. Questions and comments are more than welcomes, Thank you my friends, ~Arc.
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Just finished this lance (plus 1) and thought I would show it around a bit. To see more detail photo's of the individual mechs please go to IB Studios Battletech Support Lance plus 1 Questions and comments are always welcome. Thank you my friends.
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Painting In Memorium, Amalor Myrnnyx From my entry post for the submissions: Let me start out saying that the mech painted below couldn't touch one of Amalor's mech paint jobs. I learned a lot just from examining what he did. 60-Ton Dragon DRG-1N Mech Unlike the previous mechs I painted in the schema, the Dragon mech has lots of details with the armor "scales" so it was difficult to get paint coverage and maintain the details. When I first did the "dragon skull" the eyes at the left and the right were too small. You can see it in the preview image from the memorial post: So when I went to do the basing I added a larger section to the "eye" and that allowed me to break up the two large white plains a bit. I also used a micro pen to strengthen lines and details all over the mech. They are quite handy for doing details. You just have to remember they are ink instead of paint and they don't dry right away. I will sometimes use some acrylic sealer to expedite the process of drying the ink. I have the Micron 01 Assorted Colors Pens. Here's a group shot of the previously painted lance schema with the Dragon. It was taken before finishing touches were added to the Dragon. Comments and Criticism welcome. I know it's not nearly up to Amalor's level but it's in the spirit of my old lance and I did manage to get something quite similar.
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Most of this week was taken up by prep work, but I got a couple things done. As always, thoughts, opinions, and thrown pottery welcome. Olive drab - CAV Hunter Urban camo - Pack Rat
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As always, thoughts, opinions, and thrown pottery welcome.
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This was a very special commission. One of my local players painted a Hatamoto-Chi while serving in Desert Storm. I was asked to recreate the scheme he did so many years ago. BattleTech - Hatamoto-Chi
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Presented this week are Hasslefree's William (or not-Spike), along with a couple more BattleTech goodies. As always, thoughts, opinions, and thrown halloween candy welcome. Hasslefree - William FWL 1st Regulan Hussars - Mad Cat IV Wolf-in-Exile Omega - Mad Cat LC 5th Lyran Guards - Bombardier
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I wanted to do a week without any Mechs, but I just couldn't. This beautiful Berserker repose that Mr Balk did for me was calling my name. I decided to do this piece in the colors of a merc unit from an early campaign in my BT days, the Steele Hearts. Also this week, my Nefsokar army gains a few new members, and my Pathfinder group finally gets their characters. As always, thoughts, opinions, and thrown pottery welcome. Steele Hearts - Berserker Reaper Warlord - Netikerti Reaper Warlord - Arik Tallazar Reaper Warlord - Dust Devil Reaper Warlord - Dust Devil Reaper Pathfinder - Damiel, Iconic Alchemist Reaper Pathfinder - Cleric of Calistria Hasslefree - Sana
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A sampling of what I've been up to this past week. As always, thoughts, opinions, and thrown pottery welcome. Mars camo - UrbanMech Crossfire Woodland Camo - Raven Aquatic Camo - Javelin Forest Camo - Cyclops CAT Yellow - ConstructionMech CC House Lu Sann - Men Shen DC 2nd Sword of Light - Phoenix Hawk
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Thrym's Mechbay :: Dire Wolf (Daishi) Battlemech
Thrym posted a topic in Works in Progress: Painting
I came across the start of a conversion from the last time my group played Battletech. The battlemech in question comes in several pieces and the stock look for the mech is firing platform on two leg-shaped struts: example of a well painted version in a stock pose (not painted by me) Now the idea of the mech coming in pieces is for you to adjust the pose yourself on assembly ... and of course for casting ... but really the only thing you can do without cutting the mech up is to create a "running mech" with the arms and legs pumping. However, if you look at the arms you can see that any real conversion comes from cutting and rebuilding: So, I first considered straightening one or both arms. However, upon closer inspection and sleeping on it, I decided that the effort wasn't worth it. However, I did get an idea as to how I wanted the Daishi to stand. I wanted its left foot raised onto a building's remains with the left leg straightened to hold the mech high as if it had just stomped through the HQ of the enemy. So I cut the left leg in two places: at the backward cantered knee and the toe. The knee joint is curved and sits in a groove so that was fun to cut apart. I cut the right leg at the knee and at the ankle. I built walls on the base using plastic and some putty to lock it all down. I left space around the left foot where the foot had shifted and left a partial impression. You can see the foot pinned to the base: Time to test fit all the pieces and see what pieces I would have to manufacture to get the final pose. So with some sculpey to hold the one side together I fit all the leg & torso pieces together: As you can see above I had a fairly decent gap in the right leg assembly to get the mech stable. So I built an ankle actuator around the pin above the right foot. And to ensure balance and stability I added a large piece of metal to the inside corner of the wall for the mech to stand on. After some fiddling and a series of tweak and dry fits, I finally had what I wanted: Finished parts: Final Assembly: Next we'll prime it so I can better see any outstanding mold lines or details that need fixing.- 3 replies
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The Super Griffin ! (yes, that's really what this Mech is called) As always, thoughts, opinions, and thrown pottery welcome.
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Being sick really sucks. I was stuck in bed for full week. I only managed to get two pieces finished, but one was really important, and took most of the time. The Angel was done for my great-aunt and -uncle's 50th Anniversary. The lantern proudly pronounces 50 years together. The Mech was by commission. I was asked to use purple and jade green. As always, thoughts, opinions, and thrown pottery welcome. Angel of Shadows BattleTech - Chameleon
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Finally got around to doing up a few Bones pieces. Also a few BattleTech pieces for you. As always, thoughts, opinions, and thrown pottery welcome. Reaper Bones - Skeletal Archers Reaper Bones - Skeletal Spearmen Reaper Bones - Skeletal Swordsmen BattleTech - 25mm Elemental BattleTech - Mad Cat
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