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Found 5 results

  1. 30-ton Battlemech UrbanMech Capellan Regular Unit Paint Scheme This walking turret is scary in urban settings where it's hard for everyone to move. Slow and ponderous, the lack of a large engine to move it allows it to carry a wallop. Reaper Spattered Gore, Reaper Scorched Metal, Reaper Sunshine Yellow and Reaper Black. Washed with Reaper Walnut Brown.
  2. 45-ton Battlemech Phoenix Hawk Command Conversion, Yellow/Maroon Paint Scheme I will take better pics later. Vallejo Japanese Uniform, Reaper Maroon Red, Reaper Red Shadow, Scale Color Thrash Metal, and Scale Color Black Metal.
  3. 40-ton Battlemech Assassin Jungle/Forest Paint Scheme I will take better photos soon. Reaper Griffon Tan, Vallejo Yellow Green, Reaper Walnut Brown are the main colors.
  4. Painting In Memorium, Amalor Myrnnyx From my entry post for the submissions: Let me start out saying that the mech painted below couldn't touch one of Amalor's mech paint jobs. I learned a lot just from examining what he did. 60-Ton Dragon DRG-1N Mech Unlike the previous mechs I painted in the schema, the Dragon mech has lots of details with the armor "scales" so it was difficult to get paint coverage and maintain the details. When I first did the "dragon skull" the eyes at the left and the right were too small. You can see it in the preview image from the m
  5. I came across the start of a conversion from the last time my group played Battletech. The battlemech in question comes in several pieces and the stock look for the mech is firing platform on two leg-shaped struts: example of a well painted version in a stock pose (not painted by me) Now the idea of the mech coming in pieces is for you to adjust the pose yourself on assembly ... and of course for casting ... but really the only thing you can do without cutting the mech up is to create a "running mech" with the arms and legs pumping. However, if you look at the arms you can see tha
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