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Found 206 results

  1. Well, I decided to finally throw my hat in here, and use this forum to help me get serious about this work. When CAV KS fulfilled core set, I got 2 partial kits, that reaper was awesome about replacing with complete ones...however, this left me me with some spare parts. This is what I have to work with so far: All I got so far is to dismantle the little arm, take the gun portion to add to the body of the unit elsewhere, and the pentagon type piece to bulk up the underside of the torso. It will likely still be a chicken-walker style, but a little beefier...not sure where else I'm going from there. SO! Blindly forward!
  2. Got started on the Tiamat this weekend. Nothing much, but a simple layer of Blue Liner on it. On my way on this! Woo hoo! Going to do a simple paint scheme. Other than the liner, I'm planning on just four other colors, all of which were selected randomly by the computer. Those four turned out to be about what I wanted anyway, so it worked out. I'll reveal the four colors in subsequent videos and posts. Older video hidden for faster loading:
  3. I decided to try and paint up a few of the CAV models I got in the Ace pledge, for my son. He selected two Halberd, Assasin and Wight models to start with. These were cleaned up a little, the mould lines are that obvious on these models, and in some place add to the detail. They were then clean and boiled for a bit to straighten the bent guns, followed by a quick dip in cold water. I initially tried to prime them in a khaki brown colour made with a brand of paint form Howard Hues, but this rubbed off far too easily, so I ended up going for a coat of Steel Legion Drab (GW), this seems to stick a lot better for these models. Not the best picture ever, but they are now a lot darker then I wanted, so some highlighting is going to be required. I am going to try and keep to few few highlight accents for each race of Mech, but they may turn out to be quite a ragtag bunch, I intend to paint two of each type with a base of Steel Legion Drab and the other with either a dark green or a grey. Comments or suggestions welcome as always.
  4. A Cougar from the Bones range dressed up in Omani Orange Desert DPM Camo.
  5. As a test piece, here's a Wight I've done up in a variant of Sweden's M/90 camo pattern. Finally printed myself a backdrop for photography, too! Now I just need to get some more versatile lights than those in my kitchen and I'm set!
  6. Hi, Here is a quick shot of some CAV Halberd I reposed. I like the regular standing straight pose, but I wanted to vary it a bit in my force. So i made one walking with laser extended, and one with a more open stance like taken mid-pivot. The third one is just a minor facing adjustment of the weapons. I'm using the same paint scheme as my Ritterlich force as I will be integrating them into it (which now has to become Merc). And here is a shot of the fully painted Ritterlich + Halberd force (there is 1 outlier Halberd in Camo which was a test scheme... I'm just not sure if I should repaint it). And here is the opposite Malvernis force: I'm pretty much done with painting the EB reward from the CAV SO Kickstarter. There is only the Rach Dictators left to paint, but I haven't figured out a paint scheme yet. So I'm taking a break from Big Stompy Robots for now as I have some fantasy projects in mind... C&C welcome
  7. Hello, Here is a fun project I started to make use of some mis-packed CAV SO Bones Kickstarter rewards. Story: Out of the 32 CAV minis included in the early bird CAV SO Kisckstarter reward, I got 2 mispacked CAV: One Halberd with 2 left arms One Wight with 2 right arms Reaper Support was top notch, and they sent me as a replacement a full Wight and a full Halberd. So I was wondering for a while what to do with those 2 mismatched but FREE minis... ... Then I went Hobby knife crazy and chopped them up... For the Halberd, it was fairly easy to fix the arm as the shoulder pad is identical on front and back. So a quick cut, pin and glue did the trick. I also repositionned it to have a slightly more dynamic stance. For the Wight, there was no way I could make the arm look decent enough for a mini. So I decided to make the wight be in big trouble. Damaged, arm in flame (I have to work on my sculpring) and kneeling down. Seeing those 2 minis like that gave me the idea to make a little Close Combat ending scene. The Wight badly beaten up, arms down and the Halberd about to strike the Coup de Grâce. I then speed painted the models (I wasn't patient enough to do detailed brush work as I wanted to create the scene I had in mind). The Halberd went for a very muted Winter Camo, while the Wight went for a Dark Jungle Camo. I started to add some details to the base and decided to go for a Wintery scenery. That would make sense as the Wintery Halberd clearly has the upper-hand over the Jungle Wight. (Silly Wight, it should have dressed for the weather...) Then I painted, the base, added my own mixture of snow goop, tried my hand at some Object Source Lighting (still have to work on that)... et Voilà ! A tiny CAV Diorama made with Minis that could have ended in the garbage. As usual, comments and suggestion welcome.
  8. Okay, to clarify, when I say "fail", I mean it didn't work out how I intended it to, and while it came out quite interesting, I doubt I'll use the same technique again. One of my players, who I've offered some of my spare Bones CAVs to (hey, I've got to have an opponent) was interesting in seeing what digital camo would look like. I found a tutorial and we agreed that while it didn't look like actual digital camo (which would be much finer size on a figure at CAV scale), it was certainly a pleasing effect. These are the steps we followed. Firstly, the mini got a coat in tanned leather. Once that was dry, pieces of masking tape cut to 90 degree angled patterns were stuck over it. This was where I began having my doubts, which is why I didn't end up following along with the arms (that, and the fact that I'd used up the masking tape I'd cut so far and didn't want to cut more just then). As you can see, the masking tape wasn't sticking very well in several spots, such as the outside of that left leg. Still, I pushed it down as best I could and soldiered on. With the tape down, the model got a mostly complete coat of grass green. And once that was done, another round of masking tape shapes, in different positions. More tape sticking problems. Well, it's a prototype, right? So I might as well finish it and see what happens. A coat of yellowed bone went on next, then more tape, then a coat of peacock green. By this point, I was having serious doubts about how effective this was going to be, as you can probably tell by the arms in the background there which have picked up a partial coating of peacock green without undergoing any of the arduous tape+coat+tape+coat+tape+coat business. Maybe I needed stickier masking tape. Once the peacock green was dry, it was time to carefully take the plastic surgery bandages masking tape off and see how it went. Huh. Well, it's not really... digital. It's completely missing most of the sharp, crisp edges and 90 degree corners that define a digital camo pattern. What seems to have happened is that the masking tape has wicked (past tense of wick, not adjective meaning evil) the liquid paint underneath, which wouldn't have been a problem in the tutorial since they were using an airbrush. Unfortunately, my airbrush is about a thousand kilometres away, and tends to disperse quite a lot over that distance. But the effect is still somewhat nice, even though it was something I could have basically done in half the time with a little patience and a fine brush. Which is what I did on the arms, in the end. I've added some fine black edges to some of the borders between colour splotches. Metallics are a blend of black, stone grey, and Vallejo Gunmetal Blue. Next stop, a little clean up on the lettering, some sealing for the paints (including some gloss varnish on the canopy) and a mixed sand and grass base. But yeah. Even though it turned out nice in the end, I'm not planning to do this again the same way.
  9. So what's the status on the CAV:SO Rulebook? With the EB minis shipping, I was talking with my FLGS owner this evening about starting up a CAV group and/or doing some demo games. But we don't want to do that until he can get the rulebooks in stock.
  10. Hi all, this is my first post on this forum and I wanted to share my progress on the CAV bones early bird rewards. So here they are: #1 Tiamat: #2 Cougar One is reposed in a more static stance. #3 Assassin #4 Razor #5 Specter #6 Wight One is also reposed (I'm not a bit fan of the running stance for those ones). #7 Halberd (in a quick and dirty speed painted camo) ************************* I also stumbled accross the templates to build a Hercules Dropship in foam core, and I knew that I had to make it. (It was a fun project with my daughter). Here it is fully assembled: And then with details added and a lot of airbrushing: I think it looks quite cool and makes a nice backdrop for my CAV: Comments and suggestions for improvement are welcome.
  11. My turn to show my trials (and errors) or painting CAV. First up, the Tiamat. Coated with Americana avocado green, sponged with yellow and Oiled Leather, washed with Secret Weapon Sewer Water and then somewhat highlighted (still working on that). Forgot to fill the gaps at the base. Added some sand and some burnt static grass.
  12. Introducing the 17th Terran Legion "The Iron Horses" I painted most of these yellow today. On some of them, I need to go back over the yellow and touch up some of the black. This is most of the force. I have a few more Katanas and a Simba to prime still. I like the yellow, but I think it is too bright, but it was the only yellow I have. I am loath to do a wash, as I screw that up each and every time. C&C welcome.
  13. My first painted CAV (though not my first miniature by a long shot). This was largely experimenting with a few techniques: there's a base coat of light brown, with a sponged pattern of dark brown over the top, and a toothbrush-flicked spatter of stone grey. The wash I applied somewhat muted the effect of the grey; hopefully, that won't be replicated in the Cougar I'm painting in the same pattern. The wash is going on before the grey on that one.
  14. The colours for the Templar 99th Auxiliary Regiment I'm devising. The transfers on the shoulders haven't worked out as well as I'd hoped, possibly from being pretty old, so I'll probably skip them on any future models.
  15. So here's the second Bones CAV I've finished, a halberd. I ended up borrowing the color scheme from a transformer because I've been reading through a comics backlog. I've left him unglued because the joints are fairly tight and I like being able to twist the torso.
  16. Hey all, I apologize up front because I can't recall who or what thread talked about swapping torsos, arms, and legs, so I can't give credit for the idea. I spent a little time with the eight CAV from the Ace Level reward box seeing which ones would fit with what. And so here's the two charts I made that I'm releasing into the wild. No guarantee I've done things right, so use my guide at your own risk. First up is the Torso and Legs chart. Green is good, Orange will need some work, and Red isn't recommended. Biggest issue I saw was that the Halberd's arms are very long compared to the others, so while they'll work, they may not fit very well. Swing the torso and the arms hit something, in other words. And while I state that the Razor's legs don't work, it just means that there's some large gaps that would be visible. Second is the Torso and Arms chart. Mind you, I didn't bother to check the swapped arms on a torso versus the legs from above. I just don't think I can stand to spend that much time working that out. I omitted the Tiamat and the Razor from the chart because they don't have holes to attach arms. I did play to see if the Tiamat could have some arms, should you be willing to convert it that far and remove the pins from everything, but I'm not charting that up. There appears to be quite a bit of swappable parts, especially if you're okay with re-pinning. My curiosity had got the better of me and I've been itching to do this for a week or so, and spent time I could have been painting on doing this. Funny how I'm avoiding painting like it's homework not due for a while. EDIT: Removed the error pictures and added the correct ones. The Conqueror is NOT part of the first 8, the Specter is. I've now changed the names to be correct.
  17. I keep promising to post this, so, rather than procrastinate further, here it is: This is a Bones Dictator from the CAV Kickstarter Alpha package. I did not go for a top-level show piece, instead I painted most of it up in about an hour at New England paint day a few weeks ago. Last night I took another hour, or so, to clean it up a bit and add some minimal basing. 2 hours for a CAV-sized mini is super-quick for me! I have no idea when I'll paint even half of my remaining CAV, but they make a fin change of pace.
  18. I finished my first bones CAV received from the early bird kickstarter. Its been years since I've painted a mech so its not quite as great of a paintjob when compared to the fantasy stuff i've been doing lately. Still, it was a joy to paint up the first member of the Black Dragon Mercs. As usual, feel free to comment. I could use the direction on how to improve my mechs.
  19. He's big, he's a robot, he has missiles, and he is green.
  20. Haven't posted any WIP pictures of these, mostly because they were done just for my own fun. But they're finished, so figured I'd show them off a little. These are a Concussion (24518) and a Centurion (24570) behind two Dropzone Commander Juno A1 Infantry Fighting Vehicles. I thought they were tanks, but just did a full name search and I guess they're not. Eh, oh well. Enjoy!
  21. I am not sure how many know about the buildings and roads you can download from Hawk Wargames. I am downloading them but have yet to print them out to assemble. I have seen one in another post and appears about the correct size.
  22. So, I am looking to get some infantry for CAV... so I look on the website and find the following: PA Medium Mortar: It shows three hex bases with troops for $5.99... Or is it really just one hex base with three different views in the picture? Same for this PA Infantry, Panzerfaust: where the middle hex has the front guy kneeling, and the other hexes do not have a guy kneeling The reason I am asking is this: Heavy Infantry, Heavy Mortars: doesn't have a picture. When I ordered it (took a chance), it came with one sprue with four men on it. Now, if I can order the first two links and receive 3 sprues of troops plus the hex bases, it makes more sense than ordering just the single sprue of soliders (however, there is not a heavy infantry, heavy mortars "set" for $5.99). I think some of this is due to the reorganization of numbers between CAV 1 and CAV2, but that is just a guess on my part. Also, I probably need to review the CAV:SO rules to review what infantry will be viable (have not had the chance) before ordering any more.... Anyone care to enlighten me?
  23. as a bit of a warm up for the bones CAVs I painted up a pair of metal CAVs. A nightshade and a custom built off the arms and torso of a spitfire with tomahawk legs.
  24. I've debated for nearly two weeks on if I should start this thread at all and have had this window open on the post being written for more than two days. But it's time to just fire it off. And since this is going to be a long wall of text, I'll post a short tl:dr summary: tl:dr summary: I've decided to design and build a CAV dropship, but to put as much engineering realism into it as possible. But I need help on two things for sure, "What is the heaviest squad you've seen/played/think-legit?" and "What's the dimensions of the tallest, the widest, the deepest, and the overall most voluminous CAV?". Wall of text begins,hidden behind the spoiler for easy, later browsing of the thread, with one dinky semi-related pic:
  25. Hey all, found this bash that I did years ago when going through my stripped CAV2 stuff. Seeing as how i'm building a Steel Dragons force in the Upcoming CAV:SO I wanted to hammer out the scheme. While I know it's 'technically' only a green and black scheme I thought gold would make a nice contrast color and still give it a 'dragon' feel. ;) The mini itself looked like it had gone through a rock tumbler, lol. After doing what clean up I could I finally just gave up and decided to use the 'worn-ness' to my advantage. All the bare metal showing through is actually where the mini was dinged and scratched from years rolling around in a bitz box. I just picked it out in silver paint. Anyway, I give you the 'Tiburon'. Edit: dropped the white balance a bit. I think this set shows better with more contrast. -Gunz
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