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Showing results for tags 'CR'.
I was lining up my larger humanoids in a row and made an observation, relating to the new larger giants coming out (in Bones 3), mass, and CR (using 3.x D&D/Pathfinder rules). So I thought I'd share my thoughts. :) It seems that for basic humanoids (without regeneration or other fancy rules that boost up their CR beyond their base mass) there's generally a fairly even progression. Which is there's a +1 to CR for every 5mm of mini height (1ft in game) beyond the base 28mm (5'7") mini size. Based off CR added to any class levels. +0 CR â‰ˆ 30mm (6ft.) Standard size for human mini +1 CR â‰ˆ 35mm (7ft.) "Advanced" template Orc Boss (77064). +2 CR â‰ˆ 40mm (8ft.) Bugbears (77015). +3 CR â‰ˆ 45mm (9ft.) Ogres (77105). I'm assuming the Bones 3 Ogres will be about the same size. +5 CR â‰ˆ 55mm (11ft.) Giant-kin (Bones 1 Fire/Frost Giants). +7 CR â‰ˆ 65mm (13 ft.) Hill Giants (77313). +8 CR â‰ˆ 70mm (14 ft.) Stone Giants (77336). Ya they're a bit lightly built but it roughly works. +9 CR â‰ˆ 75mm (15 ft.) Frost Giants (Bones 3). This seems to be about how tall they'll be. +10 CR â‰ˆ 75mm* (15 ft.) Fire Giants (Bones 3). *As they're so wide they're a bit shorter they otherwise would be. So what do you think? If there's any merit to my line of thinking I hope we see some 85mm Cloud Giants (CR 11) and 95mm Storm Giants (CR 13) some time in the future. Bones 4?