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  1. Heroes of Might & Magic III The Board Game This has gone up a bajillion dollars since I came across it right before going to bed yesterday.
  2. Oathsworn: Into The Deepwood (2nd Edition) Oathsworn uses 45mm scale, which could make repurposing iffy. You do have the option to skip the minis and save $100.
  3. Solve an immersive, 3D pop-up escape room in a box! From the devious minds behind Curious Correspondence and Mysterious Package Company https://www.kickstarter.com/projects/curiouscorres/doomensions-pop-up-mystery-manor?
  4. Dead Throne Second Edition There is a small miniature option, and early birds left as of this writing.
  5. Silver Coin: Age of Monster Hunters Just a few minis here.
  6. Bag of Dungeon 2: The Cursed Forest The game has a resin minis option.
  7. Gunshin: Three Kingdoms A game set during the three kingdoms.
  8. The Breach I looked. I resisted.
  9. Runescape Kingdoms Steamforged Games. It looks like it's doing OK, but my will save on new games remains high.
  10. Kingdoms Forlorn You know you need more games you never play.
  11. Catapult Feud I really feel like my niece needs this game but my sister-in-law might disagree...
  12. Auberon

    Yucatan

    Yucatan I already have too many games I never play, but maybe you don't... I used to be able to remove the autoscaling for the images, but now the height is maxed at 750 and I don't see how to remove it.
  13. and now for something completely different! https://www.kickstarter.com/projects/necromolds/necromolds-monster-battles Story 48 Hour Exclusive: The Deluxe Distance Tool is made from flexible plastic and is used in the game to measure movement and ranged attack distances. This deluxe tool includes clay sculpting ends which allow you to sculpt and shape your monsters! Necromolds are a series of collectible toys that let you build and destroy terrifying miniatures out of Spell Dough, a soft modeling clay. The back of each Necromold spell book toy features the miniatures' game skills and abilities. Not only will the number of Necromold monsters continue to expand, but so will a new and exciting line of games to use them in! Necromolds Monster Battles is a streamlined and lite wargaming ruleset easy for tabletop players of all experiences to enjoy. The size of your monster army is limited by 3oz of Spell Dough. Build your army wisely, for each miniatures' strengths are balanced against the amount of Spell Dough required to mold them!
  14. Haven’t seen this one mentioned yet and it does seem a bit different for the zombie survival genre of miniatures games: https://www.kickstarter.com/projects/1519152481/z-war-one-exodus?ref=creator_nav - Theres a bit of a discount for those backing in the first 72 hours. I’ll admit I find this interesting. Like the ships and docks setting. Dice Sports also had a previous kickstarter for a different game, Damnation, that is set in the same world. I’m not familiar with the company or their previous game. If anyone here has had experience with either I’d like to hear what you think.
  15. I'm not sold on the gameplay, but the tech and potential is interesting.
  16. Heard about this on the Meeples and Miniatures podcast and thought it sounded like an interesting game. Fourth Quarter Football gives you the feel of Football, but in a game that can be played in under one and a half hours. There are no endless tables and charts, just heart pumping action focusing on the key skill players (although with the addition of Subs Pack One, the game can be played up to the full eleven a side). The game has a unique combination table top miniatures action with tactical deck building.
  17. If you had to make a costume from components that you had in your wardrobe and house right now, what would it be?
  18. https://devilghost.com/software/travellercharacter/ Go to this site, and post the first character you generate! I'm curious how many of you survive...
  19. Last year PingosHusband, after noodling around Exalted (2nd edition) and World of Darkness rulebooks (Vampire the Masquerade 2nd edition, Werewolf the Apocalypse, Mage the Ascension, etc.), announced that he'd like to run an Exalted game set in the World of Darkness. We, his friends and loved ones, said “What, are you crazy? Have we not long joked about how unplayable and internally inconsistent the World of Darkness is; how its timeline makes no sense and its rules and worldbuilding are buried and often mutually contradictory; how foolish and suicidally incurious the various groups are regarding each other; and how so many of its many tragic angsty world-destroying problems could be solved if only each isolated group got its head out of its backside and actually talked to one of the others?” He said, “Hear me out,” and since we have long experience of his keen ability to run entertaining campaigns, we heard him out. See, PingosHusband has a knack rather like Alan Moore's ability to take unpromising old third rate comic book series and turn them into fascinating multifaceted mythic dynamos, or Neil Gaiman's ability to mine world mythology to create astounding and consistent and multilayered worlds, or James Burke or Kenneth Hite’s ability to take fascinating historical and technological developments and spin them into stories of human interconnectivity or disturbingly deep illuminati conspiracies for game use, respectively. More than once PingosHusband has taken historical oddments, played “What happens if this is taken seriously and assumed to make sense somehow?” and produced some wonderful story or game setting or world. (One of them won awards.) So apparently he did this with Exalted and World of Darkness, getting under the hood, finding the core of what worked and what didn’t, seeing what could be connected to what else and what made sense, what was clearly absurd, what needed tweaking, what could be fun, what couldn’t be possible, why things happened, and who could have done them. He looked keenly at characters, places and situations, saw potential for fun in a campaign, wrote up background, and presented us with an introductory players’ handout. I’ll get to particulars later. The simple version is that the world looks basically like the World of Darkness, except that all of a sudden a tiny number of people have Exalted with memories of the world of Exalted (“Creation”) and powers derived from it. There are five to begin with (the PCs), although more will come soon enough. I have to say, this game has so far been tremendous fun. Our group has been playing together for over thirty years and I have rarely seen all of us this excited about a game. Our teenage / adult children are also involved and we have been having vivid family conversations over meals about history, strategy, and characters. I’ve (of course) been painting up miniatures for the game. I’m having a lot of fun with these too. I’ll put links to Show Off threads when I have them up.
  20. Inspired by this post by Darsc Zacal, I'm starting a new game, "What Mini Am I Anyway?" Anyone can participate. The idea seems to be to see if you can identify a miniature from its silhouette and possibly some clues. Thematic groups are not required, but can add to the fun. This is the image that spurred the idea: Clues: This is a party of PCs in a game loosely (very loosely) based on White Wolf's World of Darkness. Two figures are from Reaper; I mentioned the sources of two of the other figures on these forums last month. One figure has been modified by the removal of a weapon. Players are encouraged to identify the figures by company, name (if any) and SKU number (if any). Prizes are, um, the respect of your awesome detectoring skills and "Likes".
  21. I wasn't sure what the GM was going to run last night, so I just grabbed everything I painted last year. Sorry for the bad phone photos. In the scenario, 5 of us return from a weekend camping trip to find the base invaded. The pink rectangles represent helicopters. We cleared the table with hand weapons and judicious use of twerking. :D
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