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Found 15 results

  1. This is Reaper 80026, the Bones version of "Agatha Fox, Spy", sculpted by Andrew Rae. She is a modish young lady in a raincoat and knee boots, nonchalantly easing a gun out of the handbag behind her back. It looks like the original sculpt had a collar or necklace or something, but I didn't see it in the Bones version. WIP thread here. Comments and critiques are welcome, as always.
  2. A DaughterOfCheese abandoned the painting of this model, so it ended up in the Simple Green for awhile and I decided that her beautiful dress would look better with tentacles protruding from beneath it. Beautiful, sickly devil-flesh striding across a hellscape while she peels back her hood to reveal sinister horns. And it does get cold in hell, so don't forget your scarf. Or anyway, that was the plan. It turns out that her color made her difficult to photograph. The tentacles are formed around unwound paperclips, which were easy to twist into the right shape, but the f
  3. Hi Folks, In the old days of 2nd Edition, Ral Partha had the AD&D license and they did a lot of cool official figs (Ral Partha 11-xxx), most of which I acquired over the years. One that has been impossible to find and too much $$$ on EBay is the Molydeus. I will to make my own using the Bones Wolf Demon as a base; decided to use two snakes instead of one to take advantage of the existing armor. I bought a River Toob and took the viper and boa as the snakes. Here are the parts: and here is where things stand at the moment: Still have some
  4. And here we have Skrag: the Barbarian Journalist. You will give him an exclusive interview! This is for a PC in a game I'm running. The player has been using a pre-painted plastic mini for ages, and it was time for a proper one. The PC is often the subject of Enlarge Person spells; hence the need for both a regular size base, and a larger one. These two resin bases were originally completely separate: the lower one came from Tabletop Art in Germany, the uppe
  5. Having putty on my fingers and being in a sculpting mood while waiting for my fire giant's shoes to harden, I looked around for something else to tinker with. I quickly dug out the Spirit of the Forest. I didn't want my forest spirit's head emerging from its chest, so I made an attempt to raise it up, though still well hunched over. I drilled holes in the shoulders and the base of the jaw, and connected the head with soft aluminum wire. Also I carved away some of the alignment peg of the original neck joint. I think it needs some further adjustment, but it's a start.
  6. Entered this into the Sir Forscale contest. I'm sad to see him go, but its for the greater good.
  7. Happy birthday to you Froggy! May you never run out of superglue or creativity!
  8. I need some advice from the Bones repositioners/modifiers out there. I currently have Cadirith (with another on the way) that I am planning on modifying in to an Arachnarok Spider for Age of Sigmar. I've already figured out how to make and attach the Howdah to carry the goblins. The question I have is the best way to reposition the legs. They come in 4 sets of two and and are basically either parallel to each other or overlapping. What would be the best way to get some separation between the legs? Boil and reposition? Cut and angle and glue? My concern with the boiling would be bend
  9. This is a pretty old fellow (you can see that the paint have flaked off some places due to tabletop use) that just got a new base. I never liked the "invisible man" look, so I once upon a time gave him limbs from a broken warhammer skeleton:
  10. This is Dawg Hooger. The il begotten grandson of Maw Hooger in my Pathfinder game. I made him from a Gnoll Marauder and a Pugwampi and the greenstuffed his face a bit.
  11. You know how I'm always asking for a deserty barbariany roguey elf wielding a spiked chain? This is what happens when you don't give it to me, sculptors and companies. I ruin your sculpts. In this case, Bobby Jackson's Irith, Deathseeker Hero. ~10 years ago, I created a character concept, a barbarian rogue assassin from a desert moon. Probably not that great an idea; whatever. I loved it. Didn't wind up getting to play him, but the name became my main Internet handle for a long time, and I always kept the concept in mind. This past winter I joined a game, decided he'd be a perfect
  12. In the last Box o' Goodwill round, I had the opportunity to start a box. Since we had a number of Sir Forscales around already, we landed on Bobby Jackson's Hosilla for our group-paint project. My group members did all the work; I just added a little basing that hopefully isn't too obnoxious--I noticed in the photos the lighter color of the stuff I used didn't take the wash fully in a spot or two, especially along one edge. So it looks a bit bright. Sorry. I'll fix it later but decided to go ahead and post it since it since the painting's what's hot, here. It's some fine painting everyone did,
  13. My first time doing a mod. It was simple but effective. You like?
  14. Here, for your amusement is my very first WIP thread. The plan here is to show 77162: Yephima, Female Cloud Giant having just put down a dwarf intruder. I figure she needs something to justify that smug look on her face. I plan to pose her with her victim (Stonehaven's Unconscious Dwarf SHD20) underneath that massive club of hers. In order to do this, I will need to cut her club away from the rest of the model. The leaves me with two surfaces (one on the club and one on the loincloth) with no detail. The loincloth surface isn't a big deal; I'll simply remove a small prot
  15. I came across the start of a conversion from the last time my group played Battletech. The battlemech in question comes in several pieces and the stock look for the mech is firing platform on two leg-shaped struts: example of a well painted version in a stock pose (not painted by me) Now the idea of the mech coming in pieces is for you to adjust the pose yourself on assembly ... and of course for casting ... but really the only thing you can do without cutting the mech up is to create a "running mech" with the arms and legs pumping. However, if you look at the arms you can see tha
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