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Showing results for tags 'Numenera'.
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Wanted to make a mutated bear like Fallout, but something a bit darker and more disturbing. I think I succeeded... It was interesting to try out using tufts on miniatures. I did learn that it may be easier to paint them first before applying them. Will be applying what I learned to some Turnip28 models.
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The folks who did Dragons of the Red Moon and the Legendary Dragons look to have nabbed a Numenera license. They've teased a few additional images on their discord back in December but now that we're within a month of the release date I can go ahead and help work on the hype. I'm really hoping to see some very unique looking monsters out of this. like the oddity that is the Sarrak, a great cat who's head has been replaced by a ball of energy. Chatter is suggesting a base starter pack of about 20 models with stretch goals. Not sure this will have the same pull the legendary dragons did but I know they're hoping for a lot of unlocks.
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If anyone looks qualified to declaim the Litany of ZAREK into an Omnicrophone from atop a golden hover-chariot, it is surely 62107, the Aeon Priest from Reaper's Numenera line. Look at this robed and jowled hierophant! I feel like I should put more patterning on the robe, besides the Eye of Marduk. Any suggestions? There was also a Githzerai Monk I got in a grab-bag some years back and never used. A quick repaint and a pair of chainmail rings later, and hey presto! an Imperial assassin. And here's the landing party in total. If they need to conquer a *second* planet in the same day, they might ask for backup. (A lot of alien worlds look like the southern California Desert; this is well-known.)
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This is another of the PCs for an enjoyable mashup of White Wolf's World of Darkness (Vampire the Masquerade, second edition, Werewolf the APocalypse etc.) and Exalted (second edition). This one is an androgynous, or perhaps genderfluid would be a better description, Alchemical, a sort of human-cyborg prototype Exalted made by Autochthon, architect of the world. The Adamant caste are sort of the policemen-secret agent-ninjas of the Alchemicals, making sure society runs smoothly in their mechanized cities. This one is sort of lost, as the Creation of Exalted has morphed into the World of Darkness and Autochthon is nowhere to be found, although things with his name which are not him, echoes perhaps, linger. Anyhow, that's all backstory. The figure is Patrick Keith's enigmatic Numemera Jack, Reaper 62102. There is a WIP thread here.
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Oh yes. It just had to be done: https://www.youtube.com/watch?v=BaMIg_q4LeY If you have seen the TV-series or the comic The Strain, you know what inspired this Evil Bloodsucking Chocobo of Death! https://www.youtube.com/watch?v=K7MDGTWb5Dw 62110: Numenera Ithsyn Reaper Bones KS2 Bonesium PVC 40mm base
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I have been kicking this around for a while and decided to at least test the waters and see what interest there is in a round of Numenera before the new rule set starts to come out. One of the downsides is that there is not, to my knowledge, an SRD for the game. There are, however some getting started rules available for free on the Monte Cook games website. This round would be a self contained adventure I wrote for the game a couple of years ago and played with a few groups who had fun with it. If the group likes it, it can grow or it will resolve in about 6 hours of realtime play. The system is different and focuses a lot more on exploration and puzzle solving than fighting and loot. It also offers players a lot more control over the storyline than the usual RPG fare. So with that, before I lay out the adventure and rules, limits, books, etc, is there any interest? Thanks Roo
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One of our players is playing an Adamant Caste Alchemical in a game of Exalted (2nd ed., heavily modded). Info about them is semi-classified by the GM, but they seem to be sort of crystalline with interchangeable parts, a little like cyborgs. The Numenera Jack with the crossbow (or pickaxe?) arm seemed a decent fit, as the character is supposed to be somewhat androgynous. Here is the figure mounted on a fender washer for stability, primed white and washed with Burnt Umber.
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Hi everyone! I've started playing in a Numenera game and needed a mini for my character Chert Blazebeard. So I created one using a Torch McHugh. More pics and info on my blog: http://roebeast.blogspot.com/2014/10/converting-and-painting-miniature-for.html
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Hey guys! I wasn't sure whether to post this in General Fantasy, or Sci-fi as the game has elements of both. Anyway, here is where I posted it. I've been reading the PDF of the core rule book and I have to say I really like the setting. I think the actual play mechanic is a bit different, but I'll reserve judgement until I actually get to play it (someday... I hope). It definitely revolves around how bad your characters wants to succeed at something as opposed to how good you actually are at it. But, from what I've read, that's how Monte wanted it to work. The mechanics are at the same time both simple to keep the story going, yet a little complicated... at least seeming complicated since as I mentioned I've not rolled any dice in anger yet. Overall I'm very excited about the game. The setting really does allow for a lot of interesting things to happen and still fit within the 'confines' of the world. Has anyone else been reading the Core book? Any thoughts, ideas, things you're excited about? EDIT: Just read a pretty interesting blog post by Monte Cook. LINK to it.
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Holy crap I'm so excited about this! The dude with Jazz hands looks especially cool.