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Showing results for tags 'Painting Terrain'.
I'm currently painting up my Stones dungeon terrain tiles, and one of the things I want to do to give some of the individual tiles some character is have various stains on some of the tiles - blood, rust, oil, etc. What I've been doing on my test piece that is painted the same way I'm painting my Stones (Black base coat, drybrushed with three shades of Grey (Dark is 3:1 Black to white, mid is 1:1 Black to white and Light is 3:1 White to Black) is using thinned paint and letting it evaporate/dry. I'm making the stains by putting a drop of paint mixed at about 10:1 on the tile, then blowing on it to "scatter" the drop organically, then letting it dry. So far, this technique is giving me stains that look natural for rust and oil, but not so much for blood. For rust, I'm using MSP Pumpkin orange - I didn't count the drops, but I think it's thinned between 9-12 ratio. For oil, I'm using MSP Brown Liner - that was 10:1. I've tried several different colors for blood now, and am having no luck. The best one so far is 1:1:15 MSP Carnage Red, MSP Dark Skin and water, but even that looks off. I did discover that MSP paints work better for this than any of my other paints, but I don't have a huge palette of MSP colors to try. thoughts? ideas?
I recently picked up the Dragons Don't Share boxed set, and was really taken with the terrain pieces. So I decided to undertake a hefty terrain project. The Bones pieces and slate were glued to a cork sheet, which was then glued to the back of a metal pizza pie plate. The ground was covered with small tallus pebbled, and then with a sand mix. Many different grades of static grass, flock, tufts, wildflowers, climbing ivy and moss covering were used to finish off the base and rubble. Hope you like it. Kevin in Edmonton http://www.mageknightkevin.blogspot.ca