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Found 175 results

  1. Logo by Jordan Peacock The North Sandalwood Special Animal Control (sometimes nicknamed the Unusual Animal Unit) is called in whenever there's something... strange. Exotic pets, wild animals that have ranged out of their habitats, usually. But sometimes... Sometimes there's something that other animal control offices don't even want to admit exist. And someone has to deal with it. In Jesse Hammond's ranch, there's something up with the jackrabbits. They've been acting strangely aggressive, and getting into places where no jackrabbit ought to be able to reach. And some of them seem to look a mite peculiar, though Jesse says he hasn't seen them up close. It's up to the North Sandalwood unit to go in, find out what has the jackrabbits riled, and get it settled without making too big a fuss. System: Savage Worlds For up to 5 players.
  2. So. There are quite a few of us (some, anyway) from the Southeast US who will be driving to Texas in April for Reapercon. If you are interested in carpooling/caravaning to Reapercon this year (2014), please post here so we can figure logistics (and get a head-count). I know at least one person from SC is driving, and can carry up to 6 people in his vehicle (counting him, I believe). I will likely be driving as well (unless no one is interested, then I carpool with Bonwirn above); I have a Volvo Station Wagon, meaning 4 is the "comfortable" limit. Now then, details such as when to leave (or meet up on the way) need to be determined. Due to my class/exam schedule, I will not be able to leave until Wednesday, 04/23 (and will likely haul-keister to get to Texas that night, although sleeping in a rest stop does save on hotel bills). Wanna join us? Let us know. As I said details are kind of up in the air, and I will PM the few of you I know expressed interest. -Dave
  3. So, I am officially going to RC14! Plane Tickets already boght, hotel reservations made, just waiting for the classes to be opened and tickets ready to sell. But one question did strike me: What should I bring to the convention? Miniatures to paint, as well as brushes and paint? Miniatures already painted (for show-off and such)? Cowboy hat and blue make-up (to the maskerade ball)? Camera (or what happen in Denton, stays in Denton)? Any suggestions? I will be going with my 9-year-old son (who doesn´t speaks english) Thanks
  4. I started painting my ringmaster Sophie last night and put a little more work in tonight. Still working on base coating. I thought I did a really great job with the eyes... then I took a look at my photo. I think the right eye (her left) needs to get redone. Colors used so far: Carnival Purple, Big Top Red, Palamino Gold, Noir Black, Caucasian Flesh
  5. well, the sun came out (still raining, but the sun is bright. I love this country) So i was able to get some decent pictures of my lady. Comment, critiques, cash and checks all gladly accepted.
  6. Ladies, Gentlemen, Goblins of all ages. Come one, come all. To see the daring deeds of ShadowRaven as he attempts to make Reapercon Sophie look good. In the first ring, we have primed, lined, and skintones to dazzle and amaze (at least I am somewhat amazed at how nice they are coming) For her skin, I began with a base of tanned skin, then highlighted with tan highlight, a blend of tanned highlight and rosey skin, followed by straight rosy skin. I am not happy with her eyes, but I hope I can straighten them out with a bit more of the flesh tone. Comment and critique, Please. And if you see anything you think I should do to help as this goes on, please let me know.
  7. So far I will be running games of CAV 2 at Reapercon this year. I so far am planning on running the games on Thursday and Sunday right now. If you want to learn how to play CAV or just want to rock a game then stop on by. If you are up for a regular game of CAV 2 then let me know so I can whip up a couple of lists. I encourage people to bring their own minis if they want a regular full game. The games I intend to run will be in a demo game format but will not be those tiny con style games. Come by and play one of the most fun mecha games out there. This thread is for CAV 2 at Reapercon and as such no posts related to CAV:SO will be tolerated!
  8. At long last, I've finished all the PCs for our Dragonlance campaign. This is Niko Cranewright, a kender with a...fascinating...penchant for folding every sheet of paper he comes across into a crane. This is the reason our party's wizard can't cast Magic Missile. Kender, miright? Anyway, I also entered Niko into the RCon competition. Surprising to me, a much less recent paintjob of mine was selected by the judges for critique (Janissa, or Cassie, seen in Show Off some time ago). I won bronze, and am quite pleased. Thanks to Derek for patiently walking me through the reasons Janissa was chosen over Niko; for now, I'm sticking a fork in this mini, but Derek's insights were incredibly helpful in showing me what I need to work on in the future. Also, in taking this photo, there's an odd purple dot on the back of his coat; I don't know where it came from, and it wasn't there during competition. So I'll have to clean him up, and be more careful when painting near finished minis. Here he is: As always, C&C welcome and appreciated!
  9. I finally got to my camera and thought I'd upload some pictures to share. It's a pretty random assortment of stuff, but maybe there's something of interest in there. Especially if you're curious about how to turn a VCR into an award-winning mini diorama! https://picasaweb.google.com/115811607220596609342/April272013?authuser=0&authkey=Gv1sRgCO_elo6-v8WrEQ&feat=directlink -N
  10. Photos from Reapercon, DispatchDave may have posted some of these. http://puppy-dangerous.deviantart.com/gallery/43360928
  11. Sanael

    VCR challenge

    One of the very fun things at Reapercon was the VCR Challenge. Noel (GuyWithCoolBackpack) has posted some photos that include shots of the challenge in progress and on display. Basically, we were handed a few old bits of electronica, some screwdrivers, and some minis. This is what I made. The mini is the bones version of the sweeping lady from #2825 Townsfolk, and the base is the laser apparatus from a DVD player. When I saw the mini, I knew I needed a lens for her to clean, so I was glad to see the DVD player in the pile. I painted her in a little over an hour, which is why I'm quite pleased with how she came out. At work here, you can see rough-and-tumble usage of techniques learned earlier in the con from Rhonda Bender (Basic Blending class) and Michael Genet (Weathering). The con was awesome, and the classes were The Best Thing Ever.
  12. So... what's NEXT year's theme likely to be? And more importantly, can I adapt my all purpose purple velveteen top hat to work within it?
  13. The ReaperCon 2013 Warlord Tournament will be a 3 round tourney, with each round lasting approx 105 minutes (1 hour 45 minutes). Each player will bring a single 1000 point army list and play that same army list for all three rounds. Players will be allowed to choose faction doctrines to be in affect before the start of each round. The ReaperCon 2013 Warlord Tournament will be held at the Hotel this year. Some people know that from a different thread, but I am restating it for those that missed this information. Subject to change based on Reaper's needs, the start times (that means deployment time) for each round are currently set at... Round 1: 9 am - 11 am Round 2: 11 am - 1 pm Round 3: 2 pm - 4 pm This schedule allows players to get in their three rounds and still be able to go back and enjoy some time over at the main Reaper campus or other offerings at the hotel. We know that a majority of people are attending to take painting and sculpting classes, we know that even with having the earlier start time for the tourney it will still conflict with some class times. We try our best to make the tournament available to everyone by offering it twice. That is to say, there will be a tournament on Friday, and a tournament on Saturday. You can choose which day to participate. But, you must be able to participate in all three rounds on the day that you choose. At this time, a maximum of 12 people can register per day on a first come first served basis for the tourney for a total of 24 available slots. Consider this thread as the sign up sheet to reserve your spot in the tournament. I will update the list below as people sign up. In the spirit of a Dark Circus theme, the style of the tournament this year will be a little different than prior years. Instead of having 3 different known scenarios that each player will play, this year, each round of the tourney will be a straight up kill them all to the last man standing battle. But, of course we will be adding some random circus tricks and traps that also must be accomplished along the way. These items will be random in each game based on a flip of the card, roll of the dice, etc... You might have the enemy right where you want them, lined up in your sites, when the next flipped card gives you 1 turn to accomplish something an unrelated goal in order to earn a victory point. How you are able to handle the commands of the card flips and still destroy your enemy will determine how well you do in the tourney. Tournament specific rules for the ReaperCon 2013 Warlord Tournament: 1) All models using the Swift Attack ability must have space to make base to base contact with the enemy model they wish to attack on their action. 2) When using the Summoned (Demon) SA granted by the Gate ability of the Demonic Conclave doctrine for the Darkspawn faction, demons summoned in this manner must be of equal or lesser point value than the summoning model. 3) Sir Broderick, Justicar is allowed to lead Justicar soldiers. 4) The abilities gained by the Howl portion of the Koborlas "Call of the Wild" Doctrine can be used as a free action once per game turn. If you have any questions, post them here and I will do my best to answer them promptly. EDIT 3-27-2013: You must turn in your 1000 point roster before the start of the first game. As an incentive, any player that emails (or private message me here on boards) me their final roster by Wednesday April 17th at 6 pm CST, will receive a bonus personal Victory point objective card that will give you the opportunity to earn an additional victory point that you can use during any one of your games. EDIT 4-1-2013: One thing to note, although there has never been a rule stating that one must field a painted army, last year Ed gave a $75 Reaper credit reward for the best painted army in the tourney. just something to think about....
  14. I am finishing up the exclusive Fiasco PlaySet based around this year's ReaperCon theme of the Dark Carnival. Here's a teaser of the cover that my brother so kindly put together for me. There will be four official opportunities to play: twice on Friday and twice on Saturday. Be sure to show up promptly as we had tables fill almost immediately last year. I will also likely be walking around the Con with materials in hand for "unsanctioned" games.
  15. Well, I wasn't able to make it this year, and I have been living vicariously through the posts here... Time to set the clock so I can start planning for next year.
  16. forgive me if this has already been asked somewhere else but would it be possible to pickup our KS bones stuff at reapercon? It would save reaper cash and we could get our stuff... Not sure how much trouble it is or if it is worth it to reaper but I would be interested... Max
  17. I was wondering if I ordered a ticket to Reapercon and a bunch of stuff before the con, could a buddy who is attending the Con pick up the bag and order while he attends to con? It would save shipping the bag after the Con.
  18. All right! Here you go, separated by category (something new for this year). I present to you: the current class list for ReaperCon 2013. REAPERCON 2013 CLASS LIST NOTE: All classes can be considered hands-on except for Color Theory, Airbrush, and Q&A (or as noted in the description). Sculpting class students are encouraged to bring their own tools and supplies to work along with the instructor, though the instructor may have some supplies available to students who do not have their own materials. NOTE2: PLEASE bring an example of your own work to class or to one-on-one sessions. It helps the instructors immensely to see where your skills are so that we can instruct you in the techniques that will be of the most value to you. :) CLASS LEVELS GUIDE: Basic: Very simple techniques for the beginning student. Basic/Intermediate: Techniques which are accessible to the beginning student but also useful in moving toward the intermediate level of painting. Intermediate: The student should be familiar with basic highlighting and shading techniques (painting) or putty-pushing (sculpting) to get the most out of these classes. Intermediate/Advanced: These highest-level courses assume the student is comfortable with intermediate blending and lighting concepts (or, in the case of sculpting, the basic techniques needed to produce a figure) and is looking for more specialized knowledge. All: These classes may be useful to students at all levels. CLASS LISTING: AIRBRUSH – Airbrush classes involve light or heavy use of this piece of equipment. Airbrush Basics with Aaron Lovejoy. Type: Airbrush. Level: Basic/Intermediate. Description: If you've never used an airbrush before, this class covers everything you need to know about the operation of the instrument and the particular techniques useful for miniatures and larger figures. Painting Large Models with Martin Jones. Type: Airbrush/Technique. Level: Basic/Intermediate. Description: Covers the use of airbrush and brush detailing techniques helpful in the painting of large figures. Post-Airbrush Detailing with Aaron Lovejoy. Type: Airbrush. Level: Basic. Description: This class builds on the techniques taught in Aaron's "Airbrush Basics" class. Learn brush detailing techniques for building on an airbrushed foundation layer. Speed Painting 101 with Aaron Lovejoy. Type: Technique/Airbrush. Level: Basic. Description: A class that emphasizes airbrush and brush techniques to achieve a large amount of painted models in a short time. BASEWORK – Basework classes deal with the materials, techniques, and designs involved in scenic basework for your models. Basic Bases with Michael Proctor. Type: Basework. Level: Basic/Intermediate. Description: A basic class on the subject of becoming more confident with basing materials, application and techniques. Sci-Fi & Steampunk Basing Techniques with Michael Proctor. Type: Basework. Level: All. Description: A class that explores the many materials and techniques available in the basing of steampunk, modern and futuristic miniatures. Sculpting for Basing with Bob Ridolfi. Type: Sculpting/Basework. Level: ALL. Description: Instructor will cover the addition of many and varied basing subjects, from stonework to barbed wire and beyond, using mostly common materials and objects found around the home. Simple Water Bases with Jennifer Kaufman Type: Basing. Level: Basic. Description: An introduction to building simple water bases using Woodland Scenics Water Effects and various other materials. BONES – Bones classes focus specifically on Reaper Bones miniatures. Converting Reaper Bones with Bryan Stiltz. Type: Bones/Conversion. Level: All. Description: An extensive class focusing on re-posing and converting Reaper Bones miniatures with both metal and other plastic bits. Topics include head swaps, weapon swaps, re-posing limbs, and anything else your imaginations can come up with! Working with Reaper Bones with Martin Jones. Type: Bones. Level: Basic. Description: A basic class on getting familiar with Bones prep-work, painting, and simple conversion. COLOR THEORY – Color Theory classes talk about color—what goes together, what doesn't, color composition, chromatic highlighting and shading, and so much more! Basic Color Theory with Anne Foerster. Type: Color Thoery. Level: Basic. Description: A very basic color theory class geared specifically toward miniatures painting. Color Theory with Nic Daniel. Type: Color Theory. Level: Basic/Intermediate. Description: A comprehensive color theory course covering terminology, use of the color wheel, and color interaction. Builds well upon the Basic Color Theory course but can be taken on its own as well. Playing with Color with Michael Proctor Type: Color Theory. Level: Intermediate. Description: A no-fear color class for those ready to take their color theory with a little more crazy! If you're interested in learning about using odd colors to highlight and shade each other, and becoming more comfortable with pushing your color boundaries, this is the class for you! CONVERSION – Conversion classes focus on how to alter a model in simple or complex ways, covering everything from weapon swaps to the addition of simple sculpted details depending on the course. Sculpting Details with Julie Guthrie. Type: Sculpting/Conversion. Level: Basic/Intermediate. Description: Students are guided through the process of adding sculpted features to models such as belts, pouches, bracelets, scroll cases or other simple accessories. Zombifying Your Miniature with Bob Ridolfi. Type: Sculping/Conversion. Level: Basic. Description: Master the features that go into sculpting or converting the undead, be it a zombie, ghoul, or anything else that goes bump in the night! With a little work, almost anything can be turned into a zombie... FOCUSED STUDY – Focused study classes are geared toward a specific subject or type of model, and may involve more than one technique for painting that subject. Basic Non-Metallic Metals with John Bonnot Type: Focused Study. Level: Intermediate. Description: If you're intrigued by "NMM"—painting metal objects without using metallic paints—but weren't sure where to start, this is the class for you. An introductory exploration of the concepts, colors, and brush techniques involved in Non-Metallic Metals. Earth and Fire with Laszlo Jakusovszky. Type: Focused Study. Level: Basic/Intermediate. Description: Explore the concepts behind painting convincing fiery effects and creatures, and learn basic techniques for painting marble and other interesting stone textures. Flesh & Faces with Jennifer Kaufman. Type: Focused Study. Level: Basic/Intermediate. Description: A guide to painting skin and faces for students familiar with starting techniques and looking to improve beyond the basics. Focus is on human skin tones, though techniques can be adapted to include other colors. Flesh & Faces with Ali Schierman. Type: Focused Study. Level: Basic/Intermediate. Description: A guide to painting skin and faces for students familiar with starting techniques and looking to improve beyond the basics. Focus is on human skin tones, though techniques can be adapted to include other colors. Hair with Sue with Sue Wachowski. Type: Focused Study. Technique. Level: Basic/Intermediate. Description: Learn to use layering and glazing techniques to produce wonderful realistic hair effects. Miniatures Photography with Michael Genet Type: Focused Study. Level: ALL. Description: If you ever wanted to figure out how some people get those great photos of their models, this is the class for you! Bring your own camera for specialized instruction or just learn about the general combination of backdrop, lighting, and camera settings that add up to great photos of your mini masterpiece. Painting Mouselings & Familiars with Ali Scheirman. Type: Focused Study. Level: Basic. Description: A basic class on fur texture and other simple techniques useful in painting mouselings and other critters. Painting Sheer Cloth with Rhonda Bender. Type: Focused Study. Level: Intermediate/Advanced. Description: Covers conceptual and brush techniques for understanding and creating the illusion of translucent cloth on a figure. Simple Faces & Eyes with Jennifer Kaufman. Type: Focused Study. Level: Basic/Intermediate. Description: A basic class on painting simple faces with an introduction to painting eyes. OTHER-SOURCE LIGHTING (OSL) – OSL courses cover the theory of painting with a particular light source in mind, whether that's a zenith (overhead) natural source, a magma flow, or a glowing sword. Lighting & Reflections with Laszlo Jakusovszky. Type: Other-Source Lighting. Level: Intermediate/Advanced. Description: A course in thinking about lighting and reflection as they relate to different sources and types of surfaces. Other-Source Lighting with Laszlo Jakusovszky Type: Other-Source Lighting. Level: Intermediate. Description: If you have ever wanted to paint a glowing object—eyes, a sword, a crystal ball—but didn't know how to really make it look like it was emitting light, this is the class for you. An introduction to thinking about and painting light-sourcing. PREP – Prep classes involve clean-up and sometimes conversions done on a model before painting. Most prep classes are most useful for metal miniatures but some techniques may also be useful for Reaper Bones. Large Figure Prep & Assembly with Sue Wachowski. Type: Prep. Level: Basic/Intermediate. Description: A class which demonstrates techniques for cleaning, gap-filling and assembling large metal figures such as dragons. Working with Dremels with Michael Genet. Type: Prep. Level: All. Description: A basic class that covers using dremels for prep/cleaning work and conversions on metal miniatures. SCULPTING – Sculpting classes can cover the design, armature construction, anatomy and proportion, tools or putty properties involved in sculpting your own figure or just doing simple conversions or bases. Basic Armatures & Anatomy with Patrick Keith. Type: Sculpting. Level: Basic. Description: A very simple class for those looking to get into sculpting miniatures on the ground floor. Pat will guide students in the creation of their own armatures and the basics of miniature anatomy. Dynamic Anatomy In Sculpting with Patrick Keith. Type: Sculpting. Level: Basic/Intermediate. Description: This class builds on Patrick's "Basic Armatures & Anatomy" class. Take the armature(s) you've built and learn about creating a dynamic pose for your future miniature! Sculpting Dragons with Julie Guthrie. Type: Sculpting. Level: Intermediate. Description: Learn about the finer points of sculpting everyone's favorite monster: DRAGONS! Join the sculptor of Nethermaul as she demonstrates how she tackles dragons, from beginning concept and pose to working at the larger scale, creating wings, and many textures involved in these very complex creatures. This is a demonstration class, though students are encourage to bring their supplies and attempt techniques with instructor feedback. Sculpting Expressive Faces with Bobby Jackson. Type: Sculpting. Level: Intermediate/Advanced. Description: Covers techniques for creating expressive faces in putty. Sculpting Faces with Gene VanHorne. Type: Sculpting. Level: Intermediate. Description: A class on sculpting human faces, presented step by step along with the instructor. Sculpting from Concept Art with Derek Schubert. Type: Sculpting. Level: Basic/Intermediate. Description: Translating a 2-dimensional piece of art into a 3-dimensional sculpt requires a different approach than sculpting from the imagination. Sculptor Derek Schubert describes and demonstrates his approach to the challenge when sculpting for the Dark Heaven and Pathfinder lines. Sculpting Monstrous Creatures with Jason Wiebe. Type: Sculpting. Level: Basic/Intermediate. Description: This course covers the idiosyncrasies of working with oversized or multi-legged (or armed) creatures. Sculpting with Fimo with Gene VanHorne. Type: Sculpting. Level: Basic/Intermediate. Description: A miniatures sculpting class for those thinking about starting with Fimo. Q&A and demonstration. Students who have materials are welcome to work along with the instructor. For those used to working with clay instead of putties, Fimo can be a simpler medium to learn to sculpt with. This course covers the basics of working with Fimo, what the medium is best at, and how it compares with greenstuff. Sculpting with Fimo with Bobby Jackson. Type: Sculpting. Level: Basic/Intermediate. Description: A miniatures sculpting class for those thinking about starting with Fimo. Q&A and demonstration. Students who have materials are welcome to work along with the instructor. For those used to working with clay instead of putties, Fimo can be a simpler medium to learn to sculpt with. This course covers the basics of working with Fimo, what the medium is best at, and how it compares with greenstuff. Sculpting: Specialty Tools & Textures with Jason Wiebe. Type: Sculpting. Level: Basic/Intermediate. Description: Jason Wiebe, monster-maker extraordinaire, demonstrates the special tools he uses to create unique textures on nightmare creatures and fantastical beasts. TECHNIQUE – Technique classes are just that—they focus on a particular technique or set of techniques which may be useful over a wide range of subject matter. Ali's Basics Class with Ali Sheirman Type: Technique. Level: Basic. Description: Description: A basic techniques class for those relatively new to miniature painting. Also useful for those who have painted in the past but who want to refresh themselves on the basics! Amazing Glazing! With Rhonda Bender Type: Technique. Level: Basic/Intermediate. Description: A course on mixing and applying thinned paint glazes. Often used to hide rough blending or create subtle tints of color, glazes can be utilized in a variety of ways to introduce a new level of finish to your models. Take this class and see how glazing can help your painting! Basic Blending with Rhonda Bender. Type: Technique. Level: Basic/Intermediate. Description: A basic class on learning to blend using the layering (wet-on-dry) technique. Basics of Metallics with Anne Foerster. Type: Technique. Level: Basic. Description: Covers the very basic application of metallic paints, from under-painting to simple shading and highlighting. Blending with Laszlo Jakusovszky. Type: Technique. Level: Basic/Intermediate. Description: A class on blending techniques, focused toward wet-on-wet blending. Brushstrokes with Anne Foerster. Type: Technique. Level: Basic/Intermediate. Description: Ever tried a technique and couldn't get it quite right? Or wondered why your washes get bubbly? Or how the heck you apply a glaze, anyhow? This is a class about the building blocks of technique: paint consistency, what brush to use and how to move it to get the effects you want for various techniques. Derek's Elementary Fundamentals with Derek Schubert. Type: Techniques. Level: Basic. Description: A basic techniques class for those relatively new to miniature painting. Also useful for those who have painted in the past but who want to refresh themselves on the basics! Freehand Techniques with Derek Schubert. Type: Technique. Level: Intermediate. Description: A class covering the painting of freehand designs onto surfaces such as cloaks and shields. Covers how to choose, simplify, and execute freehand designs and patterns. How Not To Suck with John Bonnot. Type: Technique. Level: Basic/Intermediate. Description: A comprehensive survey covering everything you always wanted to know about miniature painting and forgot to ask. John expounds on the many materials that will help you in your task not to suck as well as specific painting techniques to help you build a good foundation of skills. Consistently rated among the most valuable classes we offer! Painting Black & White with Ali Scheirman. Type: Color/Technique. Level: Basic/Intermediate. Description: A class which demonstrates techniques for mastering two of the most difficult colors to paint. Painting Monochrome & Textures with Derek Schubert. Type: Technique. Level: Intermediate/Advanced. Description: Much of painting monochrome is learning how to depict different materials and textures with a limited range of colors. This course covers that and the more general choices and techniques related to executing a convincing model in sepia, noir, or other monochrome schemes. Shaded Metallics with Michael Proctor. Type: Technique. Level: Intermediate. Description: Covers high-level shaded metallics techniques. If you want to excel at getting the most out of your metallic paints, this is the class for you! TROUBLESHOOT – Troubleshooting courses are designed to work with the students on answering specific questions, determining the techniques which will most benefit them or which can help them move past a point at which they might be stuck on a figure. Level Up! Your Painting with Rhonda Bender. Type: Troubleshoot. Level: Intermediate/Advanced. Description: Do you feel like you're at a decent level as a painter, but you've been stuck in the same rut for too long? Looking for a class that will really kickstart your abilities? Want to win a painting competition, or just make your friends jealous because your models look FANTASTIC? This class is for you! The focus of this class is to provide demos tooled specifically to student needs. Please bring an example of your work. Mini-Painting Q&A with Sue Wachowski. Type: Troubleshoot. Level: All. Description: A troubleshooting class for those who want to learn a technique or specialized subject that isn't covered by another class. Also useful for those who would like a critique of their work and suggestions on what to try next. WEATHERING – Weathering classes cover the techniques used to make surfaces look old, dirty, or corroded. Vehicle Weathering Techniques with Aaron Lovejoy. Type: Focused Study. Level: Intermediate. Description: An introduction to materials and techniques used in producing dirtying and weathered effects on vehicles. Weathering and Rusting Metallics with Martin Jones. Type: Weathering. Level: Intermediate/Advanced. Description: A class that teaches the use of "weathering powders" and pastels to achieve rusting and verdigris effects on metallic paints. Weathering with Michael Genet. Type: Focused Study. Level: Intermediate. Description: An entry-level weathering course teaching techniques for worn and discolored cloth and metal effects. And that's it, folks! Last I checked, the powers that be were looking at having these up on line very soon...keep your eyes peeled!!
  19. Hey, all, I had a few questions pertaining to a mini I'm painting up for the Reaper Open competition. This is my first competition, so I'm not expecting to blow away the competition, I just want to give it a shot and paint a mini to the best of my ability. A few questions, though, that I'm hoping I could get some help on. 1) I've read the ReaperCon open rules, and it looks like you just bring the mini to the competition and sign it up there. Have I missed anything? 2) Is it generally considered good or bad form to post work-in-progress shots around here (in the appropriate forum) for competition minis? I'd definitely like the feedback, but I don't know if people generally try to keep their projects a secret. (I'm not likely to be using any super-secret techniques that need hiding from the eyes of the world, of course.) 3) Do you seal competition minis? I'd be worried about ruining a nice paint job, and they're not really going to be handled much, yes? Thanks!
  20. I looked but did not see a list of guidelines or rules for submissions for the paint competition for Reapercon. I know that only all reaper miniatures are eligible for a Sophie, but what are the categories this year and are their any rules for submissions? I heard a rumor that there will not be an ordinance section this year? Also I am asking about rules because I have some ideas but some may consider them... bending the line of decency. Remember, I paint next to Martin at Paint club... :) Just wanted to make sure that there were no offensive dioramas submitted or over the top paints. Thanks, Xanderhook
  21. There is a thing I remember: how Reapercon.... and later Artistcon... was supposed to be the date of the Apocalypse. For some reason, a preacher decided that the weekends those events took place was the same weekend as last year's Reapercon and Artistcon. And for some reason, the Rapture did not occur. Read a lot about this guy. He got a lot of press, largely because his followers paid for a horde of billboards advertising the whole circus. Which never happened. Interestingly, we have an article here about what happened with those followers... a year later. Thought it might be of some interest. http://www.religiondispatches.org/archive/atheologies/5983/a_year_after_the_non-apocalypse%3A_where_are_they_now/
  22. Here are a couple of photos from ReaperCon, taken between my sessions of Fiasco. I'll try to grab a few more tomorrow and as them to my Flickr stream.
  23. Well I've decided to drive halfway to Dallas tonight and then finish the rest of the drive on Wednesday. Buckle up, it's road trip time! What's the worst that could happen? My favorite traveling quote to start the trip... Make your choice, adventurous stranger. Strike the bell and bide the danger. Or wonder 'til it drives you mad, What would have followed, if you had. - C.S. Lewis See you guys at ReaperCon, Dodson
  24. In less than a month we will start congregating in Denton. I can't wait to see everyone and have another great ReaperCon. What are you looking forward to the most?
  25. Is there a way to post the dates for Reapercon 2012 someplace on that nice count down timer so that those of us that cannot 'do the math' and figure out when 6 weeks, blah, blah, is... will know the dates? I tried to use the search in the forums and the thing wants me to wait between searches...
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