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Citadel MD8 Undead Skull Chucker Catapult
scipio.au posted a topic in Show Off: PaintingBack in my teens, I used to finance many of my Warhammer purchases by commission painting for other people. I got to paint some cool stuff, and bought a hell of a lot of Space Marines (most of which are still unpainted to this day(!) One of the kits I painted for other people was the stuff from the MD8 Skeleton War Machines box set, which was the eighth in the Machineries of Destruction range. As with my old Dwarves, I only ever had a couple dozen of the old Undead models, and sold off most of them back in the day, excepting a few (exactly as with the Dwarves). Since Marouda's "building" an Undead Army for KoW (as fast as I can paint it for her) and I've been following Subedai's blog for a couple of years, I've gotten inspiration for various bits and pieces. Recently, he showed off his Plague Cart, which triggered something in my pea brain and sent me to eBay looking for some of the cool old Undead kits I painted back in the day. While I haven't been completely successful so far, I've managed to get a few pieces at least. Here's the first of them: The Skull Chucker (also alternately known as the Screaming Skull Catapult before that new TK kit took the name). Yep, there are some "mistakes" and missing bits there. First and most obviously, the crew are "wrong", and it's missing the Skull Ammo Pile. It was sold on eBay with two loaders and a spotter, but not the bonehead who fires the catapult. Still, the price was ok, and shipping from the UK was decent rather than exploitative (both real concerns when you're here in Australia) so I figured "good enough" and got it anyway. There was a ton of old superglue encrusted on the launcher arm and frame, and the arm was glued slightly up at an odd angle. Also a fair bit of old, old flash and extruded bits of lead to clean up. No big deal though. I used a bit of greenstuff to get a good bond when reassembling, and then noticed that both braced were missing from the kit. D'oh! Now luckily I'd just bought some undead Tomb Kings stuff off a guy locally, and I'd literally just received the bag of bits that he'd "forgotten" (cough) to send out with the other stuff a week earlier. I thought it would be worth checking through to see if there was something appropriate in it that I could use to fix up the Skull Chucker. Now the bits bag was actually filled with cool bits (it was a big reason why I bought his stuff). and it included several of these ...banner poles(?) After cutting them down, they turned out to be a great fit, and the socket cutouts with little embossed skulls on the joins worked perfectly as replacement pieces. I should make up a replacement Skull Ammo Pile. It was one of the first things I thought of, but I completely forgot about it until now. Shouldn't be too difficult, at least. They look like they're supposed to be there, so as fas as I'm concerned, Job's a Good'un. For the paint, I stuck to Marouda's chosen Undead palette. Bone/Black/Brass/Iron with deep Red and some Aqua (verdigris) as the spot colours. My style of painting bone might be a bit bright to be properly realistic but it pops nicely on the table. The crew provided me with some stuff to work on at work last week. I'll have to prepare some new models to work on for this week's lunch breaks now. It's like an extra deadline each weekend. Eurgh. Undead Stone Skull Thrower and Orc Bolt Thrower. Back together for the first time in a long time. It's nice to put the recently-completed war machines side-by side for a shot. Back in 3rd Edition WHFB, I used to regularly summon Skeletons as allies for my Orc and Goblin army. They often just stood in lines breaking up the line of sight between my Orc units so they wouldn't kick the crap out of each other via failed animosity rolls. Now that's something I don't miss in KoW!