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Showing results for tags 'SecFor'.
Here we have the Level 2 Security Forces for the MERCS Recon game. These guys have survived the monotony of being a SecFor I lobby guard. They've shown enough potential for the Company to actually spend some money on training them, so they get some armor to help protect that investment. And a shotgun to aid in their normal job, which likely involves dispelling protesters or "dealing" with union issues. They are still pretty light weigh to deal with a squad of MERCS, but with their shotguns doing damage to everything in an area, they can cause some grief, and the damage they ca
Wave 2 of the MERCS:Recon KS arrived recently and got me thinking about painting up some more figures. As July is not a great month for me to get painting done, I went with some nice easy Security Force mooks. These are the SecFor I figures for the game. These are the lowest level threat to the MERCS. I figure their normal day is such exciting tasks as escorting that accountant that messed up out of the building and keeping an eye on sales reps to make sure they aren't stealing company pens. But they were issued a gun and when the boss calls that there is a disturbance on the R&
Since I was snowed in this weekend I decided to get a start on painting the first wave of stuff from the mercs recon kickstarter. so a quick overview first. There's EU inc, who I assembled but haven't started to paint yet. Then there's Kezai Waza, who are not entirely primed yet. CCC is partly painted. There's also a mountain of secfor. 5 copies each of these 4 sculpts. The men are all primed, and the shotgun guys have their base colors the shotgun women are all unprimed except for the one in the photo, because they kind of have a bad case of no nose. Havent decide