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Showing results for tags 'Valkyria'.
Hello everyone, I’ve been asking myself if this is the right place, but as this project has been the one that kept me busy for most of my recent time and is very dear to me, I would like to present it to you. The whole idea to this was born during the time when I nearly stopped painting miniatures and doing wargaming. I had some pretty bad experiences with some guys and communities in Germany and my overall motivation to do some painting and building stuff was down to almost none. I even stopped writing which normally is my preferred method of relaxin
This will be the Terrain build-up thread for the Valkyria Chronicles scenario I am creating here: Let’s Make … Gallia to Arms! A 20mm Valkyria Chronicles Scenario I wanted to create a double effect with the terrain. On one hand, my goal was to recreate the atmosphere that Valkyria Chronicles radiates, this special kind of game and anime combination that made the game's artstyle so unique. On the other hand I was aware that there is some difference between the view the player in VC has on the units and terrain and the view a player has on a board game.
This will be the Gallian forces build-up thread for the Valkyria Chronicles scenario I am creating here: Let’s Make … Gallia to Arms! A 20mm Valkyria Chronicles Scenario I haven't started that totally ill-prepared - as I normally do - so here we start with the Gallian Forces. Unlike the Imperial Forces, the Gallian forces have never been designed to fulfill a greater combat role other than defend their homeland. As the Principality of Gallia is a rather small country, its vehicles and units rely on weaker armor for the sake of speed and agility. Still they can bring a sup
Well then, Let's go on. As written in my WIP thread ->Check Here<-, the first few Gallian infantry units for my Valkyria Chronicles scenario ->Check Here<- are done. That means: First few units are ready to be shown. As I wrote, those are units I made over a time frame of almost 4 years now, so I guess a constant quality improvement is clearly visible. Still - even if they are not perfect to the last, every of these figures is quite dear to me. As you can see, on the first two I tried to apply eyes, but it look