Search the Community
Showing results for tags 'antimatter-games'.
Here is a Nautiloid Chrysalid for DeepWars done in some fast washes, a bit of blending and edge highlights to finish quickly. The shell was two two main colors over a white primer, Burnt Sienna ink (Liquitex) and then when dry, Pthalo Blue ink. The inks on the shell were applied in washes, so covering everything and moderately thick, mixed with Liquitex matter medium and a bit of water to give better flow. The tentacles were Pthalo Blue ink wash, with A Dioxazene Purple wash near the "face". Then the face and thin tentacles got a wash of Magenta ink. Highlights were added with a bit of white mixed with the ink, and some Cerulean Blue ink for the blue, and magenta for the purple areas. After highlights, a glaze of blue ink was added to the big tentacles to help enhance the shadows near the face. The eyes were Indian Yellow (Golden Fluid Acrylics), highlighted with white mixed in. The base had washes of blue, green, sienna and umber ink with a bit of drybrushing with Reaper MSP Golden Highlight. The shell got Golden Highlight on the edges also, and on barnacles. The Weapon was gold with a wash of Pthalo Blue ink, then a glaze of Burn Sienna (just a bit), then highlighted with Reaper shining gold and silver. Some Sap Green ink was added around barnacles and encrusting growth. For gaming figures like this with a lot of texture, using washes and then doing edge highlights is very effective as much of the blending occurs from the washes. The basic highlights on the tentacles were done quickly almost like drybrushing, especially on the suckers. It is still important to do some edge highlights though, using almost pure white, to add contrast and define the parts. The crystal on the weapon, for example, was just a wash of blue ink and white lines on the facet edges. Simple and quick.
Here are some painted Dark Mariners done using the basic glaze style of painting using inks and translucent paint, followed by highlights using opaque paint. This style is very effective for anything with scales and surface texture. This was a set of gaming-level figures, so painting them in an efficient way was critical, something that the glaze style really helps with. A couple were already started, but overall, this was a weekend's work, so not too long. They key, as always with the glaze style, is to shadow with contrasting colored inks. In this case, the shell is a burnt Sienna over white primer, making a nice orange color, then it was shaded with dark blue ink and some black paint. Then finally, a bit more burnt sienna ink to bring the orange back out on the highlights. The encrusting sea growth was given a glaze of Sap Green ink, a very nice forest green color. Then everything was touched up with bone and white on the edges and barnacles.
Here is a smattering of gaming minis painted with washes and glazes for DeepWars and ShadowSea. The metallics in the first photo are started in either gold or bronze with a light coating so the white primer shows through in highlight areas. The metals were then washed with blur/green ink to make shadows, and in some, given a glaze of burnt sienna to bring back some bright color. Then they were highlighted with gold+silver, with more highlight used for "cleaner" metal while the more dingy metal had in mainly on the edges. Finally, extra biofouling color was added with Sap green ink. The jellyfish mech was a little different in that more green ink was used on the armor, and the white area was glazed with turquoise ink + matte medium only. Some very fine amounts of black paint were added to some cracks, but the goal was to make that section as bright as possible. When dry, the white plates were highlighted with thinned white paint, with edges in pure white. Eric www.antimatter-games.com
Hi all, Up from the depths comes the Dire Fish-Lizard. I sculpted this a while back and it was good to finally be able to paint it properly. This one was almost entirely done with ink washes and glazes, with edge highlights using opaque paint to finish it up. This one will be going into a painting guide that was part of the latest Kickstarter for ShadowSea/DeepWars (Rise of the Draconids) to show the glaze technique for painting scaly beasts. http://antimatter-games.com/games/draconids-pledge