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Found 7 results

  1. Hello All, Here is one of my recent works. 89032 Pathfinder Bones "Anti Paladin" I wanted it to look like the shield was a living thing or a possessed item. Thank you for looking.
  2. This is the classic Reaper 02551, Monique Denoir. There are some gorgeously painted examples of her out there. Some of this post is quoted from an earlier post, since I find that giving information in each thread is useful, even if in the big picture it's redundant. All paints used are Golden Matte Fluid Acrylics. Color mixes are (usually) noted, but not exact ratios. Questions are welcomed and I will try to answer them. Critiques are appreciated. Monique Denoir is a Werner Klocke scupt. Her face is classical and lovely. She's certainly popular, and there are many beautifully painted versions out there. This is the way I usually start miniature figures: Lightly primed with Titanium White, then when that is dry, washing it over with Burnt Umber. Burnt Umber is a dark, transparent pigment that settles into crannies when thinned down and shows the details very well. (I seem to be having a little trouble with it crackling just a bit in some areas, though.) It also gives a nice warm undertone to later paint layers (even though, as I've said before, with a vampire you don't necessarily want "warmth".) I like to paint skin first as something of the undermost layer. After I have the skin more or less smooth and correct I paint the features. I have been painting up vampires with stark white skin because I don't seem to have the knack to make them look undead if there is even a little flesh tone in their skin. This is almost the only time I ever mix grey from pure black and white (rather than a complex mix of brighter colors). The flatness of tone conveys that something is wrong with the individual, and the simplicity of color mix is very easy to shade. I started with a thin wash of pure Titanium White on her face, bust, and hands (I got her right hand wrong, I see in the photos. I missed her right thumb and painted up part of the sword instead. Be assured Werner Klocke's sculpt is much less clumsy than that. I will correct it later.). The first approximation of shadows are added, mixed from simple Titanium White and Carbon Black. And some darker and lighter greys. At the moment the shading is very stylized.
  3. For your consideration: Reaper Bones miniature Female Anti-Paladin. It wasn't until I started on my idea for the shield that I realized that *it* was the Main Character. Not exactly a daemon-possessed sword, but a symbiotic relationship none-the-less. Extravagant tone with bright, decadent colors. She-Hulk for the hair. Massive Voodoo for the dots. (More dots!) My cat Zen for the eyes. (He's a Tom.) Lots of non-textured areas to tell a story. Great player character or reoccurring NPC. A lesson of extreme - in Color and form. The armor was protective but the clothing was tattered like a torn mesh bodysuit. Heavy straps encircled limbs and the armored boots formed like hooves. Toothy maw adornment on the armor hints at hunger. A very introspective Pin-Up. I hope you enjoy. :)
  4. Figure 2 of 3 from World Wide Miniatures Day 2017. Had fun with the shield on this guy. Wasn't really sure where I was going when I started. Pretty happy with the results. Comment and Critiques welcome.
  5. After a middling effort with Dain Deepaxe, I was pretty pleased with how this guy turned out. I tried a couple new techniques that I haven't done before: I wanted to make his eyes appear like they were glowing, I wanted to get a smooth gradation on the cape, and I wanted to try some TMM-type shading on the axe blade. I think I did okay on the eyes, but not so well on the other two. First of all, I haven't found a good tutorial for TMM anywhere, so if anyone knows a good one, please do point me in the right direction. As far as the cape, I attempted using glazes; when that didn't work, I tried two-brush blending. I think I mostly didn't succeed. That doesn't bother me, but if anyone has any tips for what I did wrong, I'd welcome some C&C!
  6. My local game shop had this hanging on the wall and I really liked the base. Putting it together was a bit rough. It came in four pieces: axe arm, body, base, and shield arm (which included a good chunk of her torso). The shield arm didn't fit into her body correctly, so I had to fill a pretty good-size gap with green stuff. Her right breast also had a bit of a crater in it that I didn't notice until the base coat was on, so I had to use a little more green stuff there. Still, a fun project for a $3 model!
  7. Needed a (bones and hopefully chip-resistant) mini for a tabletop character I'm playing and this fellow seems to be the ticket. Sure, the skull on his shoulder pad is a little off-putting, but it's not like the rest of him isn't. Threw about three hours at this fellow and was alternately happy and dismayed with how various bits turned out. The base is some Happy Seppuku stamped greenstuff.
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