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Showing results for tags 'bulette'.
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Experimental speed paint. Transparent paints over a grisaille value sketch, with a few washes and pigments to finish off. Method worked pretty well for a monster with a lot of texture. .
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As suggested by @Pezler the Polychromatic and @Xherman1964, and inspired by ultrasquid's design, I present to you all my rainbow landshark... $kittlez! Soon $kittlez will be sent out to hunt down a party of foolish adventurers in my 5e campaign, but before he does he wanted to stop by the forums to say hello! -E.E.
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My tabletop version of the Bones Burrowing Horror done to table top. http://www.coolminiornot.com/400782 C&C appreciated.
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- Burrowing Horror
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A giant armored predator that swims under the ground. You'd think it would be drab and dusty, resembling the stones and earth from which it springs forth. Well, not this one. more large images: See the process of painting this in the WIP thread
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After seeing so many other lovely, albeit drab, takes on this model, I figured I'd do something to make mine stand out. Here, base-coated and a little crude shading under the dorsal plates: And a bit later, with the dorsal plates painted. There may be some tweaks after this, but that's pretty much it for the back. On to the flanks, legs, and face!
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Hello Everyone! I'm a new member here. I see there are a lot of talented people showing their work and I look forward to seeing more in the days ahead! Although I sculpt professionally I am pretty new to miniature painting; I've only done half a dozen or so thus far, as unfortunately I rarely have the time I'd like to devote to it. But I backed the Bones II Kickstarter and have finally started in on some favorites from that fine big pile of minis. And I'm definitely finding that the more I paint, the more I want to paint... Anyhow, here's my first Bones mini: the Burrowing Horror. A great sculpt with a ton of personality. I imagined it as a creature cryptically colored to blend in with its stony habitat, with claws infused with metal to help it dig at high speed through hard soil. Apologies for the so-so photos... Don't have a very good camera, I'm afraid; and I realize that mini photography is a whole 'nother hobby with a whole 'nother skill set. Thanks for looking, let me know what you think!
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Next up on the painting table from Reaper's Kickstarter II is this critter, which they call 77372: Burrowing Horror and I will go out on a limb to call a Bulette.
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Hi all, I have been keeping a low profile around the forums these days but I have been painting. I have a few new pieces to share and I thought it appropriate start with one of the few minis I pledged for in KSII, the burrowing horror. This guy was a lot bigger than I had expected but painted up very quickly.
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So today, I was painting. And taking occasional breaks to waste time on the internet. You know. "A day off." And I noted something interesting on artist Tony diTerlizzi's blog: Tony's got this really interesting article up about the origins of some of the first Dungeons and Dragons monsters... whose MINIATURES actually predate the MONSTER! Usually, someone comes up with the idea of "beholder" or "Frog Dragon" or whatever, and then someone SCULPTS the thing. But these creatures actually caused the development of their D&D counterparts -- in the illustration above, the rust monster, bulette, and owlbear, respectively. In this case, Gary Gygax bought a bag of dinosaurs at the dime store, found some things in there that were decidedly NOT dinosaurs, and literally whipped up encounters based on them ANYWAY. Can't blame him. Would you believe there was a time where miniatures of D&D monsters were really pretty hard to find? Outside of a bottle of Old Skiddocan Squeezin's, anyway. It got me to thinking about inspiration sources. I'm no sculptor... well, I am, but no one in their right mind would pay me to sculpt anything more complicated than a very relaxed ooze ... and I found myself looking at the figure I'm painting at the moment: the medusa from the first Bones kickstarter: 77037, by Bobby Jackson, for the completists. Now, while this is a perfectly good medusa -- attractive, detailed, and certainly quite menacing -- it ain't the medusa described in Greek literature. I had to go and look around at the shelves to see the other medusa... 02354, sculpted by Jim Johnson. Not the poison koolaid guy, the sculptor. Two totally different guys, really. ...no... still not the Greek mythology version... where had I seen this before? And then it hit me: The original version of "Clash of the TItans." So... we have RPG adventurers facing off against a Greek mythology critter, as filtered through the sensibilities of movie SFX master Ray Harryhausen, and then through the minds of two different sculptors. Made me think hard and seriously about inspiration sources for sculptors. I mean, everyone has a mental idea of what a zombie looks like, sure... and owlbears... well, once you get the idea of "crossbreed between an owl and a bear, mostly bear with owl head, and big honkin' claws and the temperament of a wolverine who took the brown acid," you can draw a pretty quick mental image. 77156, by Jason Wiebe. Here, Jason Wiebe takes a basic idea by someone else, and goes pretty gonzo with it -- while the one in the picture up top looks like it might be satisfied with a few pick-a-nick baskets, Boo Boo, and watch out for Mr. Ranger... Jason's looks like it wants to rip my arm off and shove it down my throat, just to see the horrified look on my face. My point: The original idea wasn't Jason's, but he took it and ran with it. And he's not the first, nor is he the only. I was kind of surprised when the D&D folks didn't sue Blizzard for some of the things that turned up in World of Warcraft: Jason Wiebe coulda done 'em better. ...and anyway, I guess I'm not sure where I'm going with this. It made me think about cultural bleedover, and how "orcs" started out as one thing when I was twelve (Lord of the Rings) and became another thing when I was thirteen (Dungeons and Dragons), and would become yet another thing when I was in my late twenties (Warhammer), and to most of today's kids, have become yet ANOTHER thing (the LOTR and Hobbit movies). Like I said, cultural bleedover. Our myths are CHANGING. Sometimes in small ways, like owlbears in dynamic poses instead of just standing there. Sometimes in BIG ways, like the ever-changing orc. Anyway, anyone interested in diTerlizzi's blog article? It's here: http://diterlizzi.com/home/owlbears-rust-monsters-and-bulettes-oh-my/
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