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Showing results for tags 'caryatid column'.
Found 3 results
Bones 5 Statues of Zeus and HEBE
Magic Lantern posted a topic in Show Off: PaintingOK delay in delivery of next giant so working on random stuff. These two have been falling on my head regularly so I gave them bigger bases to start with! Base-coated them in Zandri Dust to start the process of painting them stone. Next stage should be a wash with Earthshade - but then I picked up the Gargrak's Sewer. I've been using it a lot to shade gold and bronze but this time I coated the whole figure - not even really trying for an even coat and the figures just turned into bronze. Today I gave the rub points a very slight drybrush with gold ( every public bronze I've ever seen has shiny spots and a couple of verdigris trickles. Actual painting time well under an hour and the base coat was most of that. ( the marble bases are off-white, a coat of contrast medium with a bit os Space Wolves Grey swirled in then veins of gold and white dragged in with a pin then gloss varnished)
03738: Tombstone of Protection
Aard_Rinn posted a topic in Show Off: PaintingSo this is one I started working on a dog's age ago, and don't think I've ever actually shared - six of the metal Tombstones of Protection, done up as caryatid columns. I *really* like this sculpt - more than the weeping-angels-esque named caryatid columns, or the spartan version, which are great but don't really fit with my campaign settings... This one has just the right balance of warrior-like but still statueque, if that makes sense? And it has a great chess-piece like quality to it, as well - it feels really good to pick up and clink around. I really like statue-type enemies, myself - either animated by a current enemy also on the battlefield, or by ancient magics for the defense of a current objective. There are some other interesting ways to use them, too - maybe a bar-owner who has one in the corner to break up fights, or a dracolisk animating it's former victims to force the players out into open combat, or the tools of a (*friendly?*) earth elemental who needs to interact with mortals... Or, hell, to use as non-animated tokens for something like a basilisk or medusa fight. The statues themselves were pretty simply done - I started dark grey, layered up to white, hit the whole thing with a dark wash, and layered up again. If I had wanted, I'm sure I could have picked out some details to do in gold, but I've had mixed results with that on stone in the past, and for maximum versatility, I think the grey is fine. Once I did that, I broke them off the bases, added greenstuff, and just stippled it with some sandpaper before squishing them back into place - nothing complicated at all. As is tradition, I forgot to re-black the edge of the base before taking pictures - I'll do that eventually. Or I'll forget - I've... forgotten a couple of times... As basing materials, I can't recommend flock from Tajima1 enough. Here's a bit of a better/truer-to-life picture of the base... I disassembled some of their 'moorland' tufts for these - they're basically wonderful, layered basing materials, like a little lump of marsh. They'd be good on a larger base, but for 1" bases, I tend to tear them up - they have 4-5 different tufts of grass and shrub, all on a base of super-short grass. It's all self-adhesive, and honestly I just stick it on, it's pretty great. For this I added some of their lupines, and marsh grass - the red and dark-purple taller tufts. These are so impossibly delicate - single long bits of flock with velvetty dust applied so delicately. I have no idea how they do it - but it's a wonderful variation on their other flowers and it pops amazingly on these, like flowers in a graveyard.