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Here's a follow up projet from Infernal Miniatures, a set of Townsfolk that are fully compatible with the bandits and mercenaries from their last project, The Unlawful Bunch https://www.kickstarter.com/projects/infernalminiatures/simple-townsfolk-modular-npcs-stl-pack/description "Welcome to my 3rd Kickstarter campaign "Simple Townsfolk"! Huge thanks for your interest in this project - Hopefully this campaign can get your attention for a while! Townsfolk, commoners, civilians - or whatever you want to call them. This package is full of such models. They make great NPC's for tabletop Role Playing Games but nothing stands in your way to make player characters out of those - especially with "Simple Townsfolk" modular bodies, arms and heads. If you don't like to play around with various arms and accessories - you can just go ahead and print some of the unique premade miniatures and a head piece that fits them. Just a regular day in the city. Most of these models were made for people who like to customize their characters with different head choices, arms, accessories et cetera. Every miniature, body head and arm can be mirrored to "double" the possibilites. You can expect even more from the stretchgoals and - what's not always the case - Those models are backwards compatible with my last project - The Unlawful Bunch. ALL of the models are test printed before release! All of the models come pre-supported for 32mm scale. I've conducted some tests with 28mm scale(downsize them in your slicer to 75-85%) and these works great as well, missing only the smallest of details. Resizing them further might make supports way too thin and I wouldn't recommend that (you can easily support them yourself tho!) So, what can you expect from in the core package? 56 masculine and feminine bodies without heads and arms - fully customizable. Guard bodies have their own set of heads and arms too. 42 unique miniatures. Based on the available bodies - Those come with specifically placed arms. Still - most of them can be customized with different heads and accessories. Some sort of shady business or just a regular deal? 103 different heads. Some of those are angry, others are smiling or just talking. Different hats and helmets based on medieval iconography. In addition, I've added 23 bold head options for people who just want bald minis or like to create their own hair with greenstuff. Total: 126 heads in core package. These heads are fully compatible with "The Unlawful Bunch" bodies and vice versa. Dozens of masculine and feminine arms in different positions, with various items/weapons. Some of those arms will let you create different kind of professions alltogether - Would you like your blacksmith in Nobleman clothes? Not a problem. Some professions might not have their own body type, but in most cases you will find a set of arms that will complete the picture with any other body! 43 Gluable Accessories. Those can help in making some of the characters even more unique. More to come in the stretchgoals! Backpacks, satchels, knives, sheaths and tools. A lot of possibilities. Catalogues for everything - Heads, Bodies, Miniatures, Accessories and Arms. My last project shown me how helpful those can be to find the specific files. They will be released alongside all the files or shortly after that. Plus content from unlocked stretchgoals (new heads, new accessories , new bodies etc.) that can extend the customization possibilites even further. You will find every render and some photos of already printed and painted miniatures below! Bodies(56): Miniatures(42): Heads(126): Accessories(43): Keyring with keys is missing in the picture, but don't worry - It's in! Selection of Arms: Some Arm examples. There's too many of those to post renders of every single one in the campaign! There is much more arm options which were not rendered or still need some finishing touches. You can expect 3 lines of arms for commoners (shirt, long sleeve, noble) as well as limited lines with unique equipment for Guardsmen. Remember - The models are STL files and pre-supported STL files (for resin 3d printing) so they are fully digital. Those are not physical items. You need to print them on your own. You can freely resize those models if you need to. Originally, they are about 32mm scale size. They will definitely work well with all the terrain and scatter bits devoted to that scale." I actually grabbed the late pledge for their first project when I saw them running previews for this one, as it was the same day Warhammer Community was teasing about James Workshop's cat being named "Mordheim" and that set was perfect for such a project. They're great sculpts with an insane amount of variety, but they are HUGE by default. Shockingly, their pre-supports work at scaled down to 80% which puts them with most classic Warhammer plastics.